|Commander / EDH||Legal|
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|Champions of Kamigawa (CHK)||Rare|
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Instant — Arcane
Target permanent's controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card into play, then shuffles his or her library.
Splice onto Arcane (2)(Blue)(Blue)
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2 weeks ago
I know of Polymorph itself, Mass Polymorph, Reweave, that new red one, Indomitable Creativity, Synthetic Destiny, Proteus Staff, Shifting Shadow (kinda... it's sucks ass tho) and Divergent Transformations. Of those those 9, one sucks ass and three can pull artifacts, which I don't want, leaving me with five, which really isn't enough :c
8 months ago
I am currently working on acquiring the Polymorph/Reweave/Proteus Staff package for a sideboard.
When deck building, no matter the format, we look at the other 'meta' decks: what is doing well, what are people playing? We shall look at cEDH. We find the following: heavy combo, low emphasis on creatures, and willing to convert high amounts of life into advantage.
The majority of the decks are combo, in the forms of Doomsday, ad nauseum, Food Chain, and hulk/boonweaver (not too sure about boonweaver nowadays). The non-combo creature based decks are rarely played: blood pod / selvala / and edric count.
Because of this, creature removal is at the bare minimum possible and life is spent recklessly. Decks are running minimal board removal (Toxic Deluge) and minimum spot removal (Swords to Plowshares). Games end with a player starting their winning turn at 1-4 life.
So we ask our imaginary selves: is there a way to punish players for not caring about creatures or life totals? Running a creature based deck that has a removal suite and direct interaction with the opponent appears reasonable. The most obvious answer seems to be derevi stax, but let's assume that we want to win with damage, not with stax-locks and boredom.
This is why I choose to play Vendilion Clique. I don't need to do all of the damage because my opponents will kill themselves (with insanely powerful engines such as ad naus, necropotence, and mana crypt). I don't need to counter many things, I dont need to kill/steal many things. The creatures that I play arent going to be targeted. This makes clique-voltron much easier to achieve. Clique dying is many times a blessing and a curse. Turn 3 clique forcing a Food Chain to the bottom of the library followed by turn 5 clique forcing the same Food Chain to the bottom is devastating (and only requires 1 card).
In regular edh, you can count on the combat phase of the turn to actually mean something. This is because damage is dealt to other players, not yourself. In cEDH, combat doesnt mean anything because players deal 30 damage to themselves, not their opponents.
Lastly: laughably cute does not strictly mean bad. While mindslaver is (at best) questionable (and thank you for bringing it to my attention!), other cards such as tamiyo, bribery, and treachery all have their uses.
I think that this should answer your suggestion. If you have anything else to add in light of what I just said, please say it :D
Thank you for reminding me of mindslaver, and dont worry I am currently working on a sideboard just as you suggested.
1 year ago
If you want to keep that Polymorph stuff, I suggest to switch Baral into Kaho, Minamo Historian as commander, as You can tutor Reweave and target Kaho with it and get Gitax. It might be slower, but just works everytime.
1 year ago
I've been brewing this deck for a while:
SCORE: 2 | 322 VIEWS | IN 2 FOLDERS
I haven't gotten the deck to speed up. Mostly, it's play durdly control until you can cast Reweave.
1 year ago
I have a similar list using Vendilion Clique (i'll throw a link at the end of this post). My main win con is one that i'd recommend here too: Emrakul, the Aeons Torn (Hear me out you don't actually hardcast it). You only have 7 creatures so cutting them wouldnt be too much of a stretch. This allows you to run cards like Polymorph, Synthetic Destiny, Reweave and Proteus Staff to guarantee what you are going to flip into. for the staff after the first activation there arent any creatures left in the deck when you activate the staff a second time.This allows you to reveal then reorder the entire library however you want to.
I find that most people have trouble dealing with instant speed emmy coming in on their endstep
1 year ago
2 years ago
ignore above, forgot to link cards
a bunch of cool cards to consider:Dominus of Fealty, Sphinx-Bone Wand, Warp World, Cast Through Time, Magus of the Future / Future Sight, Magus of the Wheel, Niv-Mizzet, Dracogenius, Blatant Thievery, Breaking Point, Mindwrack Liege, Chaos Warp, Spellbinder, Reweave, Mass Polymorph, Jalira, Master Polymorphist, Shape Anew, Mizzix of the Izmagnus, Illusory Ambusher, Etherium-Horn Sorcerer, Dragon Mage, Mystic Retrieval, Mizzix's Mastery, Rite of Replication, Call the Skybreaker, Mystic Confluence, Aethersnatch, Mirror Match
2 years ago
I've wanted to intersperse Arcane into my Zada-Dar (lead by Tazri now) 5 color. Link Here
My main reason for wanting to was lols on a Reweave but mainly Desperate Ritual netting quite a lot of mana, especially in Ink Treader. Zada only works for your own creatures but I kinda like that. Came here looking for cards more catered to him and found some sweet ones that I neglected at first like Otherworldly Journey and Graceful Reprieve, Reprieve is hilarious with all of your non-token creatres, makes casting a board wipe one-sided for two mana. Damn tokens though, my build is utilizing them because their cheap and 1cmc cantrips love them.
Anyway, like the deck, keep storming with creatures