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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
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Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Skyclave Relic
Artifact
Kicker (You may pay an additional as you cast this spell.)
Indestructible
When Skyclave Relic enters the battlefield and was kicked, create two tapped tokens that are copies of Skyclave Relic.
: Add one mana of any color.







capwner on
Hit Me Baby One More Time! *PRIMER*
2 months ago
Neat idea and looks like a solid execution on a budget! To me this feels sort of like 60 card azorius control that you might see in standard But with a built in huge flying beater and card draw. Seems like it would work pretty well either in 1v1 where you are all tempo like a standard deck, or in multiplayer where you can sit back and accumulate cards, using interaction sparingly to stop key plays and eventually attritioning/beating players down, just like the 60 card deck would do with Hall of Storm Giants.
I was going to recommend more wrath but I suppose if you want to be attacked you don't want to wrath too much. Though wraths still seem really good to me in a deck with 43 instants, since you don't have much board commitment. Cards that can hard clear arts and enchants are generally very good, like Hour of Revelation, Planar Cleansing, and Urza's Ruinous Blast. But there's definitely tension between these and your mana rock acceleration. I think maybe a build is possible with more wrath and white catchup ramp that nets lands in place of the artifacts. Also Skyclave Relic is great for this. But the nonland wraths totally crush decks which over-commit to the board, such as the fast aggro or artifact based combo decks which could maybe out-speed and overwhelm you. Since you have a focus on protection for Isperia, wrathing then having her out on an empty board ready to chunk opponents seems pretty good. Finally on the topic of protection, it seems you have a lot of indestructible spells but not much hexproof for things like Plow. What about the classic Swiftfoot Boots? Haste makes a lot of sense too for a commander that wants to be attacking. Anyways that turned into a lot, lol. Cool deck!
zelous666 on
The Masochism Tango
9 months ago
I've been playing around with it and adding more mana ramp here and there. I'm basically now at the point where I need to decide on whether to play the lower mana cost cards at all or replace them with more ramp and just go for gold so to speak. It helps that getting out Teysa as well as a number of the other big mana costs pretty much put a stop to the game until the opponent gets an answer for it so gunning for them is really tempting. I've tried the delayed storage counter lands in the past and have a special hatred for them. They always seem to come out at the wrong time when i wished i could have had just a basic land. Thran Dynamo and Gilded Lotus are good options for the mana curve and the more I look at Skyclave Relic the more I like it. I was planning on just throwing more Orzhov rocks in but those are better options.
Grave Betrayal is... awesome with Teysa. That's going on the top of the list of "want in the deck". I already had Pariah in my (admittedly huge) maybe list and it's also at the top of that want in the deck bad pile. If i could attach it to Stuffy Doll... oof. Gift of Doom looks like it would make a good upgrade to my Indestructibility just straight out.
The main theme I was going for with this deck was hurting yourself for bonuses and once your life total reaches critical switching it out with an opponent and killing them off. Lots of cards that treat life totals like toys and a general BDSM theme. The name of the deck comes from the title of a song that was released in 1959 by a popular comedian I enjoy. As soon as I saw the artwork for this version of Teysa I thought, "That's who he was singing to!" I know having a commander that has protection from creatures is amazeballs for doing commander damage but I intentionally avoided going the route of relying on her for that. She's more there as a way to stop opponents from attacking and for providing another way to finish opponents after life switching. I also avoid using infect as much as possible in any of my decks just as a matter of (definitely misguided) principle.
DreadKhan on
The Masochism Tango
9 months ago
Just some 'bad' ideas to consider (I have some irregular views on ramp, to be polite), Subterranean Hangar is ramp that uses a land drop, very handy with a 7 mana Commander, either to get them out or recast them, Fountain of Cho is the White option. I threw cards like this in a deck on a lark, I was pretty impressed how they can play out in a deck that uses fairly splashy effects... this brings me to Grave Betrayal, this card is politely described as 'good with your Commander'. Another option to consider is bigger ramp, maybe Thran Dynamo, which takes you from 4 mana to enough to cast your Commander next turn, seems decent? Maybe Gilded Lotus, which takes you from 5 to 8, but also gives you coloured mana? Worn Powerstone is also interesting, it's not a great card but it's also not unplayable, wildly worse Sol Ring is also a good enough card, it just looks bad because Sol Ring exists. Another choice worth looking at that is relevant because of it's ceiling is Skyclave Relic, the kicker is a bunch, but that much mana next turn is advantageous. I get that your deck is trying to be fairly nimble, with lots of lower to the ground ramp, but I feel like with a 7 mana Commander that does this much you really want her out as quickly and consistently as possible.
If you like Indestructible sources, I think Gift of Doom is the best ever printed, Morph is incredibly hard to interact with once it's in play, and I'd like to think you'll have some sac fodder. It's also a combat trick fwiw, you've got Vigilance, and if they've got a big attacker this can deal with them and prevent certain types of removal, and it can blank stuff at the fastest speed possible.
Since your Commander has Protection from Creatures, I'd love to see if Inquisitor's Flail would work in here? By itself it turns your Commander into a 3 turn clock vs any opponent, and she blocks better since she'll deal double damage. It's less resources than Fireshrieker, but it completely stacks with it fwiw, if you get two doubles you're a 2 turn clock. Come to think of it I think I'd run Duelist's Heritage over Fireshrieker if you have access to White. Another 'out there' idea, but Grafted Exoskeleton plays well with your Commander, it turns her into a 2 turn clock by itself, and your Commander becomes a pretty nasty blocker too, and it obviously would play well with doublers. If you've got Protection from Creatures, you could try Pariah on your Commander to drag out games. It's worse if people play Red Burn effects in your area, but at least life loss effects don't interact with it, just damage. If you have Indestructible on something then Pariah looks even better.
I hope some of these ideas are useful, Big Teysa is a nifty Commander to see in action!
awesomedude20 on
Krav *B* “No Lives Matter” *W* Regna
10 months ago
Just passing through to recommend Skyclave Relic rather than Darksteel Ingot.
But yeah, dope deck, I love Krav and Regna lol
DavidSP on
Brudiclad (and Magda)
1 year ago
Update 2024: 1. Lower the curve 2. Bring in Magda and some dwarfs 3. Faster Mana 4. Update some lands
- Mana Vault
- Izzet Locket
- Expedition Map
- Skyclave Relic
- Stoneforge Masterwork
- Glint-Horn Buccaneer
- Goblin Instigator
- Goblin Kaboomist
- Sharding Sphinx
- Galazeth Prismari
- Storm-Kiln Artist
- Magda, Brazen Outlaw
- Tectonic Giant
- Vault Robber
- Axgard Cavalry
- Krenko, Tin Street Kingpin
- Mirrodin Besieged
- Chaos Warp
- Kuldotha Rebirth
- Preordain
- Ghired's Belligerence
- Role Reversal
- One with the Machine
- Dwarven Reinforcements
- Temple of Epiphany
- 3 Mountain
- Scalding Tarn
- Kher Keep
- Molten Tributary
- Bant Panorama
Ender666666 on
How to Lose Friends and Infuriate People for <$99
1 year ago
Two minor updates:
OUT:
-1x Arcane Denial
IN:
+1x Nasty End
+1x Skyclave Relic
Unlife on
Vendilion clique combo
1 year ago
Flavuss The speed really depends on your playgroup, but I don't see why those two couldn't fit in. However, I'm thinking of even simpler things like Arcane Signet, Eye of Ramos, Commander's Sphere, Skyclave Relic, Mind Stone, Hedron Archive, Gilded Lotus, Darksteel Ingot, Thought Vessel and Fellwar Stone. Some make blue, some make colorless but they all help you accelerate.
FadingReality on
Dragons, Dragons, Dragons
1 year ago
Just a short list of other suggestions or swaps
Have (1) | metalmagic |
Want (3) | pabloriv , xram666 , Skullzer7 |