Shield Sphere

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Shield Sphere

Artifact Creature — Wall

Defender

Whenever Shield Sphere blocks, put a -0/-1 counter on it.

indieinside on Why not Zoidberg?

1 month ago

I was thinking on the Commander some more, and personally, because he can deal Commander damage to everyone I would consider playing a bunch of free creatures on top of the life gain stuff you are already playing. Free creatures equal free sacs. You can ignore me. It was just a thought. **Zero Cost Creatures **

Crimson Kobolds

Crookshank Kobolds

Kobolds of Kher Keep

Memnite

Ornithopter

Phyrexian Walker

Rograkh, Son of Rohgahh

Shield Sphere

indieinside on Wall-o-the-Bigs!

1 month ago

I have always wanted to build a Wall deck. If I do, my Commander is going 100% going to be Pramikon, Sky Rampart… No question about it.

No Fog Bank?

Wall of Water - kill attacking creatures?

Wall of Brambles – I love Regenerate, personally.

Living Wall – Because of Regenerate and because it is so old.

Shield Sphere – Free is always fun.

Suspicious Bookcase – I love this guy because you can activate it when your opponents are attacking each other.

Crashing Drawbridge – Haste is always pretty good.

CD-ROM on Mono-Black 0 Mana Cost

2 years ago

SufferFromEDHD I appreciate it, man. Scale of Chiss-Goria is useful to protect Barricade Breaker from cards like Dismember. Lotus Petal and Mox Opal can't help cast my creatures with Improvise through their abilities. If I wanted to add both of them, I should probably swap Ornithopter, Phyrexian Walker, Scale of Chiss-Goria and/or Shield Sphere for Bone Saw, Paradise Mantle, Signal Pest and/or Springleaf Drum.

multimedia on Defending budget commander deck

2 years ago

Hey, good changes so far. Looking nice with a really low avg. CMC.

Some budget defender upgrades to consider.

Orator of Ojutai is another two drop defender who can draw ETB if you control Arcades and it has flying. Sunscape Familiar and Wall of Roots are more defenders who ramp. Shield-Wall Sentinel is a defender tutor. Wall of Stolen Identity is good in multiplayer Commander and it ETB as the creature you choose with defender. Identity and Shield-Wall are some higher mana cost defenders, but their ETB abilities are worth it.

Wall of Junk has been errata to have defender, it can return itself to your hand if it blocks making it bonus good with vigilance. Walking Bulwark and Crashing Drawbridge are low mana cost defenders who can give other creatures you control haste.

Tetsuko Umezawa, Fugitive makes your defenders unblockable. What makes Tower Defense good here is it gives all creatures you control the instant pump for two mana. Aegis of the Heavens only targets one creature for three mana.


Because Arcades triggers to draw when a defender ETB then blink can be a powerful effect. Blink can also enable an infinite turns combo where attacking Arcades and/or defenders are the wincon.

Eerie Interlude can protect all your creatures from a board wipe since your creatures return to the battlefield at the next end step. If Arcades is exiled along with defenders then when the creatures come back you draw. To price match for a possible cut, Eerie could replace Voidslime? Cutting Voidslime will also clear some budget to add some of the more price defenders I suggested above.

At your end step Soulherder can be repeatable blink of any creature you control. With Arcades blinking a defender is draw, if the blinked defender has an ETB ability it triggers again and gives the defender pseudo vigilance since it will ETB untapped. Blink can also reset Shield Sphere and Wall of Roots.

If your game plan is to attack with defenders thanks to Arcades then how about extra attacks from extra turns? Adding this combo and Eerie Interlude are some reasons to keep Mnemonic Wall.

Cast Aeons and at your end step Soulherder blinks Mnemonic returning Aeons to your hand. On your extra turn cast Aeons and repeat. If you control Arcades then you also draw at your end step, but you only get extra turns equal to the number of cards in your library.

Max_Hammer on U Artifact Affinity

2 years ago

This is indeed a very funny affinity deck. I can help here, friend. (:

I also think that you should replace Welding Jar, Shadowspear, and Gingerbrute either wil three copies of Welding Jar or three copies of Shadowspear, putting three copies of the other into your sideboard.

lagotripha on Alarm Ping - Premodern

3 years ago

Cloud works great, but some of the other 0 drops are really good - Shield Sphere in particular is an incredible wall, which really helps against creature aggro. Its also a little easier to chain a turn with intruder/enchant/0 drop (4 lands) than cloud.

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