Infinite Obliteration

Infinite Obliteration


Name a creature card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.

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Printings View all

Set Rarity
Magic Origins (ORI) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
2019-10-04 Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Infinite Obliteration Discussion

Destroyerbirb on Theros-Amonkhet Sacrifice

1 month ago

I'd add a sideboard to the list, (to fight against other decks,) and take out the Savai Triome. The Savai Triome slows the deck down and white isn't really needed because your only white card is hybrid. (Talking about Lurrus of the Dream-Den.)

A good sideboard might include...

3x Soul-Guide Lantern

2x Damping Sphere

2x Doom Blade

2x Fry

3x Legion's End

2x Infinite Obliteration

1x Kalitas, Traitor of Ghet

Kiran_M on Mardu Reckoner Remastered

2 months ago

Also, that's definitely great that your deck can function without the combo. I am trying to get mine there but I am not sure how it will go. That is why my original version had Feather, but I'm trying to find a better solution. Also, I would run an even split of Jaya and Obosh, or maybe 4-3 or 3-2 so that you have protection against Infinite Obliteration-type effects.

CircioTheStageLighter on BLACKED: Pioneer Edition

4 months ago

Lost Legacy, in my experience, is far better than Infinite Obliteration. It rarely ever gives your opponents any real card advantage, and besides that, it's nearly a catch-all permanent removal, and I'm yet to see any artifact decks at our LGC.

ZendikariWol on Tax Tax Concede

4 months ago

Really think about Anguished Unmaking, Conclave Tribunal, Despark (it can get rid of Jace on the draw step and frankly I can't think of anything else but hand attack that will save you from the inverting menace... also it takes care of Nissa), Glass Casket (or Silkwrap), Seal Away, Brain Maggot, Infinite Obliteration, good ol' RIP, and Sin Collector.

All of these are decent cards that exile things.

APPLE01DOJ on Golgari kills everything.

1 year ago

How about some manlands to speed up the process. Mutavault, Hissing Quagmire or Treetop Village. I prefer Treetop myself.

Also how about some discard mixed in. Stop some threats before they hit the table, also it's crucial considering how much of the meta isn't fair decks.

Speaking of how about Memoricide or Infinite Obliteration for the side to pick out vital pieces.

Since your deck is playing the long game Demon's Horn could help out.

midget_overlord on Memory Slurry

1 year ago

I see what you're saying about Reap Intellect. The main reason I thought it would be ok is that I actually don't really know a lot about modern. It's probably a good one to drop.

Unmoored Ego looks fantastic! I'll definitely put it in once the site updates. I think I may actually cut Infinite Obliteration for it, rather than Memoricide, since that one can still hit more general targets. Unmoored Ego can also be pitched for Disrupting Shoal which is super nice.

I think I'll replace the Reap Intellect with Serum Visions, and maybe the Obliterations with Opt.

Cereal_Killer on Memory Slurry

1 year ago

Seems a nice deck, but I would suggest Unmoored Ego instead of Memoricide.

Do you manage to have some cards in hand in mid game? Cause I see you don't have anything that let's you draw. Maybe some Thought Scour, Remand, Serum Visions or Opt?

I understand the power of Infinite Obliteration, but you have tons of things that exile opponent's creatures (Surgical Extraction, Extirpate, Lost Legacy, Reap Intellect, Memoricide/Unmoored Ego), why don't you cut it and add something that lets you draw cards, or Inquisition of Kozilek, or even Archive Trap or Snapcaster Mage?

And sorry for the stupid question, but I can't understand why Reap Intellect would be a finisher. I mean, by the time you cast that card your opponent has none or only few cards in hand (cause you made him discard/exile everything) and most of the times the remaining cards in his hand will be lands, that you can't discard. So how is Reap Intellect supposed to be a finisher?

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