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Goreclaw Ramp - EDH

Commander / EDH Mono-Green

Glaspo


Ramp. Ramp. Goreclaw. Ramp. Play some fatties. That's the name of the game here.

We got some mana dorks like Elvish Mystic and Arbor Elf, along with a handful of mana-acceleration spells/enchantments, such as Wild Growth, Cryptolith Rite, and Cultivate, to ramp us up quickly. Goreclaw, Terror of Qal Sisma then comes in to reduce the cost of our big creatures, at which point we proceed to play said creatures, and do so much earlier than your opponents would probably like. Not to mention, he can pump-up those bad boys during combat, and give them trample in the process!

There's some creatures with reach, like Arboreal Grazer (who also assists in the ramp game), Ezuri's Archers, Acid Web Spider, and Stingerfling Spider, for aerial defense throughout the course of the game. Then we have a couple of Lure/Bloodscent effects for offensive elusiveness. Gotta have some card draw/fetch/filtering effects such as Hunter's Insight, Garruk's Packleader, Infiltration Lens, Mwonvuli Beast Tracker and Sensei's Divining Top for consistency, as well as to find those crunch-time answers. A few splashes of lifegain have been included, primarily through creatures like Thragtusk and Pelakka Wurm. Top it all off with a late game bomb like Praetor's Counsel and we're all set!

Fast, durable, and aggressive, ensuring you'll be the only one having all the fun in the forest!

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Comments

96% Casual

Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

26 - 0 Rares

22 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 3.88
Tokens Beast 3/3 G, City's Blessing, Copy Clone, Human 2/2 G, Wolf 1/1 B, Wolf 2/2 G, Wurm 5/5 G w/ Trample
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