Maybeboard

Creature (1)


Description

Blood Moon

The moon will turn a fiery red as the planets align. Fire will rain from the Anger of the gods. The earth itself will swallow our humble vessels in its gaping maw. These are but Harbingers of the end of times. Our only salvation is to embrace the Path to Exile, and pray our spirits are guided to rest.

Also check out Abzan Wrath of God and Legacy Wrath of God.

Overview

Creatureless Naya control deck which takes advantage of having no destructible creatures to void two-thirds of all Modern removal. The Amonkhet gods work great with Porphyry Nodes, keeping them alive and focused on our opponents' creatures (due to unnaturally high power and indestructibility). This deck plays similarly to W/R Prison, except with a much faster clock at the expense of Chalice of the Void and Ensnaring Bridge (which are facing too much artifact hate now anyways). Along with our other high-power, indestructible creatures, we can quickly turn the corner to win through beatdown by turn 4.

Here's an example explosive play:

T1 Utopia Sprawl

T2 Rhonas

T3 Thrun/Gideon, attack for 5 with Rhonas

T4 Hazoret, exile SSG or cast a 1-drop, attack for 14 with Rhonas, Hazoret, and Thrun/Gideon

Single Card Discussion

Rhonas is pretty much the best blocker (deathtouch) and attacker (comes with his own overpriced buff) ever, but our opponent can easily "2-for-1" us indefinitely by just killing the 4/4 creatures instead. Thrun, the Last Troll is the perfect answer: a hexproof, indestructible animator! We get a (mostly) unanswerable 9+ power (with Rhonas's buff) for 7 mana, or at least two "enormous" blockers, potentially by turn 3! Sadly, Thrun can't regenerate to survive Nodes, but we can buff him with Rhonas. Thrun also just wrecks control and sometimes midrange.

Hazoret is laughably easy to trigger and also animates Rhonas just by being there

Porphyry Nodes is a very efficient board wipe in decks that don't play creatures. If our opponent stops playing creatures to try and remove it, we surprise them with Rhonas to keep Nodes alive indefinitely. Playing Nodes onto an empty board with Rhonas is generally inadvisable, especially against slower decks where we can afford to wait on Nodes, because our opponent can 2-for-1 us by removing Rhonas and therefore Nodes as well. There are many little tricks to keep Nodes and our own creatures alive; only the most important ones are mentioned here.

Nahiri provides much-needed card selection, discarding our extra legendaries, flexible removal, and a 2-turn countdown to Emrakul

Gideon of the Trials locks down a creatures every turn, forcing our opponent to overextend in Nodes and other board wipes. He also animates Rhonas.

Oath of Nissa acts as additional copies of our all-important win-cons, Rhonas, Hazoret, Nahiri, Gideon, and Chandra, and incidentally shields our enchantments from Dromoka's Command

Blood Moon is just one of the best locks available in Modern, particularly against problematic interactive decks and greedy aggressive decks. Between Utopia Sprawl and SSG, we have 6 ways to play turn 2 Blood Moon, locking our opponent out of the game.

Utopia Sprawl is just one of the best mana dorks in Modern (doesn't die to Bolt and free to cast after turn 1), and ramps into our all-important 3-drops. We need to enchant a basic Forest because Blood Moon causes Sprawl to fall off, and to avoid Field of Ruin, and Fulminator Mage, which is why we're overloaded on green fetchlands.

Raging Ravine dodges Nodes, and is one of the few manlands that can animate Rhonas (after attacking just once)

We play Day of Judgment over wrath because the only regenerator among top decks is Affinity's single Welding Jar. Meanwhile the upside is we can regenerate Thrun.

Suggestions

Updates Add

Rhonas is pretty much the best blocker (deathtouch) and attacker (comes with his own overpriced buff) ever, but our opponent can easily "2-for-1" us indefinitely by just killing the 4/4 creatures instead. Thrun, the Last Troll is the perfect answer: a hexproof, indestructible animator! We get a (mostly) unanswerable 9+ power (with Rhonas's buff) for 7 mana, or at least two "enormous" blockers, potentially by turn 3! Sadly, Thrun can't regenerate to survive Nodes, but we can buff him with Rhonas. Thrun also just wrecks control and sometimes midrange.

Comments





Compare to inventory
Date added 6 months
Last updated 3 months
Legality

This deck is Modern legal.

Cards 60
Avg. CMC 2.92
Tokens Chandra
Folders Competitive Modern, Strangers' Decks, modern, Modern, Interesting Modern Decks, Naya, interesting decks, Modern Deck Ideas
Top rank #24 on 2018-02-07
Votes
Ignored suggestions
Shared with
Views

Revision 3 See all

4 months ago)

-3 Path to Exile main
+3 Lightning Bolt main
+2 Rest in Peace side
+1 Monastery Mentor side
+1 Baneslayer Angel side
+1 Firespout side
+2 Stony Silence side
+2 Lightning Helix side
+2 Huntmaster of the Fells  Flip side
+1 Day of Judgment side
+2 Worship side
+1 Sigarda, Host of Herons side
-1 Lightning Helix maybe
-1 Lightning Bolt maybe