As an additional cost to play Shrapnel Blast, sacrifice an artifact.
Shrapnel Blast deals 5 damage to target creature, player or planeswalker.
Printings View all
|Duel Decks: Elves vs. Inventors (DDU)||None|
|Magic 2015 (M15)||Uncommon|
|Modern Masters (MMA)||Uncommon|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Shrapnel Blast Discussion
5 days ago
I think a couple of board wipe spells would be beneficial. Something like Storm's Wrath or Hour of Devastation would help you stay alive vs aggro and give you a good shot a killing some plainswalkers as well. Another card that burn decks have run in the past for this reason is Ensnaring Bridge. You would probably need to keep your hand emptied which leads into my next thought.
If you do want to try the Ensnaring Bridge plan, then you will probably need to empty your hand a little bit faster. Your creatures will help you with this, but don't really work well with the board wipes. Trading the creatures for cards like Talisman of Indulgence or Chromatic Lantern gives you mana that can be used instantly. They also have the side benefit of being able to give you red mana on the chance you only have tron lands in play.
Another consideration I had for this deck would be getting hosed by things like Leyline of Sanctity. I know you have All Is Dust for things like this, but you could also try something like Ugin, the Ineffable to not only remove troublesome cards like leyline, but also give you another creature option to work with. It also has the potential benefit of card draw. The static ability could help you play some of your hand out.
General food for thought.
4.1 Changing the mountains to snow mountains to add Arcum's Astrolabe. Reasoning is card draw and mana filtering for possible color splashes.
4.2 Chalice of the Void Why? Well given that your playing a large number of spells that can be whatever cost you want, you can place this at almost any value you want for some potential spell control. It would probably be better as a sideboard card, but it couldn't hurt to have for the combo matchups. Imagine landing this on 2 to combat the Grinding Station/Underworld Breach decks.
4.3 Shrapnel Blast This just seems like solid damage for the cost. Sacrifice fodder for this could be astrolabe's, talismans, chalice, you name it. (example) destroying your own Ensnaring Bridge to allow you to attack.
2 weeks ago
I haven't tested this one enough cmore329508, but it's performed well so far. I definitely think it's good to get in a set of Shrapnel Blast or (in the case of modern) Galvanic Blast. They basically replace Reckless Fireweaver which was always a bit awkward in a super-aggro deck.
1 month ago
1 month ago
Tricky. 8 Whack is well known and fairly optimised. The benifits of being 'off list' will likely shine in your sideboard slots to let you steal some wins- include your sideboard in your planning.
Burning-Tree Emissary sees play in these lists and is fairly cheap.
Since you are already looking at Signal Pest it might be worth testing Kuldotha Rebirth and Shrapnel Blast, while cutting prospector for Bomat Courier or Ornithopter. This also lets you test Darksteel Citadel in your land slot. If you cut outburst you can cut to an uncomfortable 18 lands fairly safely- with a couple slots open for Mogg Fanatic.
Its similar speed to 8 whack, but the 'direct to face' finish is a touch more resilient to 'normal' sideboard answers, while more vulnerable to any affinity answers in the meta.
2 months ago
Shrapnel Blast should be in your deck too!!!!
4 months ago
I made a mistake with the hangarback walker suggestion. I thought the card read 'equal to its power'. If the courier has been working well for you, then by all means keep it around. If you are going to stick with red, I would also consider Saheeli, Sublime Artificer and Jhoira, Weatherlight Captain as 1 ofs or 2 ofs in the sideboard for those longer, grindier matchups. You have the right idea with Shrapnel Blast . Great card.
4 months ago
Thank you, thank you. I'm saving a list of all these spicy suggestions so I can pick them up soon (I think I only own one or two of them) and start making some heavy edits. It's funny because I dropped Diabolic Tutor for Netherborn Phalanx , but thinking about it now, the tutor makes more sense. The drops I mainly have in here to lower cmc average, but you have some suggestions here that will make cutting them easier. Shrapnel Blast is getting axed. I found a Blood Crypt I think I'll put in here too.
4 months ago
Hey, nice concept for a budget Korvold deck. The suggestion to add the persist combo with Grumgully is a good one.
Budget cards to consider adding:
- Llanowar Wastes
- Exotic Orchard
- Savage Lands
- Ash Barrens
- Jund Panorama
- Cinder Glade
- Dragonskull Summit
- Orcish Lumberjack : sac and ramp with Forests.
- Bloodsoaked Champion : one drop that can can reanimate itself.
- Viscera Seer : one drop sac outlet.
- Arbor Elf : another one drop mana dork who can untap Stomping Ground or Cinder Glade .
- Diabolic Tutor : tutor for any one card.
- Shared Summons : instant tutor for any two creatures.
- Signal the Clans : instant tutor for three creatures and randomly put one into your hand.
- Ramunap Excavator : more expensive price, but good with Lumberjack, Fetch lands and is helpful because then lands can be the permanent you sac.
- Dreadhorde Invasion : repeatable source of a token to sac.
- Plaguecrafter : sac and make all your opponents sac a creature or a Planeswalker or discard a card.
- Regrowth : recur any one card.
Cards to consider cutting:
- Cinder Marsh
- 3x Swamp
- 2x Mountain
- Basal Thrull
- Blood Bairn
- Nightshade Stinger
- Shrapnel Blast
- Accorder's Shield
- Fountain of Youth
- Phyrexian Walker
- Desperate Gambit
- Vial of Poison
- Delif's Cone
Consider cutting Shrapnel Blast and some of the cost artifacts? I don't think Blast is good enough of a card to want to include these artifacts. Good luck with your deck.