Epic Downfall

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Epic Downfall

Sorcery

Exile target creature with converted mana cost 3 or greater.

Hedron-titan on Touch me, IF YOU DARE!

2 years ago

libraryjoy, here's the new setup. I took a lot of your advice, but I'm not sure if I should take out a few cards that I felt I should keep to add more mana. Maybe either Retreat to Hagra , Blightbeetle , or the two Epic Downfall because I was thinking of adding maybe one or two Nykthos, Shrine to Nyx . Please, let me know what you think about that. I think the reason I can see Erebos working is cuz I can use that to draw more cards if I'm not getting the right stuff, so then I can just speed up the process. I'm definitely going to have to get Phyrexian Arena , especially if I'm using Gary.

Hedron-titan on Touch me, IF YOU DARE!

2 years ago

libraryjoy, do you think I should add more dark rituals then? But ok, no twilight mire it is. I also do have the 4 Phyrexian Obliterator . The cards I don't have are Torment of Scarabs , Archfiend of Depravity , Eradicator Valkyrie , Vampire Nighthawk , Dauthi Voidwalker , and Epic Downfall but I can purchase these.

Out of those creatures, I think I'd go with Fog of Gnats and Blightbeetle to help with Phyrexian Obliterator.

Would I just put one of those Gray Merchant of Asphodel ? One? I don't think I would use Archetype because of the mana cost, like you said. Honestly, Revenge of Ravens would go amazing with this. Tell your friend I say thank you! I was thinking of Stab Wound , but wasn't sure how well it had fit.

I was also thinking of adding possibly Erebos, God of the Dead .

libraryjoy on Touch me, IF YOU DARE!

2 years ago

I would drop the one black/green creature and Vraska - it's not doing enough for you to warrant the extra expense and hassle of a 2 color manabase. Swarmyard is also not doing enough for this deck. If you're set on it, then you need to build in more insects/rats/spiders. You're short 3 cards so we've got a little room to play with, too. The mana curve is... off. So we'll need to work with that. If you're set on keeping the green cards, let me know, and I'll lean harder into the 2 colored options, but things like Phyrexian Obliterator may not be as good.

Epic Downfall does look like a good option. I see what you're doing with Typhoid Rats + Swarmyard , but I'm not sure it's as efficient as you might want it to be. A few more 2 and 3 drops might serve you well. I'll see what I can come up with. I'm also unsure about Torment of Scarabs and if we might not be able to find something better.

zAzen7977 on What are some staple (mono) …

3 years ago

Paandaas, we can help give you more specific advice if you show us your decklist.

Generally speaking, the following are the best sideboard options:

Cling to Dust , as King_marchesa stated above, because it’s a cantrip (draws a card at instant speed) and can eliminate a recursive threat in the opponent’s graveyard, or it could help you gain life in a pinch. Tormod's Crypt or Soul-Guide Lantern are good options as well for graveyard hate.

Feed the Swarm is critical, run 4 if you aren’t running it mainboard already, since it’s one of two black cards ever printed that remove enchantments (the second being the more expensive Pharika's Libation ).

Duress and Agonizing Remorse are ideal for analyzing your opponent’s hand (and therefore their deck strategy) and eliminating threats that you cannot remove later, like artifacts or enchantments.

Necromentia is useful for removing a specific threat completely once you learn about your opponent’s deck via Duress or some other method.

Pestilent Haze kills small indestructible creatures or targets multiple Walkers.

Epic Downfall is a possibility if you anticipate going up against large creatures.

Witch's Vengeance is very specific but could be a possibility if your meta leans heavily towards one tribal deck.

Crippling Fear is great if you are running a tribal deck to protect your own creatures.

Extinction Event is another decent sweeper you can use to your advantage.

Feed the Serpent is expensive but another removal option.

Hope this helps. Good luck!

defamagraphy1 on An Invitation to Help Magic

3 years ago

Determining just how broken a card is depends on how well it can be interacted with. Omanth is very easy to interact with. However I do believe Genesis Ultimatum or Escape to the Wilds should have seen the axe

The other problem is that so many players are playing it just to win.

I think the bigger problem is that it forces a player to interact with it so early which throws off an opponents game plan, that and players don't want to put more removal in their decks.

Bloodchief's Thirst, Giant Killer, Mutual Destruction, Feed the Swarm Heartless Act Legion's Judgment Murderous Rider Mythos of Nethroi Dirge Bat Hagra Mauling  Flip Drag to the Underworld Smite the Monstrous Triumphant Surge Angelic Ascension Dire Tactics Epic Downfall Necromentia Deny the Divine Eat to Extinction Banishing Light Skyclave Apparition Redcap Melee Thundering Rebuke Charge of the Forever-Beast Flame Spill Soul Sear Channeled Force Mythos of Vadrok Rumbling Rockslide The Akroan War Concerted Defense Anticognition Essence Scatter Jwari Disruption  Flip Lofty Denial Cancel Convolute Deny the Divine Didn't Say Please Mystical Dispute Mystical Dispute Memory Drain Rewind Agonizing Remorse Memory Theft Pelakka Predation  Flip Shatter the Sky Storm's Wrath Extinction Event

That's a whole lot of cards that can deal with Omnath decks. So its not so broken that it can't be dealt with. Does it mean you have to add more than 4 removal cards or change colors? You might have to. Does it mean you might have to change some strategy? Possibly.

Mono White has at least 12 solid answer cards for Omnath and you can still play aggro. Blue has counterspells though you might have to pair it with another color. Red has a few options as well, and the only color that is lacking is if you play mono green. With that many cards you really can't say it's so broken it's unbeatable. You have to play around it. You have to anticipate the strategy. These cards can easily be maindecked, and if youre a player that goes 38 creatures and only 22 lands then I'm sorry for you.

But I wholey disagree with the term Broken. Ive often seen Omnath players quit when they lose Cobra and Omnath. I've also seen a lot of them pass the turn and pass several turns. If you cannot answer it, its out of lack of trying, preparedness, or just a bad game which happens. Also, its not Omnath doing broken things. Omnath only produces the mana to do really really good things. IF Wizards bans Escape and Ultimatum players will have to switch to Lithoforming and while it won't kill the deck it will slow it down and I think that's a more fair approach. But yeah... as above, you don't have to limit yourself to just what's being played. Think outside the box.

Titus7007 on Lurrus Kicker

3 years ago

Yeah, I think I became so impressed with Sea Gate Stormcaller that I kinda gave up on the kicker idea. I think I’ll make this again with green.

The thing is Heartless Act and Bloodchief's Thirst and Epic Downfall are all really good when you get to keep copying them.

Titus7007 on Lurrus Kicker

3 years ago

Epic Downfall also works pretty well in here

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