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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Ruin Rat
Creature — Rat
When Ruin Rat dies, exile target card from an opponent's graveyard.
BigRed907 on Ruin Rat ability vs. Luminous …
3 years ago
The situation I have Luminous Broodmoth and another 2/1 creature w/out flying on the field, my opponent has Ruin Rat, I attack with 2/1 creature and they block with Ruin rat, they both die, my creature comes back on the field with flying counter, but can ruin rats ability exile that creature before it comes back to the battlefield? Is my 2/1 creature in the graveyard before it comes back with Broodmoth?
CardTyrant on Not Another Relentless Rat
3 years ago
I love rat decks! For the longest they were my top favorite deck (then Dinosaurs came and took that spot).
Anyway, I have a few questions. The first is your Isochron Scepter+DR/CR; how does that make infinite mana? You have to tap Isochron which should end the loop. Also, it's 5x Swamps, not 6x for your Magus+Mantle combo.
Ratcatcher is a good tutor for rats. CMC is a bit high, but it lets you find a rattie and draw for turn. Profane Command is a good game ender. Ruin Rat and Rancid Rats are good deathtouch ratties that I noticed you missed. Swarmyard is a good land in rattie decks.
GoblinElectromancer on Ratatouille
3 years ago
Nightmare Shepherd gives your rats an extra life. I would take out Ruin Rat for Thoughtseize, Inquisition of Kozilek, or Typhoid Rats so you can have a card to play on turn one. Also take out four swamps for Urborg, Tomb of Yawgmoth so your Mutavaults can tap for black mana.
malthusthomas on Rattity Man
5 years ago
I really like the idea behind this deck.
How are you planning on handling something like Electrickery , Echoing Decay , or Echoing Truth ? The rats also trade with tokens or elves which means you can't attack with anything other than your gnawers without impacting your Gary plan.
Dealing with flyers will also be challenging. Maybe it's worth adding more removal at the expense of the draw from Dusk Legion Zealot ?
It might be worth thinking about some cards like Ruin Rat or Rancid Rats for the deathtouch to deal with Anglers. Also, Rancid Rats gives you some evasion which may help in getting monarch back in the event that you lose it.
I think Gnat Miser would be an interesting inclusion if you feel like you want more on the hand disruption package. Rotting Rats is a symmetric effect but it has unearth to give an extra activation of its ETB and given your card draw you can use that to your advantage, or before you toss our Gary you can unearth them to pump up your devotion.
mfogle on A Group of Rats is Called a Mischief
5 years ago
Serious question, why not take out a some of the lower-tier rats and replace them with Rat Colony? Cards that stick out as undervalued to me would be Skullsnatcher, Scrib Nibblers, and Ruin Rat. Don't have to go crazy with Rat Colony to still get value out of it, especially with this deck.
Dete on Gabe's Crypt Rats
5 years ago
for starters you could cut down on creatures like: Aether Poisoner, Child of Night, Daggerdrome Imp, Deathgaze Cockatrice, Farbog Revenant, Feral Abomination, Fetid Imp, Flensermite, Giant Scorpion, Hand of Silumgar, Hired Poisoner, Markov Patrician, Maze Abomination, Moonglove Changeling, Moonglove Winnower, Nirkana Assassin, Queen's Agent, Rancid Rats, Ruin Rat, Scrounger of Souls, Sidisi's Pet, Skittering Heartstopper Vampire Champion and replace others for: Black Cat, Burglar Rat, Cadaver Imp, Liliana's Specter, Ravenous Rats, Twisted Abomination, Gurmag Angler but would compite with Shambling Attendants for the gy. some usefuls spells you might replace or add cound be: Blessing of Leeches, Sadistic Glee, Soul Channeling, Ashes to Ashes, Evincar's Justice, Shred Memory, Dark Bargain, maybe Crypt Incursion. im out of ideas for cards, for now, and you could add more artifact ramp or artifact that can be creatures like Guardian Idol, Wayfarer's Bauble is in every deck i play, Relic of Progenitus and Nihil Spellbomb are always good gy hate.
Murphy77 on The Vermin Uprising
5 years ago
I would rather play 4 Bad Moon and drop Secret Salvage (high cmc and you will never use it to draw 10+ rats, etc.) In a standard deck, I added Ruin Rat as an early blocker which still works well with your other rats. Trespasser's Curse could be useful side-board to use against token summon and aggro decks. Door of Destinies might add value.
ExpletoryOrb on what am i doing
5 years ago
alright so here goes, so the cards to the left can be swapped with the ones to the right, it has the same or very similair effect but for a reduced mana cost etc.
Bloodtallow Candle -> Dismember
Whispers of Emrakul -> Hymn to Tourach
Painful Lesson -> Night's Whisper (there is also: Sign in Blood
Lethal Sting -> Victim of Night (there is also Go for the Throat)
Dutiful Return -> Ghoulcaller's Chant ? (its cheaper and will almost always be for a zombie? a lot cheeper but its your call.)
Abyssal Specter -> Hypnotic Specter
the next ones are cards i think you should strip, i will list them and then explain why:
Ruin Rat : you already have a few of these, and this isnt even a zombie. there are just better cards out there that arent expensive at all, (i'll give some suggestions further down the post)
Shambling Attendants : Just strictly bad, you dont want to play a 3/5 dude for 8 mana ever.
Cruel Feeding : its just pretty bad, the strive cost is very expensive just to +1/0 lifelink. dont use this unless you had something specific in mind that i didnt catch up on reading the list.
Duress and Divest : these never really do much, yes you get to pick away 1 card and see 1 hand but you will almost never hit anything especially good, only run this if you are planning to do a lot of 1v1 EDH.
Here are some suggestions of cards that are very cheap and are pretty good:
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