Sacred Wolf

Sacred Wolf

Creature — Wolf

Hexproof (This creature can't be targeted by spells or abilities your opponents control.)
Browse Alters

Price & Acquistion Set Price Alerts Price Cardhoarder (O) Price
Low Avg High Foil Normal Foil
$0.05 $0.15 $0.75 $0.31 0.01 TIX 0.01 TIX
Have (4) calaw00 , Themiband , hammythepig , Dark_Shadow
Want (0)

Sacred Wolf Discussion

Memphismaymagic5 on Mod-Wolf Chew Toys

3 weeks ago

You might want more... wolves? Good options are Young Wolf, Sacred Wolf and Witchstalker. You can also consider Wolfbriar Elemental.

Draw_Wurm on 2015-09-09 update of Mod-Wolf Chew ...

1 month ago

Thanks notKingCole tclaw12. Beginnings of a rejig here. So... Immerwolf, Pyreheart Wolf in as creatures. Dismember, Atarka's Command, Manamorphose, Lightning Bolt all come mainboard.

Sword of Body and Mind comes in as well and Stuffy Doll drops to the bench. Partly for the fun of a wolf wielding a sword.

Kessig Wolf Run comes into the land base as a combat boost and we lose Vines of Vastwood and Rancor.

Theoretically we can rotate in specific wolves Sacred Wolf, Witchstalker, Rot Wolf, Wolfir Avenger as 3 drop replacements for different match ups.


VincentVonVeltschmerz on G/R Wolves: Tiny Leaders

1 month ago

As long as you can handle the extra green Witchstalker is better than Sacred Wolf

Gameover209X on Wolves for the Girlfriend!!

1 month ago

I love making tribal decks. I can honestly say that I have spent an incredible amount of time researching wolves (Wolves and Werewolves are my favorite tribes)and have come to a few conclusions along the way. Firstly, to me they(Wolves and werewolves) are both individual tribes and therefore I made a deck for each but for this comment I will concentrate on Wolves.

I think there are about 3 ways to make a viable wolf deck.

One is to use elves & Shamans such as Master of the Wild Hunt Tolsimir Wolfblood and Wren's Run Packmaster probably even Wolfbriar Elemental Plus some simple little ramp elves maybe supported by some Caravan Vigil Coat of Arms mono green token staple Howl of the Nightpack etc.

The second way would basically revolve around summoning Tree of Redemption to feed Feed the Pack and summoning Hellrider to swing for the kill. The support cards are similar maybe add a Dolmen Gate in there to protect those wolves for a second finishing blow?

The 3rd way is my favorite because it consists of playing purely with wolf creatures supported with enchantments. It is a green white build and is fun powerful and straightforward.

Turn 1:Young Wolf and Tundra Wolves

Turn 2:Wandering Wolf and Watchwolf

Turn 3:Witchstalker and Sacred Wolf


Ethereal Armor,Hyena Umbra, Rancor, Spirit Mantle, Unflinching Courage.

The strategy is simple and straightforward for a new player to understand. Best of all, you can build this deck for about 25 bucks if you shop around. Here is my deck list:

25 Dollar Wolf Tribal

Good luck with it man.

Maringam on Modern Simic Hexproof?

6 months ago

It has a good early game, with tons of one drops in Slippery Bogle, Gladecover Scout, zero drops in Gitaxian Probe ( = in my eyes), and solid two drops like Invisible Stalker or any combination of stupid auras, and then on turn three... Well, that's the problem. All I have are Sacred Wolfs (wolves). T4 is the turn of the Kiora, & 5 is Tamiyo's lovefest.

lemmingllama on G/U Hexproof

6 months ago

I would personally recommend cutting the Kiora, the Crashing Waves, Tamiyo, the Moon Sages, Sacred Wolfs, and Sleeps for either more control, more draw, or more enchantments to suit up your hexproofers.

That would remove 9 cards. We could then add another Favor of the Overbeing, 2 Spectral Flight, 3 Serum Visions or Keen Senses, and 3 Spider Umbras.

GlistenerAgent on G/U Hexproof

6 months ago

I think GW is the correct way to go. You get Kor Spiritdancer in addition to sweet stuff like Daybreak Coronet, Hyena Umbra, Unflinching Courage, Spirit Mantle, etc. Horizon Canopy is also a huge draw to GW.

As for creatures, you've got plenty. I might even cut the Sacred Wolfs and Troll Ascetics for more enchantments.

Raynfal on Caleb's Deck

6 months ago

To work on the Hexproof + Token theme, I'd make these changes just based on our playgroup:

I'd look into adding:

(The numbers may vary if you want to stick to a 60 card deck. Others in our group don't mind going up to 70 or 80, though.)

I'd also add in maybe 1 more Trostani, Selesnya's Voice, and 1 more of each Growing Ranks, Parallel Lives, Privileged Position.

You can also probably cut down to 2 Grove of the Guardian.

Your land should be something close to:

And you can probably get rid of:

Power / Toughness 3/1
Color(s) Green
Cost 2G
Converted cost 3


Format Legality
Heirloom Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal
Pauper Legal

Printings View all

Set Rarity
2012 Core Set Common
2011 Core Set Common

Latest Decks View more