The goal of the deck is to cause opponents to lose life when I gain life; and, y'know...gain a whole lot of life. Commander is Dina, Soul Steeper. Basically everything in the deck either gains life, finds land, draws cards to find Sheoldred (or to do damage once Sheoldred is in play), or pulls creatures out of the graveyard to keep Sheoldred and other key pieces protected from removal.

I think this version of the deck is light on lands, especially given how many cards have a high mana cost. This is due to limited resources. All my 9 forests are in here lol, and I don't have a ton of non-basic lands that seemed to fit in. Tried to mitigate this by leaning heavily into cards with an effect that either lets me tap a creature for mana, doubles a land's output of mana, or lets me go search for land.

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95% Casual

Competitive

Date added 3 weeks
Last updated 2 weeks
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

11 - 0 Rares

29 - 0 Uncommons

32 - 0 Commons

Cards 100
Avg. CMC 3.10
Tokens A Mysterious Creature, Food, Human 1/1 W, Human Soldier 1/1 W, Rhino Warrior 4/4 G, Treasure
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