Maybeboard


Basic idea is to get Anim out quick and get her buffed with counters to flood the board with gnomes. Rather than leaning hard on pumping the gnomes, I decided to rely more on indirect damage via effects like Impact Tremors and damage multipliers. There are various ways to also add additional combats to allow Anim to trigger more than once per turn!

Suggestions

Updates Add

Comments

92% Casual

Competitive