Thought your wall was a more appropriate place to continue the conversation.
The deck slug may have been updated - there's a check box that does that / it may have been a thing that was rolled out one day. There have been a lot of updates in the last 12 months so it may have been caught up in that.
June 2, 2017 10:02 p.m.
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ok lets look at your arsenal. looks it over. looks it over once more and nods quite the interesting goblin deck. here are a few I would suggest:
Goblin Warrens: for super extra goblin token fun.
Sylvok Lifestaff: to gain extra life from your sacked tokens or other creatures.
(maybe) Lich's Tomb: with so many tokens popping out you can stay in the game even at 0 life. but it is a bit sketchy though so that is why I said maybe.
Rustrazor Butcher: to get past those with indestructible.
Spikeshot Goblin: to do direct damage after pumping him up like nuts.
Goblin Bombardment: to throw things just for the hell of it.
June 23, 2017 9:13 p.m.
you are running a bit too low in terms of mana. but I guess when you are running a deck of 3 CMC or less it is fine. I suggest adding in Whirlermaker so you can have a steady stream of artifacts to snack on.
June 22, 2017 3:02 a.m.
I am a burn player but I am not used to shooting multiple players. I am more of a single target burner.
June 21, 2017 7:55 p.m.
then what about:
and for just in case you are going against Super Friends
June 21, 2017 6:25 p.m.
here are a few suggestions for you:
June 21, 2017 5:14 p.m.
unless I am not looking hard enough, you don't have any way to deal with decks running Paradox Engine
June 20, 2017 2:21 a.m.
this deck is pretty nice but could do with a couple changes.
squeeze in Sylvok Lifestaff so you can gain life from your sacked creatures.
Staff of the Flame Magus would also be helpful.
and I think that is it unless I am missing something.
June 18, 2017 6:45 p.m.
you are on the right path. but there are some problems.
1: you are running a tiny bit too low on lands. run with 35-40 and go from there. I know they are goblins and goblins are cheap but you may run into a hand with little to no land which would be bad.
4: you need to protect Krenko from the nasty spells that lurk within black and red decks. try Swiftfoot Boots.
6: and finally. I see that you remove artifacts and/or lands with this deck. add in Survey the Wreckage to wreck a land and get a goblin token at the same time.
June 17, 2017 3:43 a.m.
Rhadamanthus ohhhh. I see. so Goad is useless in a two player game then. and just making sure is it only you or you or planeswalker you own?
June 15, 2017 2:12 p.m.
ok so I just got Grenzo, Havoc Raiser and his first ability says to Goad. how does it work exactly? like in details? I looked up online and it said the creature has to attack if able and not at me or a planeswalker I control but how would that work with Grenzo if a creature has to hit a player to trigger it? in order to hit a player with a creature you would have to be in the combat step and by the time the ability triggers it will be past the combat step therefore the Goad creature cannot attack. so how does this all work? and how would it work in a two player game?
June 15, 2017 1:46 p.m.
this deck is pretty amazing but I do see room for a couple of good cards. such as Boggart Shenanigans. and I would chip away Hellraiser Goblin and Goblin Rabblemaster for something less risky. such as Fervor and maybe Goblinslide. I know goblins are meant to be dangerous but you don't want to get carried away and end up defenseless.
June 15, 2017 1:32 p.m.
June 15, 2017 12:09 p.m.
hmm. hmm. looking it over this deck is pretty solid. just missing one or two things but they very minor. I would include a Goblin Chariot, Raging Goblin, and an Outpost Siege. and if I had to add one more? a Dogpile. but overall this deck is fairly solid. +1
June 15, 2017 11:56 a.m.
nice goblin deck. +1 from Daretti's nephew :)
June 13, 2017 3:16 a.m.
you should add in Cathar's Shields that way your opponent doesn't kill the creature before it has a chance to untap.
June 11, 2017 3:29 a.m.
you need a Minion of Leshrac. it just seems like a really nasty card to give the opponent.
June 8, 2017 9:30 p.m.
here. take a look at my token deck and see if you can get any ideas from it.
June 7, 2017 4:11 a.m.
hmm. this deck is really nice. only thing I suggest is taking out Hellraiser Goblin and adding in Goblin Warrens. having blockers is good but Hellraiser Goblin wont allow you to have blockers. and if goblin guts hit the fan you will be defenseless as the opponent retaliates at you.
June 7, 2017 4:08 a.m.
and the reason you don't have Gideon of the Trials is because.......
June 6, 2017 9:39 p.m.
KongMing I do see where you are coming from on those suggestions but the only useful ones are Ally Encampment and Stoneforge Masterwork. Eerie Interlude I'm on the fence on. it is useful but at same time it not. I would run Ally Encampment if I had four of them. I actually do have four but idk where they ran off to. I was running two Metallic Mimic and every other ally would come in with 2 +1/+1 counters making them beefy though I like running three of each ally so that way I can draw what I need and I have spares just in case.
June 6, 2017 8:33 p.m.
SCORE: 1 | 390 VIEWS
SCORE: 1 | 4 COMMENTS | 158 VIEWS
Commander / EDH
SCORE: 1 | 382 VIEWS | IN 1 FOLDER
Commander / EDH
SCORE: 1 | 4 COMMENTS | 346 VIEWS
|Playing since||Magic 2014|
|Avg. deck rating||2.00|
|Helper Rank||None yet|
|Favorite formats||Commander / EDH, Casual|
|Last activity||16 hours|