Elvish Farmer

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition II (ME2) Rare
Fallen Empires (FEM) Rare

Combos Browse all

Tokens

Elvish Farmer

Creature — Elf

At the beginning of your upkeep, put a spore counter on Elvish Farmer.

Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token into play.

Sacrifice a Saproling: You gain 2 life.

Price & Acquistion Set Price Alerts

FEM

Ebay

Elvish Farmer Discussion

multimedia on Fungus EDH

2 weeks ago

Hey, one of the advantages of playing Fungus tribal are all the Fungi that put counters on themselves and remove them to make a Sap. You already have Doubling Season and Sporesower Thallid which are good, but consider expanding on the strategy of spore counters?

These two cards like Season put more spore counters on Fungi when they get a counter at your upkeep.

Other cards to consider adding:

Ashnods is very good with Slimefoot. Ashnods + any token doubler (Doubling Season/Parallel Lives, etc.) + Slimefoot is an infinite life loss for all opponents/infinite life for you combo. Tukatongue Thallid + Ashnods + Nim Deathmantle + Slimefoot is also an infinite combo.


Cards to consider cutting:

  • Death's Presence
  • Verdant Embrace
  • Flash Foliage
  • Bow of Nylea
  • Gruesome Fate
  • Fists of Ironwood
  • Fungal Sprouting
  • The Great Aurora
  • Rot Shambler
  • Thallid Omnivore
  • Thallid Soothsayer
  • 3x Forest

multimedia on slimefoot, the stowaway

1 month ago

Hey, nice first budget Commander deck build.

Consider including more two and three drop creatures who put a spore counter on themselves each upkeep and can use those counters to make a Sap (Mycon, Thallid, Farmer, Deathspore, Shel-Dweller, Germinator, Psychotrope, Vitaspore, etc.). These creatures can make a Sap simply by them just being on the battlefield getting counters. It costs no mana to put spore counters on them, no mana to make a token and it doesn't require another card to make a Sap, that's powerful.

Here's some budget suggestions ($1 or less):

Semi-budget cards to consider ($4-$6):

Non-budget cards to consider:

Cards to consider cutting:

  • Elvish Skysweeper
  • Llanowar Scout
  • Ruthless Knave
  • Spore Flower
  • Falkenrath Noble
  • Golgari Cluestone
  • Death Mutation
  • Golgari Keyrune
  • Smothering Abomination

Good luck with your deck.


FrozenToday on slimefoot, the stowaway

2 months ago

You have a very solid base here that can lead to some really fun aristocrats gameplay. Depending on your budget, however, here are some cards to consider. I know some of these can be a bit pricey, but if you can afford them they make great inclusions. Bloodspore Thrinax Craterhoof Behemoth Elvish Farmer Mazirek, Kraul Death Priest Nemata, Grove Guardian Psychotrope Thallid Sporesower Thallid Tendershoot Dryad Cryptolith Rite Dictate of Erebos Parallel Lives Doubling Season Primal Vigor Grave Pact Dictate of Erebos

I know that's a lot of cards, and nearly all of them are over $1, some being over $10. Honestly though you don't need any of them, what you have here is really solid and you have all the correct includes for a saproling aristocrats deck. My suggestions only really come into play if you're willing to spend a lot on the deck, and I know what you have right now is pretty budget. Honestly the only card I would say you absolutely should run is Sporesower Thallid. It's inexpensive and helps your other fungi get their needed 3 spore counters. (or 2 if you have sporoloth ancient out.)

MegaMatt13 on Slimefoot's Saproling Supper

7 months ago

Stupidmole, really like the looks of Saproling Burst. I've just picked up a copy. Just need to make room for it now. I'll throw in Elvish Farmer if I feel like I need another sac outlet. Thanks!

PonchoLibre, thanks for your suggestions. I tend to shy away from infect in Commander. My playgroup is pretty laid back. If I went the infect route, I would probably go with Triumph of the Hordes since it would just be a one-turn thing.

Stupidmole on Slimefoot's Saproling Supper

7 months ago

I would suggest Saproling Burst for quick saproling generation. If you are looking for a cheaper alternative to doubling season, I would look at Primal Vigor as an alternative. For sacrifice outlets, Elvish Farmer is a fantastic outlet and synergises quite with Sanguine Bond as well as the other aristocrats effects in the deck.

bushido_man96 on Trostani Spikes & Spores

1 year ago

Thank you for taking a look, Snacrifice. I had around 117 cards in the initial list, so I spent lots of time last night just trying to make cuts. The mana base is not set yet, though. I just listed the forests/plains to get the count in there. Now, on to the suggestions....

Spore Flower fits, but it doubles Spike Weaver. If I don't have a Weaver, though, I'll go with it as a budget option, for sure. I do like Mycologist, it must be the Timeshifted version of Elvish Farmer. I may have to squeeze it in somewhere. I like Sporogenesis, but the only bad thing is if it gets removed, all, ALL of the spore counters go away. Wait, I just read that, and it says "fungus counters," not "spore counters," so that may be playable. I'll consider it. I was not aware of Selesnya Evangel, and she is strictly better than the guildmage, so in she goes. I'll see if I can find a spot for Sprout Swarm, but I'm not sure on Seed Spark.

Thank you again for taking a look. I'm not sure how good this deck will be, but it should be fun if it gets going.

Conflykt on Rith Tokens

1 year ago

Also didn't see Rhys the Redeemed ... If you're looking for strong board presence, that's a great one to go to for the last ability. With creature wide haste, or on battlefield abilities (Warstorm Surge), it usually becomes a game ender.

Because of Sporogenesis, I would also think of adding some sneaking saproling and card advantage creators to counter board wipes, allow card draw, life gain, sac outlets, etc:

Sporesower Thallid

Psychotrope Thallid

Pallid Mycoderm

Mycologist

Elvish Farmer

Conflykt on Rith the Awakener 2.0

1 year ago

I'm not sure how political your game group gets, but you are right, eventually your friends will know what's up and not let you ramp up quickly. Finding ways to divert attention helps a lot in decks that need time. Essentially, that breaks down into conceal, divert, or inconvenience. I don't know which I would grab, but I find a lot of these are very sneaky and discouraging to attack. The fungus creatures were something I never had in my original Rith deck... but came to love them after a few rounds. They sneak in a lot of benefits (sac outlets, life gain, buffs, card draw) while sneaking in bursts of saprolings every 3 turns that typically come at a surprise for many players (especially if you create these tokens on an opponent's turn). Of course, all of this gets avoided if you ramp fast enough. With green/white it can be pretty easy.

Conceal:

Psychotrope Thallid

Pallid Mycoderm

Mycologist

Elvish Farmer

Sporesower Thallid

Divert:

Curse of the stalked Prey

Curse of Predation

Curse of Opulence

Curse of Vitality

Inconvenience:

Crawlspace

Mirri, Weatherlight Duelist

Anything resembling Fog or Kami of False Hope

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