Urza's Factory

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Urza's Factory

Land — Urza's

: Add .

, : Create a 2/2 colourless Assembly-Worker artifact creature token.

Demon-Quiller on EDH - Yenna

2 months ago

Have you considered some lands with token synergies, since you're packing the token doublers? I have a few more on my possible list, but I'm weary of sacrificing too many lands, or ones that ETB tapped.

  1. Drannith Ruins
  2. Field of the Dead
  3. Gavony Township
  4. Gingerbread Cabin
  5. Idyllic Grange
  6. Karn's Bastion
  7. Mage-Ring Network
  8. Mirrex
  9. Saltcrusted Steppe
  10. Vitu-Ghazi, the City-Tree
  11. Castle Ardenvale
  12. Springjack Pasture
  13. The Shire
  14. Urza's Factory

Max_Hammer on Myrtron

1 year ago

Mystic Forge is a good one. You can play Myr off the top until you have no more lands to play.

Also, you should scrap those basics. If you're gonna run Mystic Forge some Darksteel Citadels in there could help, or you could just run some more of those other lands you have.

Urza's Saga and Urza's Factory are also both solid, though Saga is $$$.

Tropical_December on Land Interaction

3 years ago

Halls of Mist is fun, Maze of Ith, Mystifying Maze, Labyrinth of Skophos all deal with attackers. Another way to deal with creatures is with removal: enter Quicksand and Mouth of Ronom. When protecting your own creatures Yavimaya Hollow is the best. With your general being a 6/6 Arena will kill quite a few unfortunate souls.

Petrified Field is great for recursion of valuable lands, Tolaria West will find the valuable lands and when paired with the field you get two tutors.

Soldevi Excavations is good filtering on a land, Search for Azcanta  Flip is great for finding noncreature spells; however, note that it also cannot get lands. Halimar Depths is a one time top deck filter, you have to decide whether entering tapped is small enough to ignore. Castle Vantress is going to be the best land for this, four mana plus a tap is expensive though.

All creature lands are great, but given enough mana Urza's Factory is even better, just pumping out creatures. Hostile Desert takes advantage of all the lands that will undoubtedly be entering your graveyard. Of course the aforementioned Field of the Dead is the best at generating blockers and possibly attackers.

ChickenBoy13 on Ulamog, the Infinite

3 years ago

I'd replace Dunes of the Dead, Quicksand, Sequestered Stash, Sunscorched Desert, Urza's Factory, and Warped Landscape with Wastes, Loreseeker's Stone with War Room, Orazca Relic with Burnished Hart, Ruin Processor and Deathless Behemoth with Void Winnower and Spawnsire of Ulamog, and replace Luxa River Shrine with Conduit of Ruin.

If you want to go a bit faster, Planar Portal is a little slow, so I'd replace it with Eye of Ugin. If you're having trouble with creature heavy decks, I'd replace Scour from Existence with Ugin, the Spirit Dragon.

Other than that, this list looks pretty good!

GrandAlchemistX on Traxos, Lord of the Junk Pile

3 years ago

I know you said this is made of stuff from around the house, but I know you have some of these: Power Conduit, Urza's Factory, Coretapper, Walker of the Wastes, Ghostfire Blade, Champion's Helm, Tenza, Godo's Maul, Shadowspear, Basilisk Collar, Cloud Key, Wayfarer's Bauble, Ichor Wellspring, Mystic Forge, Karn's Bastion, Terminal Moraine, Crystal Vein, I know you don't have Mana Vault, but I would be willing to trade one of mine to you for a pile of cards TBD over time if you're interested.

m1nced on Traxos, Scourge of Kroog

4 years ago

Various stuff I forgot the first go around:

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