Daring Fiendbonder to make him indestructable.m Duskfang Mentor or Unexpected Fangs to give him Lifelink, Hornbash Mentor to give him trample, Slippery Bogbonder to give him Hexproof, or Void Beckoner to give him Deathtouch.

If I play Skullbriar Turn 2 and Buried Alive Turn 3, I can target Filth, Brawn, and Daring Fiendbonder to put them in my graveyard. If I activate Daring Fiendbonder's ability on Turn 4, that would mean I'd have a Skullbriar with Haste, Swampwalk, Trample, and Indestructible in only 4 turns

There are also a few combos in the deck, just in case my opponents are somehow able to hose Skullbriar. All the combos are pretty similar, but there's multiple pieces that can be swapped out for the same effect.

One of these,: Hardened Scales, Corpsejack Menace, or Branching Evolution

One of these,: Vigor, Rite of Passage, or Mephidross Vampire

And one of these: Walking Ballista or Triskelion to make the combo work. Having any combination of these pieces will make the combo work, and it'll mean I can infinitely remove a counter from Walking Ballista or Triskelion, ping something for damage, and add more counters than I took away because of the other pieces

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92% Casual

Competitive

Date added 3 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

48 - 0 Rares

20 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 3.28
Tokens Beast 3/3 G, Fractal 0/0 GU, Worm 1/1 BG
Folders Owned
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