Day of the Dragons

Combos Browse all Suggest

Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Day of the Dragons

Enchantment

When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.

When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.

wallisface on The Greater Wave

1 year ago

Some thoughts

  • your deck is currently at 59 cards, you’ll want to make it to 60 for whatever format you’re playing.

  • the deck is currently tagged under the modern format, but you’ve got 4 cards that aren’t modern legal here, in Phantom Whelp, Sword Coast Serpent, Day of the Dragons, Diplomatic Immunity.

  • ideally you should be aiming for your deck to mostly be playsets (4-ofs). Currently you’re playing everything exclusively as a 1-of or 2-of, which will just mean your deck is super inconsistent and unreliable. Depending how casual you play, this might not matter - but as it stands it will be very hard for the deck to present a coherent plan.

  • mana curves are important, and i think this one is off here. You have almost nothing to do turn-1, which will mean you’re almost always starting a turn behind your opponent. But added to this, you also have very few turn-2 options… there’s going to be a lot of games where your opponent basically starts 2-turns ahead of you!

  • added to the above, most decks struggle to run a lot of high mana cards, with the majority of decks just having a single playset (4 cards) costing 4-or-more mana. You’ve got a whopping 18 cards in this range, which feels waaay too many, and will lead to some really slow plays.

wallisface on Exiled?

2 years ago

Some thoughts:

Day of the Dragons isn’t modern legal, but in any case it’s far too high a mana cost to ever realistically be cast anyway.

in general, i think your mana curve is a bit high. Having no 1cmc cards is going to be problematic, because it’ll mean you’re starting most games on a back-footing already. I think you should probably try running just 4 cards the 4cmc-slot, and nothing above this.

Feels like you’d want both Soulherder and Ephemerate in a deck like this.

while 64 cards isn’t much above 60, it’s still going to give you a weaker deck overall (less consistent/powerful hands/draws). Always aim to cut a deck back to 60 cards.

wallisface on Exiled? copy

2 years ago

Some thoughts:

  • Day of the Dragons isn’t modern legal, but in any case it’s far too high a mana cost to ever realistically be cast anyway.

  • in general, i think your mana curve is a bit high. Having no 1cmc cards is going to be problematic, because it’ll mean you’re starting most games on a back-footing already. I think you should probably try running just 4 cards the 4cmc-slot, and nothing above this.

  • Feels like you’d want both Soulherder and Ephemerate in a deck like this.

  • while 64 cards isn’t much above 60, it’s still going to give you a weaker deck overall (less consistent/powerful hands/draws). Always aim to cut a deck back to 60 cards.

RambIe on

2 years ago

Im not much help with the Kamigawa theme but i can help with dragons
Tutor Dragons
Sarkhan's Triumph
Scion of the Ur-Dragon
Zirilan of the Claw "Sac it before the exile trigger"
Dragonstorm
Kindred Summons good with Day of the Dragons
Dragon Recursion
The Kami War  Flip
Haven of the Spirit Dragon
Teneb, the Harvester
Bladewing the Risen
Palace Siege
Swift Warkite
just Good Value
Dragon Breath
Spit Flame
Korvold, Fae-Cursed King
Karrthus, Tyrant of Jund good with Descent of the Dragons

balefire123 on Tibor and Lumia Deathslingers

2 years ago

I like this! An uncommon Commander with some spice in the list. This seems the perfect deck for Student of Elements  Flip, and I don't think I've seen a better list for Mass Diminish and Polymorphist's Jest.

The easiest addition, imo, is Trinket Mage to fetch Basilisk Collar, Sol Ring, etc.

Cards like Archaeomancer and Ardent Elementalist aren't particularly exciting, but they do help by adding more recursion/redundancy to the deck. The Mirari Conjecture does something similar, but with an added bonus after two turns.

Enchantments like Dismiss into Dream and Cowardice are some spicy ways to turn blue cantrips into removal.

I think the token producers (especially Young Pyromancer) conflict with T&L's second ability, but I also think they offer up an opportunity for a new win condition: Dragonshift. If you go this route, I'd suggest adding cards like Murmuring Mystic, Talrand, Sky Summoner, Metallurgic Summonings and Shark Typhoon. Deekah, Fractal Theorist deserves special mention, as the tokens it creates will keep their +1/+1 counters even after being Dragonshifted.

I don't like Kaza, Roil Chaser here, because I see this as a deck that wants to be casting a bunch of small spells, not a few large or X spells. I also think you are leaning too heavily into copying spells for much the same reason. Copying a Brainstorm =/= copying a Comet Storm. Even copying Stitch in Time feels like a waste. Maybe take out cards like Increasing Vengeance for more counterspells or interaction? Archmage Emeritus, Niv-Mizzet, Parun and Wavebreak Hippocamp help you maintain card advantage even when countering your opponent's threats.

Overall, I feel this deck is looking to control the board with cards like Basilisk Collar or Mass Diminish + Tibor and Lumia, maintain card parity with counterspells + cantrips and Archmage Emeritus (and company), and then follow up with either a swarm of tokens + Dragonshift/Day of the Dragons or individual threats such as Niv-Mizzet or even Nezahal, Primal Tide or Hullbreaker Horror. I think you'd be best served by upping your interaction/counterspell suite, eliminating some of the more expensive sorceries (everything 4+ MV) and X-spells, and focusing less on spell copying in favor of casting more cheap spells in the first place. I hope this helps! I haven't really thought much about this commander before, so thanks for bringing it to my attention. Might try my own spin with this lovely Izzet couple.

Polaris on When does a creature exiled …

2 years ago

The return clause on Banisher Priest isn't a trigger or even a state-based effect. As soon as Banisher Priest is off the battlefield, the other creature will be on it. This means that Adrix and Nev, Twincasters will be in play before the second part of Day of the Dragons's ETB trigger puts dragons into play, and it will double your Dragons.

In addition, if the card exiled by Banisher Priest has an enters-the-battlefield ability, it will trigger and will be put onto the stack the next time players receive priority, so something like that wouldn't happen until after DotD finished resolving.

Neotrup on When does a creature exiled …

2 years ago

Adrix and Nev, Twincasters will return immediately upon Banisher Priest being exiled, while Day of the Dragons ability is still resolving. Its replacement effect will apply and create twice as many dragons

Load more
Have (2) reikitavi , metalmagic
Want (0)