Letting my Timmy flag fly!

We're in battlecruiser land here. Start with your artifact ramp or cost reducers, then start slamming flying fatties.

Dragon tribal, with an emphasis on cycles of legendaries. There are 5 cycles here: Invasion, Kamigawa, Planar Chaos, Khans of Tarkir, & Dragons of Tarkir. Add in a few more dragons & dragon-related cards, & you've got a sky full of flying death lizards.

We have a quartet of Equipment to beef up our flying death lizards, but we don't lean on them too hard. Suiting up The Ur-Dragon with a Fireshrieker & Loxodon Warhammer is a good way to end someone's night if you happen to get it, though.

We're on a budget mana base (except Cavern of Souls, so we've dug around for some interesting choices. We have the Arcane Sanctum cycle from Alara, the Frontier Bivouac cycle from Khans, the Vivid Crag from Lorwyn on the land side. Our mana rocks include the Abzan Banner cycle from Khans & the Obelisk of Bant cycle from Alara, and the usual suspects Chromatic Lantern & Darksteel Ingot to round us out. When we no longer need the mana (or we're getting desperate) we can cash in the Banners for a card.

We only have one board wipe in the form of Crux of Fate & just 2 spot removal spells in Krosan Grip & Swords to Plowshares, so you'll definitely need to pick your spot. Most combat is in our favor since we have a pile of 6/6s, so don't fire off your removal unless you need to.

Also, Bower Passage with a pile of flyers is hilarious.

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93% Casual

Competitive