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The Wandering Minstrel (EDH)

Commander / EDH

thegingerviking


Maybeboard


Wandering Minstrel - Towns landfall EDH.

I wanted a deck that utilised The Wandering Minstrel for more than just his lands enter untapped ability - although that’s key to the deck - leaning into both the token generation and game ending pump effect to close out games.

VIBES:

Lots of Towns - a clean 20 of them (all the dual coloured Towns, the on colour adventure Towns, the utility Towns)

Landfall token generation (e.g. Field of the Dead, Scute Swarm, Felidar Retreat - then swinging big with Minstrels last ability)

Extra land drops (Azusa, Wayward Swordtooth, ramp spells)

Bounce land abuse (play a bounce land with Minstrel out, tap it for mana before returning it to you hand - and extra land drops mean it can happen multiple times per turn)

Springheart Nantuko combo (bestow onto e.g. Dryad of the Ilysian Grove, and bounce land away to make infinite Dryads and landfall triggers due to the ‘play an extra land effect stacking. This also means unlimited mana if Minstrel is out)

Retreat to Coralhelm combo (similar to above: by having RTC and a creature like PuPu UFO out - put a bounce land out with PuPu, untap it with RTC, return the bounce land to your hand and repeat)

PLUS MORE!

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93% Casual

Competitive