Dunes of the Dead
Land — Desert
: Add to your mana pool.
When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
|Have (2)||orzhov_is_relatively_okay819 , metalmagic|
Printings View all
|Hour of Devastation (HOU)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Dunes of the Dead occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Dunes of the Dead Discussion
2 months ago
I see a major problem in this build. Your curve is 2.79, which is good, but I don't see any mana assistance. 7 / 33 lands are colorless. Your only mana acceleration less than 3 mana is Crop Rotation, Sol Ring, Talisman of Curiousity, and Burgeoning.
My overall suggestions:
Command Tower should be in every commander deck, no exceptions.
Replace 2-3 lands with lands that provide color, even if they're just basics for now. I like Reliquary Tower and Field of the Dead. Thespian's Stage is too cute. Dunes of the Dead doesn't appear like it would get activated more than once a game, when you see it.
Green loves mana acceleration. Birds of Paradise, Deathrite Shaman, Llanowar Elves all speed up the deck significantly. Also, this deck wants lands for the late game. I always love casting a Farseek, Nature's Lore, Cultivate, Kodama's Reach, or Rampant Growth early. Mana flood is way better than mana screw. A good mana rock is Arcane Signet.
You lack tutors, which help get what you need. Things like Birthing Pod, Prime Speaker Vannifar, Green Sun's Zenith, Demonic Tutor, all provide for greater consistency so you're not relying off topdeck to get answers or specific threats. For extra abusing ETB effects, consider Thassa, Deep-Dwelling and Conjurer's Closet.
Hint hint: Woodland Bellower -> Wood Elves/Farhaven Elf + Fierce Empath -> 2 lands and Palinchron and Deadeye Navigator. Palinchron + 6 lands = infinite mana. Deadeye navigator combines with Thassa's Oracle to mill yourself, Cauldron Familiar to ping opponents, and Altar of the Brood to mill opponents. All are infinite combos and kill opponents on the same turn. Good luck!
8 months ago
I particularly like Liliana of the Veil in The Rack decks as well as Thoughtseize which is in most cases better than Specter's Shriek . For protection against creature based decks a few Ensnaring Bridge could be used(which have really nice Invention art) as well as a copy of Damnation . Your mana base could also be improved Urborg, Tomb of Yawgmoth allows for the play of a couple of colorless lands like Mutavault or Dunes of the Dead (which works great with Smallpox ). I hope you will consider these changes which will greatly improve your pile of cards.
11 months ago
Dunes of the Dead is neat one to keep in mind. I don't think it's good enough, but definitely one to keep in mind.
The standout tutor targets are the land destruction and Bojuka Bog when the matchup warrants them, and Gavony Township and Stirring Wildwood . Township wrecks opposing creature decks like Humans and E-Tron. And Stirring Wildwood can block Mantis Rider really effectively.
Interestingly, I don't feel the need to play a Horizon Canopy . This deck almost always has too many things to do with its mana already.
GWC is definitely not the best way to use Elvish Reclaimer . A Naya deck with Wrenn and Six is definitely the best way, but W6 is so expensive right now and I want to actually build a deck in paper with Elvish Reclaimer .
I wish I knew more about GW decks. Does this deck want Thalia? What about Voice of Resurgence or Qasali Pridemage ? Is Noble Hierarch better than Giver of Runes ? Can I run both or is that too many 1-drops? I might have to make this into either Bant or Junk so that I can play the midrange cards that I'm more familiar with. Naya without Wrenn and Six is also appealing because of Bloodbraid Elf .
11 months ago
Dunes of the Dead is another great colorless card to hot with reclaimer for value
1 year ago
Hey, I play a more casual Teshar loop deck. I am really excited to see what this version is capable of. I am confused and intrigued about a couple inclusions such as Tireless Tribe , Dunes of the Dead , and Gods' Eye, Gate to the Reikai . A win condition in my deck that has been very reliable for me is Perilous Myr , but I do not know if looping that with a junk diver effect works with a sac outlet that does not make mana.
1 year ago
HI all, I want to make nasty land denial mono black deck, where opponent will be locked to play spells.
- KEY CARDS - I like card combination Desolation+ Ankh of Mishra - every turn player taps mana - losts one, and new land costs him 2 life
- CASTING SPELLS - Desolation and Ankh hurts me too, so I wish to use alternative pay cards, Im thinking about:
- MANA - because of Desolation hurts me too, Im thinking about mana generation:
Blood Pet - mana which I can use later and it is not affected by Desolation
Chrome Mox - Desolation doesnt affect it, I know Mox Diamond but its more expensive
Dark Ritual - mana acceleration
any artifacts which generate mana?
Dunes of the Dead - create a creature when its destroyed with Desolation
Urborg, Tomb of Yawgmoth
- DAMAGE / LIFE LOSS - idea is limit the possibilities to cast spells of opponent and hurt him by Black Vise
Gurmag Angler - use delve to cast him as soon as possible, and to clean graveyard from creatures for Nether Spirit. I was thinking about Tombstalker because he is flyer, but Angler is mana-cheaper.
- DRAW - because I would like to play alternative cost cards I need to have many cards in hand. I was thinking about draw spells as Night's Whisper but I need every turn draw, no only once draw spell. So Im thinking about:
Anvil of Bogardan - maybe its bettter than Howling Mine because it makes opponents hand with no limit which support Black Vise damage.
- LAND DAMAGE - I need to destroy opponents lands as much as possible to lock him to cast aby spell
I know its messy right now and far from final deck but this is what I have right now. Problem is that I need mana to play key cards (Black Vise, Ankh, Desolation, Sinkhole) so I dont know how many lands to play.
Please do you have any advice and improvements? Thank you very much for you time.
1 year ago
Living End is actually the more expensive of the two. Call the Bloodline is really interesting. I will see about making room for it. Cradle of the Accursed and/or Dunes of the Dead would be on theme but I would need some serious convincing because they aren't really all that great. I really like Colfenor's Urn! It pairs really well with Krav's ability. Liliana, the Last Hope is sooper expensive. She's definitely on theme and going in at some time but I can't afford one right now.
Thank you for your suggestions!