Strider Harness

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Strider Harness

Artifact — Equipment

Equipped creature gets +1/+1 and has haste.

Equip

Niko9 on Erangor, Dinosaur Tamer

3 years ago

I'd play this : ) Dinos are my favorite creature type in magic and this seems like it fits. And really, I think that haste is one of the best parts. Not OP if it's just for commander, and in commander I feel like haste really helps creature and combat damage strategies. If the flavor of the haste doesn't quite fit, Erangor could always be more of a dino outfitter, along the lines of Strider Harness

kortioznikas on Big Angry Turtle

3 years ago

I like the idea, but thinking if it would be possible to add few equipments, auras or other spells to pump your commander. Because you need to deal 16 commander damage and this means 3 attacks per player, but with pump spells attack count can be reduced to two. Adding 1 power would be enough, for example:

Malsorn on C'mon! What Are the Odds!?

5 years ago

Path of Ancestry is strictly better than Arcane Sanctum, never know when those one or two extra scries will help out! Also, as much as I know it goes against the theme, Swiftfoot Boots or Lightning Greaves would really do work in this deck, letting you swing in with Yennet and provide her with protection the turn she comes in. There are a few other cheap haste-granting equipment with odd costs (Chariot of Victory, Strider Harness,Sword of Vengeance), but they don't come with the protective abilities.

enpc on $10 cEDH Yisan

6 years ago

Have you thought about putting any haste effects in the list (e.g. Strider Harness )? You could also top out at End-Raze Forerunners if you lose access to Great Oak Guardian . Touch of Vitae is also decent here.

LadyZ on

7 years ago

Some curses are better than others. I'd cut Curse of Vitality for sure, it won't really influence other people that much. Curse of Shallow Graves is pretty situational as well, and Curse of the Bloody Tome can actually help the opponent.

Navigator's Ruin i'd only run if you really want to mill, and Kaya's Ghostform won't often help as much as you like. I really don't see what Shield of the Realm wants to do here, nor Strider Harness .

I'd cut the guild lockets and replace them with the signets.

For some cards to add, i'd recommend at least looking at Bident of Thassa for card draw, Sigil of the Empty Throne , Etchings of the Chosen , Smothering Tithe , Intangible Virtue , Divine Visitation , Etherium Sculptor , Magus of the Moat , and Sphere of Safety

I can come up with some more suggestions if you like, these are just off the top of my head

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