Partnered commander deck for cool combos and ramping. Quick onto ramp with damage every turn through Vial Smasher, while your goblins begin to amass into a wide army for any late game shenanigans. Demons come to the aid of Goblins with mid and late game hitters just to irritate your opponents, if they are not already pissed off. Spells are strong on destruction, as you would guess with black and red build, but very useful to avoid too many big hits. With Krark and Krark's Thumb on board, it can be devastating. Have fun. Comments and ideas are welcome.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

99% Casual

Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

41 - 0 Rares

21 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.49
Tokens Copy Clone, Goblin 1/1 R, Goblin Construct 0/1 C, Tuktuk the Returned, Wolf 2/2 G, Zombie 2/2 B
Votes
Ignored suggestions
Shared with
Views