Riptide Shapeshifter

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Onslaught (ONS) Uncommon

Combos Browse all

Riptide Shapeshifter

Creature — Shapeshifter

(2)(Blue)(Blue), Sacrifice Riptide Shapeshifter: Choose a creature type. Reveal cards from the top of your library until you reveal a creature card of that type. Put that card into play and shuffle the rest into your library.

Riptide Shapeshifter Discussion

foxboy93 on Ultimate Tribal Lords

4 months ago

MugiwaraLee

Due to the legend rule, you do not have a chance to gain priority before you have to sacrifice the new one, meaning you cannot draw your deck, bounce everything ect. You'd have to have a Mirror Gallery type effect.

A fun consideration, could be Riptide Shapeshifter . At its worst, it might get you something you need. At its best? Name "giant" to get your Galecaster Colossus . Or name Slivers to cheat it directly into play for either flying or unblockable. Hell, you wanna get "real" cute, name "Pirate" and get Timestream Navigator . At its worst, it is a Wizard that gets you Wizard activations. At its best? You get an extra turn once in a while.

I feel like you made the right call, in focusing more so on "Wizards" and "Merfolks", cause I had that issue of "here are all of the lords...what do I focus on" type of things. I do feel like Mind Over Matter is really only there for the combo potential and nothing else. Perhaps a Paradox Engine would be more "value", since you can chain into other spells or have it be a "cheaper" Mind Over Matter, since with Azami out, cast a spell, tap to draw more and have more mana, rinse and repeat. Another change I'd consider, is to remove the Slivers and go with Archetype of Imagination and Deepchannel Mentor I can see WHY you include Slivers (make them all Slivers with the Hivestone, then make the team unblockable). The only issue I see, is basically its a 2 card combo for evasion. Yes its cheaper to cast those two spells than it is to cast the ones I mentioned, but it also means not having to worry about getting your Slivers or tutoring for them, and it means that you can be closer with your two tribes. Another fun card I want to see, is Dragon's Hoard . Cast your commander or any of the changelings to give yourself another small form of card draw. Merrow Commerce might also be nice, letting you attack in and then untapping the team. Not to mention Arcane Adaptation naming Merfolk untaps your entire team at EOT. Other combos is the Sage of Fables/Metallic Mimic with Glen Elendra Archmage . Not only is it another counter effect, but with something like a sac outlet you can ensure you get infinite death triggers (Phyrexian/Ashnod's Altar, Altar of Dementia ect are all good examples).

I do have to ask; How is Unesh in the deck? Without allot of changelings and not allot of static changes to creature types, similar to Arcane Adaptation, it means that you might get two? Maybe three triggers from it? I am also curious what you USUALLY name with Arcane Adaptation. Do you cane Wizards for the "flexibility" of the "tap an untapped wizard:" type of effects? Or more so the Merfolk for more pumps and evasion?

Raitis on Mairsil v6

5 months ago

Damn, that is some next level tutoring. So basically you use Riptide Shapeshifter to get to one of your main combos. Also, Norin the Wary + Lazav, the Multifarious is pretty sweet combo, I would never thought of it myself :D. Great job finding all these combos.

Raitis on Mairsil v6

5 months ago

Hello,

I have a question about the Riptide Shapeshifter combo. So you cage Riptide Shapeshifter and name vampire, mill till you hit Bloodline Necromancer , get back Mairsil, the Pretender and cage something, then name demon and mill till Razaketh, the Foulblooded (if not already in the graveyard) and sac Bloodline Necromancer for a reanimation spell and get back Bloodline Necromancer . 4 mana is required every time to activate Riptide Shapeshifter and to get to the end it is like 10 mana. Also, what is the combo with ''Raza+Vamp+Riptide''? It work with infinite mana, I guess. Also, do you have any experience against graveyard hate? How do you not get completely destroyed by it, if any hit the field? Thanks for the answers and just a side note- you most likely have the best/most interesting Mairsil deck on this website.

triproberts12 on Look out Rat Tribal, a new jank tribal is here

8 months ago

This is a challenging tribe to build around. I would recommend checking out Saffron Olive's video on finding the competitive advantage of your tribe. Also, Tomer built a phoenix tribal deck for Commander Clash not too long ago. Watch the end to see how he wins, because it's pretty great.

In terms of specific cards, I think Mana Echoes would go well, since you need a lot of mana to enable phoenixes. Thundermaw Hellkite could be good. Lose Temple of the False God and Dormant Volcano , though, because those are awful cards. The former because it's useless as a 3rd, 4th, or 5th land, and the latter because it's just asking to be strip-mined and is both slow and makes colorless mana.

Finally, you might want to consider adding a second color. For example, in blue, you gain access to Favorable Winds , Gravitational Shift (It's freaking Elesh Norn, Grand Cenobite in your deck), Sprite Noble , Stormtide Leviathan , Windstorm Drake , Warden of Evos Isle , Windreader Sphinx , Kindred Discovery , Call to the Kindred , Distant Melody , Mistform Warchief , Faces of the Past , Riptide Shapeshifter , Saheeli's Artistry , Sakashima's Student , Sakashima the Impostor , Metamorphic Alteration , Phantasmal Image , Clone , Quicksilver Gargantuan , Protean Raider , Mirror Image , Gigantoplasm , Stunt Double , Clever Impersonator , Dack's Duplicate , Phyrexian Metamorph , Coastal Piracy , and Bident of Thassa .

In white, you get Archon of Redemption , Energy Storm , Magus of the Moat (and Moat if you have unlimited money), Radiant, Archangel , Serra Aviary , Soulcatcher , Spirit of the Spires , Harsh Mercy , Shared Triumph , Kindred Boon , Mirror Entity , Radiant Destiny , . Going into Jeskai also gives you Teferi's Moat and Thunderclap Wyvern .

Tibor and Lumia would be my choice for an Izzet commander, Aurelia, the Warleader would be my choice for Boros, and Kraum, Ludevic's Opus + Ishai, Ojutai Dragonspeaker would be my choice for Jeskai.

WhatevWorks on Now You See it, Now You Don't:Disappearing Augury

11 months ago

Hi. Looks like I posted after you on Commander Deck Help. The thought police will get me if I don't post card recommendations on your deck.

...that would be your endgame. For the early and midgame:

So, your gameplan would be to play Aminatou on T3, play creatures that kill things/draw cards when they enter, blink them with Aminatou repeatedly to kill opponent's things, draw into counterspells, and generally destroy their will to live. Once you have a comfortable lock, +1 Aminatou and put an eldrazi titan on top, polymorph a draw creature into it.

Bezter on Lazav, Dimir Mastermind

1 year ago

I love shapeshifters! I think Riptide Shapeshifter is very interesting. It's pretty much a tutor for creatures. You just name "God" or "Fish" and if you only have 1 of those types. Oblivion Sower is fun too, and possible ramp.

The land base is interesting as just basics. I've actually though about doing just basics. Some buget suggestions include: Bojuka Bog Choked Estuary Command Tower Dimir Aqueduct Dimir Guildgate Evolving Wilds Sunken Hollow Temple of DeceitTerramorphic Expanse

asidos on The Bones To Build Your Tribal Deck

2 years ago

Thanks for the list +1. I'm not sure about Riptide Shapeshifter, since it goes better in non-tribal decks as a specific tutor, but overall very helpful.

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