Maybeboard

Sorcery (1)

Enchantment (1)


An ideal start would be T1 forest, arbor elf. T2 forest, heartbeat of spring. T3 forest, then have 8 usable mana. Possibly primal vigor and rampant growth next. T4 forest, 12 mana, summon commander vorinclex creates more mana for heroes bane who would double to 8/8. T5 18 mana use his ability up to 4 times. From 8,16,24,48,72,144,216,432,518. Over 500 power creature able to attack turn 5. There's a ton of possible combinations with other creatures too, this is just my favorite. Typically during playtest by turn 10 at latest, can deal well over 40 dmg and have 30+ mana available.

Potential for helix pinnacle is very high, especially if pulling a late collective voyage easily have over 20 lands by turn 10, combined with doubling cube using mana reflection/Vorinclex/caged sun/ vernal bloom or zendikars resurgent is 80+ tower tokens a turn.

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99% Casual

Competitive

Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

38 - 0 Rares

7 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.85
Tokens Beast 3/3 G, Elf Druid 1/1 G, Emblem Garruk, Caller of Beasts, Hydra */* G, Saproling 1/1 G, Wolf 2/2 G
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