This is the first commander deck I've made. I now have 7 commander decks, and the other 6 have gotten all the love while this one got kind of forgotten.

As such, I would love any suggestions to make this deck all it can be! Keeping in mind, I like to keep things relatively budget.

As for now it is just a wonky weird-playing control deck. It does surprisingly win. Mostly because no one in my play group is afraid of it so I get to play untargeted.

Thanks for looking!

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