Aside from the obvious Sol Ring and Orzhov Signet, you can get creative with ramp. One main ramp method in this deck is using cards like Pitiless Plunderer, Gleaming Barrier, and Carrier Thrall to accumulate Treasure tokens, and 1/1 Eldrazi Scions that sac for to ramp.

There are a few levels of death triggers in this deck. There are the very cheap creatures (1 or 2 CMC) to get out during early game, that are easily sacrifice-able and revive-able, like Hunted Witness and Carrier Thrall.

Then there are the death triggers for midgame. These are mid-range CMC (3-4 CMC) creatures that trigger not only when they die, but also when your other creatures die. These include creatures like Pitiless Plunderer or Elenda, the Dusk Rose. Midgame death triggers also include enchantments like Field of Souls or Dark Prophecy.

Late-game death triggers are often expensive (5+ CMC) enchantments, or sometimes creatures, that have epic death triggers. Dictate of Erebos, Martyr's Bond, and Butcher of Malakir all essentially have the same effect, forcing your opponents to sacrifice two creatures or permanents (with Teysa). In addition, Open the Graves can get you a buttload of 2/2s.

Play cards that let you sacrifice your creatures. Creatures like Martyr's Cause, Spawning Pit, or Viscera Seer that let you sacrifice. Also cast spells that are super cheap because you have to sacrifice a creature as an 'additional cost', which, in this deck is also good. Some examples are Bone Splinters, Costly Plunder or Victimize.

Also, I added in Wrath of God and Kaya's Wrath as boardwipes for good measure. You can just kill everything, and then get some creature tokens on the board while your opponent has nothing.

There are not an infinite number of cards with good death triggers, so we can recycle the good ones by bringing them back from the graveyard. This lets us re-use the best death triggers and always have creatures out as blockers (or attackers) despite how many we sacrifice.

For recursion, we have a few instant or sorceries that bring back cards from the graveyard, like Victimize and Brought Back, but the main source of recursion is from creatures. Whisper, Blood Liturgist lets you sac to bring stuff back (it rhymes so you know it's great :). When Dutiful Attendant dies, you can get some creatures from the graves, and Vesperlark is in this deck only for it's Evoke, which gets back two (with Teysa) early-game creatures back. Also, Nightmare Shepherd brings back all of your dying stuff as 1/1s, but they keep their death triggers and that's all that really matters so it's pretty great.

I also want to give a special shout out to Wake the Dead which lets you reap the benefits of however many creatures you have in your graveyard (probably a lot!).

Other than these main strategies, I added some card draw for good measure, just to make sure the low mana costs never force you to start top-decking.

Feedback is always welcome!

If you like the deck, please upvote!

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91% Casual

Competitive

Date added 4 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

24 - 0 Rares

17 - 0 Uncommons

28 - 0 Commons

Cards 100
Avg. CMC 2.81
Tokens 2/2 C Artifact Creature Spawn, Copy Clone, Eldrazi Scion 1/1 C, Goat 0/1 W, Human Soldier 1/1 W, Manifest 2/2 C, Morph 2/2 C, Phyrexian Myr 1/1 C, Soldier 1/1 W, Soldier 1/1 W w/ Lifelink, Spirit 1/1 W, Spirit 1/1 WB, Treasure, Vampire 1/1 W, Zombie 2/2 B
Folders Paper Decks, $50 EDH Decks, Ideas
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