Spare Dagger

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Spare Dagger

Artifact — Equipment

Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to target creature, player or planeswalker."

Equip (: Attach to target creature you control. Equip only as a sorcery.)

kortioznikas on Big Angry Turtle

1 year ago

I like the idea, but thinking if it would be possible to add few equipments, auras or other spells to pump your commander. Because you need to deal 16 commander damage and this means 3 attacks per player, but with pump spells attack count can be reduced to two. Adding 1 power would be enough, for example:

lagotripha on

2 years ago

Since all your creatures have deathtouch, what does reaper's talisman do? I'm pretty sure Spare Dagger will be way more solid here.

If you're looking to be more powerful with budget deathtouch, I really reccomend getting your creatures to deal targeted damage - Blizzard Brawl, Inscription of Abundance are solid, but there are a lot of options. Stuff that rewards attacking and dealing damage to players like Mask of Riddles or whatnot are decent too.