You lock em down with control, keep em in control until you can whittle them away one by one. With the
Infectious Curse
as well as
Drana's Emissary you'll ping them to death as you slowly climb in life. If you get a
Cliffhaven Vampire into play and start gaining life every turn it only speeds things up. If you get
Sorin, Grim Nemesis out you only need to +1 him a couple times to deal enough damage likely to kill them and if not after 3 you can definitely finish them with his Ultimate.
If you manage to get out a Starfield of Nyx they basically are not able to fight back.It lets you return any Enchantment they destroy bringing any control card they remove to free up their creatures right back to play the turn after. And with 4 other enchantments it helps make short work of their remaining life total making some of those Enchantments creatures to help attack/block. You'll really enjoy Starfield up and running with a
Call the Bloodline
now you can discard any of the Aura's and return them to play for free without paying to cast them, and they can even enchant hexproof creatures so this is really the ultimate control deck. Hexproof and Indestructible are not safe vs this deck at all.
Idea with Starfield Show
Starfield of Nyx makes all enchantments (except Auras) creatures after you have 5 in play, this could work in conjunction with
Westvale Abbey
. Just control em with Enchantments until you got the land out and keep playing lands. Later in the game you can sac the 5 creatures//enchantments bringing Ormendahl out and beating face on anything that remains/comes back in after enchantments left. A 9/7 with Flying, Haste, Lifelink, and Indestructible. If they don't have a flyer the game is over in a couple of turns. If they do you'll go right through them and it'll only be one more turn.
Combo's and Synergies
Accursed Witch
+
Angelic Purge
Accursed Witch
+
Bound by Moonsilver
Accursed Witch
+
Ayli, Eternal Pilgrim
A third sac outlet
Call the Bloodline
+
Cliffhaven Vampire
Cliffhaven Vampire
+
Infectious Curse
Cliffhaven Vampire
+
Drana's Emissary
Any creature with Lifelink + Cliffhaven Vampire
Ayli, Eternal Pilgrim
+
Cliffhaven Vampire
for lifegain event = triggers Cliffhaven damage.
Cliffhaven Vampire
+
Sorin, Grim Nemesis
Sorin's ultimate after 3 turns of +1 combos with his vampire cohort.
Call the Bloodline
discarding Aura Bound by Moonsilver ,
Pacifism
, or Suppression Bonds + Starfield of Nyx
Starfield of Nyx + Any Enchantment.
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One of my favorite combos to get set up in this deck revolves around three cards. You first need three creatures in play,
Accursed Witch
, Ayli, Eternal Pilgrim , and Cliffhaven Vampire. Now if you have the opponent locked down and all their creatures are enchanted and cannot block just simply attack in for 8. They cannot do nothing about it. But you can also sac the Accursed Witch to Ayli paying and trigger the 2 life gain event which in turn triggers Cliffhaven to deal 1 damage to them. You also flip the Accursed Witch and enchant the opponent with
Infectious Curse
and on their upkeep you gain a life which triggers Cliffhaven Vampire to deal 1 damage to them and they also take 1 damage from the curse. That'll leave your creatures up as blockers because remember Ayli has Deathtouch and Cliffhaven you don't want to die to one of their blockers even though it does have flying so it'll probably get through if you did attack.
Lastly, watch out for Tainted Remedy. That'll kick this deck in the balls for sure.