Lowering avg cmc adding wincon

jphoiting, 6 years ago

OUT: - Hour of Devastation - Magus of the Jar - The Locust God ---------------------------------------------------------------------------------------------------------------------- IN: - Liliana's Caress - Notion Thief - Tainted Strike

Rise of the Advocates

sonofzeal, 6 years ago

Removed Asceticism (see comments) Teferi's Protection (too expensive) Thalia, Heretic Cathar (didn't want to always be reminding people) Selesnya Guildmage (better uses for mana) Rampant Growth (neutral on card advantage) Reclamation Sage (replaced by Nullmage Advocate) Scavenger Grounds (Advocates need graveyards)

Added Privileged Position (see comments) Archon of Valor's Reach (powerful body, shuts down most boardwipes Sublime Archangel (wincon) Pulsemage Advocate (politics and recovery) Spurnmage Advocate (politics and protection) Nullmage Advocate (politics and control) +1 Plains

(7) Rage Nath

Phlojemburgisternery, 6 years ago

I have a friend who is giving away some Magic cards, and he says he might have an Omnath, Locus of Rage. If I were to obtain one, which card should I swap it out with? He also has a Wild-Field Scarecrow which I'll be swapping out for Skittering Surveyor.

Land updates

nightfire7, 6 years ago

Here are the lands I switched for better mana diversity:

x7 Mountain switched for Badlands, Plateau, Taiga, Sacred Foundry, Blood Crypt, Stomping Ground, Rootbound Crag

x5 Island switched for Tundra, Tropical Island, Underground Sea, Watery Grave, Glacial Fortress

Shivan Reef switched for Volcanic Island

Sunken Hollow switched for Scrubland

Smoldering Marsh switched for Bayou

This obviously makes the deck ridiculously expensive BUUUT that's why I print the cards out until I can afford them. If you don't have any of these cards or just want the cheaper version just use the original choices.

Into the Wilds

sub780lime, 6 years ago

Trying to determine if I should find a place for Into the Wilds in the deck. The potential targets are Khalni Heart Expedition which is floor orRites of Flourishing just due to the global benefit.

V2.1

danakriss, 6 years ago

1x Sram, Senior Edificer ==> out // 1x Setessan Champion ==> in

2020 Overhaul

CaptainKraw, 6 years ago

I've failed to update this list consistently for the last while. I've made a decent amount of changes and tweaks since last summer.

The Big Boys are always changing slightly.

Most changes have been efficiency updates. e.g. Quicksilver Amulet for Vivien's Arkbow. I like this change so far, as it digs homies out from beyond my reach.

I've updated the land base and ramp a bit, overall feels more consistent.

Traded out the whole Dark Depths package for some more protection in Rhythm of the Wild and Destiny Spinner.

Added a mana crypt finally

None

chrysaries, 6 years ago

Out: preordain return to dust Skullclamp Ohran Frostfang ----------------- In: soltari visionary empowered autogenerator Stolen Identity Invisible Stalker

None

Pollatr, 6 years ago

None

Pollatr, 6 years ago

pirates

siguy2000, 6 years ago

EDH 0 / 0
Goblin Bombardment feature for pirates

Card Change, Again

MarcusTruman, 6 years ago

-1 Terramorphic Expanse, feels bad to get a land tapped.

-1 Seedtime, often a dead card that doesn't come in when you want it.

-1 Panharmonicon, does much too little for us.

-1 Realm Seekers, too slow (6 plus another 3 per tutor).

+1 Drownyard Temple, non-tapland (kinda) that has a fantastic value ability.

+1 Sol Ringfoil, I just noticed it wasn't in the deck.

+1 Manabond, remember this is OPTIONAL, can be a huge spike and gets at least a little value in most situations.

+1 City of Traitors, Sol lands are good.

None

Max94, 6 years ago

EDH 0 / 0
Xantcha, Sleeper Agent feature for Group Slug

None

Max94, 6 years ago

EDH 0 / 0
Xantcha, Sleeper Agent feature for Group Slug

Draw Power

Torekai92, 6 years ago

Deck was in need of some more draw power and I needed 1xJace's Archivist in another deck. Removed some counter spells and replaced them with Draw spells. Trying to help the deck achieve its main goal of milling.

Removed - 4xDissipate, 1xMind Spring, 1xJace's Archivist, 1xIsland

Added - 4xDivination, 2xForesee, 1xJace's Erasure

None

kabeff, 6 years ago

EDH 0 / 0
Plasm Capture feature for Uro EDH

None

hyped1221, 6 years ago

Since put together it seems like it is quite strong as is. It can go from zero to one hundred way faster than I thought.

It's super dependent on Krenko though (obviously), so I may look at adding a few ways of protecting Krenko a bit more down the road. Pyroblast, Red Elemental Blast, Blast Zone, and Ratchet Bomb are all cards I'm considering. More so on the latter two. Having Krenko getting hit with Darksteel Mutation, Imprisoned in the Moon, or Song of the Dryads is super feel bad. But if Krenko stays for a few turns, he's pretty nuts!

Experimental Update - 3/12/2020

RedmundR2, 6 years ago

Removed 1x Island and 1x Plains Added 2x Lighthouse Chronologist

Too many games lately with land hands, tried to add some more threats and balance out the average starting draw

v2.1.1

TekkThunder, 6 years ago

+ Yosei, the Morning Star -> Storm Herd + Fellwar Stone -> Chromatic Lantern + Deadly Tempest -> Expedition Map

Return of Unwritten

Hachendis, 6 years ago

It's been a good 5-6 years since I have actually played magic since Frontier never kicked off and I wasn't able to enjoy playing my deck there but with the release of pioneer and it's popularity I was able to finally pick back up and repair my deck to its full glory and enjoy magic the way I like it. with Ikoria coming out and the supposed release of much larger creatures this deck will be seeing a ton of new stuff happening. but what is to come still isn't written just yet.

Meta Updates

Sc1enc3, 6 years ago

- Monastery Mentor MD because there are now a good bunch of other control decks where I play. - I'd like to sneak in some Aschiok Dream Render in the sideboard against Amulet Titan but don't know what to cut