Give the god a large hammer, and other stuff, and have ‘pings’ hurting a lot more than they ever have before. For example, with Commander on field and say…spear spewer, spear spewer deals 1 damage to you, and 4 damage at minimum to each opponent. Hammer of Nazahn equipped upping Ojer to 6 power means Fiery Confluence choosing opponents 3 times deals a total of 18 damage to each opponent!

Test game, turn 1 land, sol ring, Jeweled lotus, Commander. Turn 2, land Jeska’s will for 7 mana and exile 3 cards, from the seven mana I set up roiling vortex and aria of flame plus a bolt, that tirn 2 I dealt….12 damage to a player, passed the turn and dealt another 4 with roiling vortex on their upkeep.

This deck can be highly explosive. It’s weakness is of course removal, hence why I run some of the swords for colour protection, hammer for indestructible and cloak for shroud. However, when Ojer dies he becomes a land, helping you cast other things while you try to get 4 damage to reflip him. Pyrohemia is the best to get 4 damage off. Not to mention Ice and Fire doesn’t deal 2 damage, it deals minimum 6 when equipped to Ojer. Glamdring allows free casts of spells to deal more damage. And Once and Future allows a re-cast of a spell in the grave.

I love this deck already and Ojer isn’t even released.

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91% Casual

Competitive

Date added 6 months
Last updated 5 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

26 - 0 Rares

16 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 2.57
Tokens Blood, Day, Emblem Chandra, Dressed to Kill, Night, Treasure
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