[Community Discussion]: The official Dragons of Tarkir prerelease/release discussion
Limited forum
Posted on March 18, 2015, 10:36 p.m. by Epochalyptik
The DTK prerelease is this weekend, and the release is the weekend after! This Community Discussion will serve as the official DTK prerelease/release thread.
Feel free to discuss what you'll be playing, strategize about the best colors to pick, or give a report on how your event went!
JakeHarlow says... #2
Atarka didn't go very well for me. Mediocre pulls is what I blame, I suppose. Tonight I'll do Silumgar, since they really seemed to pull a ton of removal.
March 21, 2015 5:28 p.m.
UpsetYoMama says... #3
I had fun and ended up going 3-1. Choked last round, although part of that was due to not drawing past a 3rd land in the last 12-13 turn game...
I pulled a promo Dragonlord Kolaghan, which was very strong. If I played it I won within 2 turns if they didn't have removal. The only other rare I used in my deck was Alesha, Who Smiles at Death, but that's not necessarily an issue because I had a bunch of removal including 2x Tail Slash, Death Wind, Defeat, and Flatten.
So basically I would drop 2-3 CMC stuff and just kill their creatures. I also abused the dash mechanic a good deal.
I more or less won two rounds because of siding in the 2x Duress that I pulled...get rid of those commands and removal baby!
Pulled a Shorecrasher Elemental and another Kolaghan along with a Myth Realized...so not too bad I guess. My shop has a two-headed giant tourney on Sundays so I'll be playing in that tomorrow. Probably will go Silumgar.
March 21, 2015 6:38 p.m.
Havok.Bane says... #4
I went 3-1. I made a red deck with splash of green cause I got a Thunderbreak Regent and Atarka's Command and made a very aggressive deck I was always the first done!
March 21, 2015 8:23 p.m.
I PLayed B/R and pulled two mythic Kolagahn's and a rare Fate Kolagahn and went 4-0. Format seem good, but my deck was just too good and swept every game too fast.
March 21, 2015 9:32 p.m.
well I chose Kolaghan like I wanted. I felt like only green had anything outside of the rare slot that could outright win the game and with more 2 color decks and fewer 3 and 4 color decks that meant there wouldn't be a lot of people who could pack a ton of bomb rares into their deck.
/
had lots of good removal in the common and uncommon slot and the way things looked going in, if you could interact with your opponents bombs then you had a good chance to win.
I ended up having Roast, Ultimate Price, Sarkhan's Rage, Collateral Damage, Reach of Shadows, and Silumgar Butcher for my main board removal. I also had Impact Tremors and a lot of solid creatures with dash, including Zurgo Bellstriker, Ire Shaman promo, Goblin Heelcutter, Sprinting Warbrute, and a few others. I also had both dragons from the uncommon morph cycle in my colors. I placed and went 4-2 and the deck and strategy played out like I thought. I had some grindy games but I was able to be much more aggressive early on than my opponents so that when my removal came into play it put me in a position to continue to overwhelm and get damage through to finish them off. It was still a little frustrating. The two rounds I lost were grindy game 3's and I literally had the game won on my next turn but misplayed both times opening the door for my opponent to kill me before I got another turn. Both were stupid mental mistakes and could have been prevented if I just thought a second longer but still just frustrating none the less.
March 22, 2015 12:04 a.m.
Salad_Thunder says... #7
Took Dromoka and went 3 wins and 1 tie playing green and white (the tie was first round, so I think my route to that record was easier than many; also got some helpful deck construction advice too). I liked that there wasn't much pressure from the cards to go with a three color deck, unlike the FRF prerelease.
Anafenza, Kin-Tree Spirit, Champion of Arashin, Scale Blessing, Epic Confrontation, and Dromoka Monument all showed up at key points in at least two games. And thank goodness for Pacifism and Silkwrap.
Only went with 16 lands and I had to mulligan in somewhere around half the games. Almost blew a game because I forgot the two Aerie Bowmasters in my hand could be cast face-down for 3. Only got good use out of Myth Realized in one of the games... had too many creatures to use the mana on in the others it came up.
Guy at the table next to us pulled an Ugin, the Spirit Dragon and a Sarkhan Unbroken ... the money cards would sure have been nice, but I think it felt better to get some tourney wins for a change. Now to get the dozen or so cards I still need in order to put together an EDH deck I've been thinking about...
March 22, 2015 12:07 a.m.
SpartanCEL says... #8
I was alright I think I went 3-2, maybe 4-1 but that doesn't make a lot of sense. I actually don't remember it's been a long day haha. I got 13th out of 48 and got 4 packs as prize. I played a fairly janky dromoka "splashing" red. And by splashing I mean Wind-Scarred Crag.
I did pull Narset Transcendent, unfortunately no other fairly good blue cards but I probably coulda. I traded her and jipped the guy.
Okay I didn't exactly trick him. He had a Force of Will, a page of Snapcaster Mages, like 15 Abrupt Decays and lots of other goodies. He also said he has all the power 9 except like 1. I asked specifically if the cards were for trade (the fetch lands) and he said yes.
So I traded my
For his
And 2 Polluted Delta
So it was a good day:)
March 22, 2015 12:18 a.m.
FinchFalcon says... #9
I went [U]/[W] and rocked it. Lost my first game while trying out an Dromoka variant, then side boarded back to Ojutai to win the second two games. Opponent played a dash-based aggro, which was shut down by Dromoka Dunecaster, and some hefty life gain off of Student of Ojutai. I went 2-0 in the next two games, one Vs Dromoka midrange that couldn't keep up with my supply of Pacifism and Reduce in Stature and lost twice to Graceblade Artisan with Sage's Reverie - the other was a mirror match that I outraced. My next game I lost, going 0-2 against an Dromoka deck that made good use of combat tricks to force through damage, and then side boarded in red to burn me out. My final match was again against Dromoka- the first game, he was mana screwed, the second, I again won with the Artisan/Reverie combo after locking up a lot of his board with enchantments.
Long story short- I SERIOUSLY underestimated Sage's Reverie especially while on the Graceblade Artisan. Went 4-1, got some decent rares from my prizes, including a Soulfire Grand Master, and had fun.
Also, I traded for a new Narset.
March 22, 2015 1 a.m.
andymaul123 says... #10
I played B/R today, and despite Kolaghan's brood being the last choice picked at my LGS, it served me well. My pulls were really mediocre but I was lucky enough to get two Zurgo Bellstriker which fit nicely into an aggressive dash build. I went 4-0. The removal suite in black and red is strong, and dash is arguably the best mechanic, represented well in common and uncommon. Sprinting Warbrute and Zurgo were all-stars!
March 22, 2015 1:12 a.m.
JexInfinite says... #11
I went 0-4 because I literally opened nothing good. Actually the worst packs. 2x Living Lore, 2 random crap red rares, a black piece of crap, and Surrak, the Hunt Caller.
I was in Ojutai, with playable commons and uncommons, but with no bombs, I had to splash green for Surrak.
As it turns out, a sealed format entirely reliant on having a bomb feels really narrow. I much preferred KTK and Fate because they didn't require you to have cards which were good by themselves. You could play prowess flyers, or BW warriors, and those were viable.
There are also not enough board wipes. There's that 1 black dragon, but that's it. It definitely feels like Wizards wanted you to play dragons, and fight dragons with dragons.
March 22, 2015 2:23 a.m.
I was so sad when I only got an Ireshaman Promo and everyone else got Thunderbreak Regent, Kolaghan, Ojutai Exemplars, Atarka and those goodies.
Most even opened actually playable dragons (the guy next to me opened Thunderbreak Regent from a booster). I only got the white megamorph dragon which is way to expensive when most decks are 2 color focused. I did get both Myth Realized and Mastery of the Unseen, but the other decks were too fast for me to make good use of them. None the less they were extremely strong cards. The one game I got Myth Realized going it actually won me the game. Having some Rebound cards made it easy to get a relevant amount of counters. I died most of the time before drawing/getting to put counters on it though.
At least I got a Pristine Skywise from the consolation booster. With one Dragon fodder from the boosters and one from the Dice throwing event I still have something usable at least.
March 22, 2015 7:15 a.m.
Is 3/4 color durdle viable here? That's what I played at my first sealed event and went 5-2, but I'm not much of a sealed player.
March 22, 2015 8:12 a.m.
SpartanCEL says... #14
Wic_Uber if you have enough fixing anything is possible:) I'm not positive though because you might only have 1 monument in the wrong colors and 1 nonbasic land like myself. I know in draft 4/5c is really good because you can just take the lands people pass and take all the good cards from all colors, but unfortunately you probably won't get all dem lands/monuments. But if you did have enough fixing, and it is more powerful. I'd run it.
Btw guys Echoes of the Kin Tree is insane. Crazy combat tricks and mana dump on their eot. Maybe exaggerated slightly, but it won me a game where a stale mate happened with a bunch of creatures, and definitely helped other games a lot
March 22, 2015 8:24 a.m.
As I experienced it, 3 or more colors are not viable in DTK sealed. The set is too focused on 2 color sets and doesn't have any mana fixing besides Evolving Wilds. 3 colors is already too slow even if your 3rd color is only a small splash.
March 22, 2015 8:27 a.m.
SpartanCEL says... #16
btw I went 3 color with the Wind-Scarred Crag. and I had only a few problems, but I used the 2 colors in my pack as well so it wasn't just stuff.
Kroto sealed is usually slow, but if I didn't "splash" for the 3rd color my deck probably wouldn't have done so well, so I think it's partially dependent on the card pool you get
March 22, 2015 8:30 a.m.
SpartanCEL says... #18
I wouldn't splash just for 1 card. Splash for a couple good cards, but that might just me. But yea np!
March 22, 2015 8:36 a.m.
Yeah my pool was pretty bad and creatures were only 1-2 or 5+ cmc, but the top 8 when I played were all 2 colored so I think it matteres regardless of pool.
March 22, 2015 9:15 a.m.
SpartanCEL says... #20
Well I don't know what my top 8 played so I can't say a lot haha. But it's still possible to have a competitive 3 color prerelease, but hard to do I think. But really it doesn't matter exactly what you pull, you can make still great plays and still place. At the same time anyone who drafted Siege Rhino before probably won, so I think it's a little of both
On another topic my shop let us do the dice roll thing between each round, they were discussing it so maybe others didn't?
Anywho I got
6 Evolving Wilds promos
6 Dragon Fodder promos
4 Dragonlord's Servant promos
And 2 Foe-Razer Regent promos
No I don't really trade online sorry:p unless you wanted to make it highly in my favor.
Anywho how many did you guys get?
March 22, 2015 2:36 p.m.
Wow we only got to play once (two throws). I got Evolving Wilds, Dragon Fodder and Dragonlord's Servant, missed Foe-Razer Regent by 2 points.
March 22, 2015 3:05 p.m.
Hjaltrohir says... #22
I went esper at my prerelease with all basics - no fixing to be seen and went 5-1 for a respectble 5th place. No super-money cards in my pool, but I was fairly pleased, and I got 6 prize packs as well :).
March 22, 2015 4:41 p.m.
I went Ojutai at my prerelease and ended up at second place. I traded my packs for store credit and got 1 Polluted Delta 2 Wooded Foothills 1 Temple Garden and a playmat. I had a blast!
March 22, 2015 6:50 p.m.
I went Dromoka day one and went 2-2 with a janky four-color abomination. Day two I went with Ojutai and stuck with UW and went undefeated and split for first. Notable pulls were Shaman of Forgotten Ways, Dragonlord Kolaghan, Dragonlord Atarka, and Sarkhan Unbroken.
Also my shop did a thing where if you beat one of the three highest scores for the dice game you got a free pack of Khans. I got 32 points and pulled a Wooded Foothills from my Khans pack. A pretty successful weekend I would say.
March 22, 2015 7:26 p.m.
JohnnyBaggins says... #25
- Exploit is a strong, strong mechanic. The versatility is amazing.
- The dash deck is a thing. I would be anything but surprised to see RB Dash Decks win FNN drafts every once in a while.
- Drafting off-clan might be very, very nice. You most likely get some easy access to the FRF-Fixlands while everyone bashes their heads in for the on-clan fix lands, while you still can build absurdly synergistic decks.
- The Rare-Slot is very weird. There are absurd bombs which are so absurd that the absurdity couldn't be any more absurd, so to mention Dragonlord Kolaghan and Dragonlord Dromoka, who easily win each game they enter the battlefield, but also other stuff which you just do not want to open. First-Picking Commons will be not unlikely ince per draft, I'd say.
- Some of the commons are bind-twistingly strong. Ambuscade Shaman or Pacifiscm are so strong, I'm happy first picking them. There's some really nice synergies within Fate and Dragons. Combining Ambuscade Shaman, Blood-Chin Rager and Mardu Strike Leader reads like an instant win.
Personally: Made 45 points over the weekend. I found a Surrak, the Hunt Caller, two Dragonlord Kolaghan, a Shorecrasher Elemental, the respective Commands of Kologhan, Silumgar, Dromoka and Atarka, the Foe-Razer Regent five times (A foil from a pack, a promo one, a non-foil one from a pack, two from the dragofury game), Deathbringer Regent, Thunderbreak Regent and all dragons from the Multicoloured-Rare-Cyle once. Yeah, I'm pretty happy with what I found.
March 22, 2015 7:41 p.m.
Rasta_Viking29 says... #26
March 22, 2015 7:49 p.m.
Felt like the limited format was horrible. Fate reforged was an awful set with basically no playables outside of rares and removing Khans from the format got rid of 99% of the mana fixing, almost all of the good cards and made the format just feel so much worse.
March 22, 2015 8:41 p.m.
@xlaleclx that's wierd. At the two prereleases I went to none of the people who played 2 color decks (and didn't force 3 or more) seemed to have a problem with their mana fixing. I dunno, I guess that's just variance and how magic goes sometimes lol
March 22, 2015 9:04 p.m.
JohnnyBaggins says... #29
It's more like 66% of the mana fixing, if we look at the multi colour lands, assuming we're talking draft.
The set may have taken fixlands, but added Evolving Wilds, so I'd say it took 66% of the fixing and gave back a lot of fixing with the wilds.
And then, the set removed any three-colour requirement cards (ignoring Sarkhan) and therefore... well, yes, the colour-fixing is gone, but not needed.
March 22, 2015 9:23 p.m.
alexthegreat38 says... #30
Friday night I did Atarka and got Atarka's Command as my promo and then another Atarka's Command from my packs. I didn't end up getting any super-bomb cards, though, and had 5 4-drops that were just kinda alright. The deck performed pretty well when it got formidable, but I lost an entire match to drawing only Mountains and not getting a Forest until turn 6/7. Went 1-3, got a Damnable Pact from my prize pack, which should be a blast in commander.
This afternoon I did Silumgar but ended up making a RB deck with the 2/1 deathtoucher, the */3 with trample whose power is equal to the number of creatures you control, the 3/2 that makes your next spell cast
less, the 3/6 with exploit that gives you 2 Zombies when you exploit, plus Silumgar Assassin; Acid-Spewer Dragon, Kolaghan, the Storm's Fury, and promo Deathbringer Regent to top the curve; plus 2 Flattens, and Ultimate Price, and a Defeat for removal. The deck was pretty bonkers when it curved out well, but lost a match to mana flood and another match to a rather insane deck that ran Icefall Regent (which is absolutely BROKEN in Limited) and found it both times. Went 2-2, didn't get my packs yet because the store ran out of DTK, but I'm claiming my 2 packs on Friday when the set releases. Ended up trading someone 2 Sylvan Caryatids and a Courser of Kruphix for a Sarkhan Unbroken -- it feels like a bad trade value-wise, but I'm happy because I want to run Sarkhan in my Standard deck :)
March 23, 2015 1:11 a.m.
Man, this prerelease weekend was awful for me all around. Played 2 events, total value ~20$. a whopping 1-3 and 2-2 type of prerelease weekend. Did get a Dragonlord Kolaghan and very greedily splashed R and B in my UW deck though, he was pretty fun. Also, Silumgar Sorcerer is pretty amazing in limited with Palace Familiar
March 23, 2015 1:46 a.m.
AngryBearTony says... #32
Went Saturday afternoon for my prerelease. Hard decision for me between Atarka and Dromoka, finally decided on the chin. Promo Dragonlord Dromoka, 4 rare red cards, Damnable Pact, but pretty barren on red or black cards, so decided to run G/W. Only rare in my deck was the Dragonlord, but had a really sweet curve, no problems with mana, and every single game had a nice field by turn 4.
First matchup was Kologhan, swept the match 2-0 with a game 1 Dromoka on T6 that swung next turn for lethal, and win T5 next game with Sandcrafter Mage and Scalelord Sentinels and Lightwalker. That was a theme all night for me, always hit a nice T2 and T3 drop, was getting all my cards at the right time. Next match went to round 3 against a G/W deck that we just had stale board presence on, but went to final 5 turns and would have hit lethal on T6. Ah well. Next two matches were against another G/W deck I clobbered in 7 minutes total, and a W/U deck that went to game 3 but only because I added mana up in my head wrong. All told, went 3 - 0 - 1, pulled 4 prize packs, found Shaman of the Forgotten Ways and Sarkhan Unbroken. I was a happy camper.
March 23, 2015 5:50 a.m.
Ultimaodin says... #33
Man people complaining they had no bombs.
I went to three events total. First Up I went Ojutai for the Perty blue dice at midnight. I was super excited to play dragons because, mother effing dragons. So I opened a card pool with legitimately zero dragons. Like actual no dragons. Not even a megamorph dragon. My promo was Blessed Reincarnation... So I started down the route of disappointing deck building and noticed my white sucked. My black on the other hand seemed super absurd so I ended up playing Silimgur/Dimir. As you can expect I had zero real bombs. My curve stopped at around 5mana and that was the guy who comes in with exploit -3/-3.So how did I go, a beastly 3-1 all up. I can honestly contribute most of the wins to Elusive Spellfist. That card is absurd. Casting Death Wind for x = 0 just to get an extra +1/+0 for lethal was legit my favourite win of the weekend.
9am rolls around and it is time for Kolaghan. This time my promo is Blood-Chin Fanatic but this time I had the joy of actual Dragons. Thunderbreak Regent and Swift Warkite. My god was warkite returning Merciless Executioner super fun. The rest of my deck was effective warrior tribal. I once more went 3-1 and the loss came due to a game where luck was not on my side in the slightest. Had to mulligan to 4 to get a decent hand for game 3. Even off that mull the game went for 15 minutes before I finally ran out of gas and lost. :(
9am Sunday rolls around and I took Dromoka. I opened up to see Dromoka's Command. Pretty happy with that my Fate pack reveals Silimgur. Nice. The next pack hold Dragonlord Ojutai. Sweet. The third has Anafenza, Kin-Tree Spirit. Awesome. The fourth had Collected Company which I wanted for my hatebears deck. Last I got 2xBlood-Chin Fanatic. I looked at my rares pretty keen, then I moved to deck building. I had no other good cards in white. In fact the white was just terrible outside of Ana. So I tested splashing blue for bant and Ojutai... except my blue had all of two other cards in that were not splash worthy and three other blue cards that were terrible (5 total). I tried red but that wasn't supre deep either. The only good/decent colour was green and then there was black. Black once more had great cards but not enough to make a 2 colour deck. I did however have 2x Swift Warkite and a Savage Ventmaw. So I did want any rational human would - I jund them out. This sadly did not go as planned, but not because of the 3 colours. In and 18 land deck I had a strange habit of opening 2-3 land hands then not drawing another land for 7-8 turns. Infact my second match ended with me extremely salty when Game one I kept a 2 land hand and took 6 turns to draw a land and game 2 I kept another 2 land hand then legitimately drew my third land turn 9 when my opponent cast Vandalize. Matches 1 and 3 were easy wins the last match I offered to split packs and that game I flooded out game 2 and got mana screwed game 3 (good thing I split). So yeah, can't sayif I know the third colour hindered the deck or not as for many a games (even match three were thankfully my opponent was playing a durdle deck) I always had all three colours but took forever to actually get to 4+mana.
As for the stupid dice game, despised it. It was first in first serve here because we had a limited number of each promo. The first time I stood in line, hit down the required 18 and they were out of Foe-Razer Regent for the night. Came back the next morning to try again and once more, after standing in line for ages they said they ran out of the promo dragon.... For frick sake. Sunday they didn't even have the game set up because there weren't even evolving wilds left. Stupid game that was basically a waste of time.
March 23, 2015 7:26 a.m.
I did find that the set as a whole lacked powerful bombs. I went 
and my 2 strongest creature's were Ruthless Deathfang and Tasigur, the Golden Fang. The problem is the fact that the main bombs are dragons. Seeing as how the lower end of the curve (the really important bit that limited decks need) is made up of non-dragon creature's. So if you have a great curve but miserable bombs, it leaves you in a funny situation. This will be less of an issue in draft, but it means that such bombs will probably be quite high picks.
I found 
really strong as a whole. Silumgar Assassin and Stratus Dancer are really good rares. Never had a reason to hard cast either. Ruthless Deathfang is amazing with the new Exploit mechanic (obviously). My highlights for the mechanic were Silumgar Sorcerer and Vulturous Aven.
Monastery Loremaster was a great card for me. I was really suprised by how good megamorph was. It was probably more my selection of creatures that made it so, but I never cast it for it's normal cost.
Gravepurge is a nice card for the Exploit strategy. It's important not to dump all your creature's. You could say it doesn't synergise with Delve, but I generally was only grabbing 1 or 2 creatures.
I ended up coming 3rd place with 4-1 (8-3). My lose was to a 
deck running Crater Elemental alongside cards like Stampeding Elk Herd and Ainok Artillerist. This deck seems really sweet, definitely one to watch!
My opinion is that 
just has so much removal between black kill spells and blue counters that can pair well with smaller utility creature's.
Look forward to testing things out in draft!
March 23, 2015 8:34 a.m.
JohnnyBaggins says... #35
I find it funny how evil the 
shaped up to be. While I usually thought building real control deck is hard in sealed and close to impossible in draft, I would expect it to be possible in both now.
I also love how the removal is very strong in all colours. Blue lacks a bit other than Reduce in Stature, but it has counters.
And now, end of the line: The best deck I played, even though the results weren't that great, was an Exploit deck that abused Ruthless Deathfang. So, I play a Rakshasa Gravecaller, sacrifice my Youthful Scholar, get three creatures, draw two cards, you sacrifixe a creature. Then I play Silumgar Butcher, sac one of my 2/2 token, murder one of your creatures, you sac another one. Well, that was fun.
March 23, 2015 8:48 a.m.
JohnnyBaggins says... #36
And for the fun of it, for anyone who cares, where's my five prerelease results:
DTK Prerelease - Silumgar (00.00 am, Saturday)
DTK Prerelease - Atarka (11.00 a.m. Saturday)
DTK Prerelease - Kolaghan (06.00 p.m. Saturday)
DTK Prerelease - Ojutai (00.00 a.m. Sunday)
DTK Prerelease - Kolaghan II (11.00 a.m. Sunday)
March 23, 2015 9:11 a.m.
nobu_the_bard says... #37
For what it's worth, I played a Red/White/Black Warrior deck in the prerelease I attended. Got my best score for a prerelease so far, went 3-1 (actual wins/losses were 7/2). I had Dragonlord Kolaghan and Brutal Hordechief and had picked green/white; I only pulled about 11 red cards and used all but 3, no mana fixing.
Only reason I lost any games were the Hordechief got hit the set's equivalent to Act of Treason that I forget the name of, and got mana screwed in another.
Probably just got lucky though.
March 23, 2015 9:31 a.m.
JohnnyBaggins says... #38
nobu_the_bard: Lose Calm is what you're meaning, I assume.
March 23, 2015 9:35 a.m.
Had a blast during the prerelease. I only attended one event and won with a sweet 
deck, with a splash of
for Kolaghan, the Storm's Fury.
It seemed that classic beatdown was the way go; most blue decks seemed to durdle around to much and didn't score well.
Was mostly impressed by Stampeding Elk Herd and Conifer Strider. The Elks has a huge body that fights dragons with ease and provide a sizeable bonus to your Formidable abilities. Excellent Common for limited.The Striders Hexproof is sweet in a set full of targeted spotremoval but few sweepers. It's also a good target for bolster.
Overall the format feels similar to Khans limited. Trade often, play 2/2s for 2 and kill morphs.
Link to deck and breakdown of the games: Atarka Jund (DTK pre-release) (Pre-release winner)
March 23, 2015 9:35 a.m.
nobu_the_bard says... #40
Chewawahjoe: Yes that was it, thank you.
Set has a lot of crazy 2-drop creatures, playing aggro was awesome.
March 23, 2015 9:45 a.m.
errorhurts665 says... #41
I keep on reading about how people didn't do well because of their lack of good pulls (dragons in particular), but didn't notice the same. I placed 3rd day 1 with Atarka with early-game removal paired with 5 powerful 4-6 drops. Day 2, I went Atarka, but only pulled 4 playable red cards, I instead went G/B and placed 4th with a good deal of removal (2 Flattens, Death Wind, and Reach of Shadows) paired with Palace Siege, and Hand of Silumgar. I've found that succeeding in this sealed format isn't so much about pulling fantastic cards as it is recognizing what good cards you did pull and adapting to create the best deck you can.
March 23, 2015 2:20 p.m.
I played the 2HG tournament with an Oujtai deck, with my partner going Temur with Sarkhan Unbroken. My deck's job was to lock down the game until he could cast Volcanic Vision and wipe the board. We cast it all four rounds we played, three of which we won. We ended up drawing for first.
Pulled a 2nd Sarkhan Unbroken in prizes!
March 23, 2015 5:28 p.m.
thenba2kgod says... #43
I'm new to Magic and pulled a Narset Transcendent at the prerelease. Should I sell it or trade it immediately? or wait to see if the price goes up?
March 23, 2015 6:04 p.m.
Rasta_Viking29 says... #44
thenba2kgod sell/trade it. This is the highest it will be.
March 23, 2015 6:33 p.m.
I ran Esper and put together what might have been the best deck I have ever created. Ojutai, Soul of Winter and Dragonlord Silumgar were a fantastic 1-2 punch and I had plenty of removal like Ultimate Price and Death Wind Palace Familiar also is an underrated card, I used grave purge to bring it back to my hand when it died just for the 1/1 body and the card draw. All in all it was a great day as I went 4-1 and came in 2nd place
March 23, 2015 8:57 p.m.
Seraphicate says... #46
I bought an Atarka pack, prerelease promo was a Harbinger of the Hunt. The DTK packs gave me Savage Ventmaw, Dragonlord Atarka, and Thunderbreak Regent, which was awesome. Fate reforged got me Yasova Dragonclaw. Went near-undefeated for the night. :D
First 2 games were against BG exploit decks, which held up pretty well early game, getting rid of but had little to no answers against any of my bigger threats, once they came out. Also could have been due to the fact that they never expected me to have any more dragons beyond the first few.
Third game, I played against a UW rebound deck, with Myth Realized and Ojutai's Summons putting up a very good fight. Won by beating down with green creatures, as opponent only had answers for red. Had to Sarkhan's Rage a Stratus Dancer at some point, taking 2 damage to prevent ... 2 combat damage.
Final match, Red-green dragons vs red-green mid-range something(?), was an extremely close match, all 3 games. Opponent had packed in plenty of burn, plenty of value things, and some fight. Final game was the closest, made a huge miscalculation (forgot to keep track of life (yes, it was that intense (so intense I'm using another set of brackets just to emphasise))), and summoned Savage Ventmaw instead of throwing a Sarkhan's Rage to their face, which would have just been enough to end it there. Next turn, opponent didn't disappoint with the suspense, managing to smack me for 9, downing me to 1 life.
Noticed that the only other guy who had an Atarka pack that night made it to the finals :D -hashtag- RGMasterRace

ZooGambler says... #1
My LGS only plays 3 rounds, but this was my first ever prerelease and first time making a sealed deck. I picked Dromoka since I'm making a GW aggro deck for next standard using a ton of GW cards from the next set but pulled nothing for those colors LOL. So I ended up making an Orzhov graveyard based exploit/bolster deck that preformed really really well. I went 3-0 beating a Mardu 2-0, a UB 2-1, and a RG 2-0! Exciting night for me, making some sweet pulls with Narset, F Ojutai Exemplars, and Sidisi being my biggest pulls.
March 21, 2015 3:26 p.m.