Eerie Interlude

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Eerie Interlude

Instant

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Crow_Umbra on Counter Intuitive (Arwen)

2 months ago

I'll do my best; I haven't played Green/White together as much as I used to, especially stuff that's more focused on life gain. If you're interested in some suggestions for life gain and Green/White adjacent strats, I'd tap in with Tsukimi; they love Bant.

  • One thing that I noticed is that you seem a bit split on life gain and +1/+1 counter support. Based on your description, it sounds like you're more interested in the counter support to send counters around. For this reason, I think that maybe cutting out most or some of the life gain support could focus those slots a bit more. Focusing in on a primary strategy could help alleviate some of that clunkiness.

  • Since Marwen gets her Indestructible counters when she ETBs, maybe a small Blink package of Ephemerate, Eerie Interlude, & Semester's End could be added to facilitate that.

  • I'd recommend checking out Grasp of Fate as a potential swap with Banishing Light. For EDH, I like to have a mix of non-board wipe/multi-target removal to supplement the wipes & single target stuff when possible. They're not Elves, but Druid of Purification and Bronzebeak Foragers are also solid options in that vein.

  • Since Elves tend to crap out bodies, Aura Shards is another great repeatable removal option for a deck like this.

  • Idk if you have a specific budget in mind, but I'd recommend checking out Kodama of the West Tree and Roaming Throne as strong good stuff support pieces.

I know you mostly dabble with Modern, but I'm not sure if you've heard of or used EDHRec before? It's a helpful starting point to see what are some commonly utilized cards for various deck archetypes for each commander.

artcwolf22 on Zinnia, a Hare Parent Apparently [Primer]

6 months ago

Well that's kind of insane. Offspring the bunnies really makes things crazy.

Would you have space for blink stuff? I forgot Zinnai has the blink colors: Brago, King Eternal, Eerie Interlude, Another Round. Although with Zinnai, it might be overkill...

KongMing on Allies From The Grave

8 months ago

You're missing out on a crucial piece of this combo, Halimar Excavator and Jwari Shapeshifter. You can mill your opponent and yourself out much faster to generate targets for recursion this way. You can also go for a mill win. Get rid of the Helm of Possession, Maskwood Nexus, Gideon Ally of Zendikar for a playset of these two, maybe even cut a couple Ondu Clerics.

Also, Eerie Interlude has interesting interaction with Bala Ged Thief, just a thought...

dnthymamai on tivit of blinkets

1 year ago

Nice artifact deck!

I would suggest you think about some of these cards:


  • Super winning condition: Masterful Replication! Its second mode can turn all your artifacts (pesky 1/1 fliers and artifact lands included) into your best creature. That can be a Construct that Urza makes (or Bronze Guardian, etc). This way all of your "useless" artifacts can turn into death machines of extreme power or double strike. Plus, you can also save your whole board when the enemy casts Wrath of God by turning every one of your creatures into a Darksteel Citadel if you are lucky to have it on board.

capwner on Preston, Magic Rabbit

1 year ago

Solid looking list. My only idea is more wraths just because they synergize so well with Eerie Interlude. Also Solitude :)

capwner on The Harvesttide Festival [Human Primer]

1 year ago

Selesnya legendary toolbox was my first EDH deck, with Captain Sisay! Love the theme and flavor on this, recent changes look really solid too! Maybe Sisay herself could fit, being a human that tutors for a lot of key cards :) First thing I noticed was your amount of protection effects (which I think is a good idea in this creature strat), maybe adding something like Ghostway or Eerie Interlude which protects you through things like Toxic Deluge or Farewell could be good even though it clears your counters. Teferi's Protection is of course the peak of these cards, but I know that one's kinda spendy. Hardened Scales would probably fit well too and is $2. Yasharn, Implacable Earth, Krosan Verge, and Gaddock Teeg are some of my favorite Selesnya cards in general. Overall cool deck, I like the flavorful legends!

jarncards on Soldiers

1 year ago

Adeline, Resplendent Cathar might be a reasonable addition. she isn't a soldier but gives you extra fodder for you to buff and will hit like a truck. Also Mirror Entity and she will be good friends with the tokens she poops out.

Errand-Rider of Gondor, Resistance Squad, Spirited Companion, Loyal Warhound, Solemn Simulacrum, and Knight of the White Orchid are always reasonable additions. you need cards and mana to play them. they also love to be blinked and revived, which is what white does best.

Cosmic Intervention and Teferi's Protection are the s+ white cards. they go in every deck with white

You should run Skullclamp and Heirloom Blade. and Recruiter of the Guard. It is too good not to.

You have plenty of blink synergy already. Eerie Interlude, Ghostway, Semester's End are things you should strongly consider, the delayed return allows you to dodge wipes, although youll lose your tokens. Teleportation Circle might be reasonable to add. Planar Guide can also be used offensively too. And The Eternal Wanderer is outrageously strong. It does everything.

Cut Arm the Cathars its awful at 3 sorcery speed. Things like Akroma's Will exist and are 100x better. I'd honestly have you revise most of your instants and sorceries. You dont have enough draw to use spot removal like this without putting yourself at a disadvantage.

If you run baird, you should also consider Norn's Annex, Ghostly Prison, and Windborn Muse. as those effects stack, they get much much stronger.

Darien, King of Kjeldor is pretty silly, although he's expensive. with the soul sisters you run, you become very very hard to kill. Conclave Phalanx isn't great in my opinion without some blinking, but if you use something like Nykthos Paragon, its very silly Knight-Captain of Eos also can do a lot to make you invincible.

Flowering of the White Tree is an amazing anthem. probably the best in the game. Spear of Heliod is probably second if you keep mana up, just because it will likely turn offense to other players because of its awful ability.

Moonshaker Cavalry is probably an instant win if you play it

LANDS: This deck might actually be able to run Scorched Ruins.

You might as well add Daru Encampment, Forbidding Watchtower, and Memorial to Glory. Kjeldoran Outpost has synergy but has a major drawback.

I'll look at more low cost stuff later. most of my recommendations are like 5cmc+

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