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Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
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willmarkov on
Aesi, Tyrant of Gyre Strait EDH
3 days ago
Andramalech appreciate the feedback. I like koma as well, had to start making some tough choices to slim down to 100. I should leave a few of the good choices on the maybeboard. Uro, Titan of Nature's Wrath seems interesting. Most of my additional land drops are tied to creature affects or things like Cultivate and Kodama's Reach. With a somewhat limited number of basic lands I'd be concerned with having too many options to Tutor out all my basics, then end up with dead cards. I could be wrong there though. Fastbond also seems like it could be a good addition. I had Growth Spiral and Farseek on an earlier list as well, just didn't end up making the cut.
Mortlocke on
Gishath Spared No Expense!!!
4 days ago
Ah! You're right about that Roaming Throne! I missed that. Sorry for the wasted suggestion. Interesting philosophy regarding your commander getting combat damage - instead of trying to sneak by, you just hit them harder. Well i'm glad you're considering Finale of Devastation as it fits this ethos quite nicely. I do wonder about your deck's consistency though - have you ever found yourself needing to tutor for creatures? I see you're considering Worldly Tutor, what about Sylvan Tutor? Both place creatures on top of your library, so it synchronizes perfectly with your Commander's triggers. What maybe more ramp? There's Kodama's Reach, the sibling to Cultivate that you could also include.
Now lastly, this suggestion is very expensive - but why settle for Three Tree City when you could go for Gaea's Cradle? Gishath Spared No Expense, so why should you? Just hear me out - this card is indeed a game changer, and a very splashy one. You don't have purchase it, as you can proxy. But if that's not your style, I won't slight you. On the other hand if you have a full trade binder with some pricey goodies you could go to an LGS you trust and work out a deal. I've done something like this before and it's worked out for me. But again, this is a very subjective thing. If that doesn't seem appealing, you could also try Growing Rites of Itlimoc Flip. It can help you get another creature in hand/filter the top of your library. What're your thoughts?
Mortlocke on
A Pulverizer? Perrie the Pulverizer?!
1 month ago
Hi Baron777,
Just responding to your post here. I hope you don't mind. Just for my own understanding, I think you need to clarify what kind of decks you want to play against. When you say "This is designed as a fun 6-7 level deck that..." This tells me nothing. When discussing your deck I suggest following this prompt:
- My deck has a budget of...
- My manabase has the most efficient lands available/most cheap and slow utility tapped lands and tapped fetches/a mix between the two
- My deck threatens to kill an opponent between turns x and y/The most important turns for my deck are between x and y when my deck can pop off when doing z.
Based off of the previously mentioned cards in your post - namely Solemnity and Torpor Orb it sounds like your meta has a lot of particularly nasty control magic that can absolutely one card you out of a game. Therefore I suggest adding both more ramp and more interaction - you're in the colors for it:
-
More ramp: Staples such as Nature's Lore, Rampant Growth, Kodama's Reach/Cultivate are missing
-
More tutors such as: Worldly Tutor, Sylvan Tutor and Enlightened Tutor
-
Try experimenting with proliferation: options as well Karn's Bastion, Inexorable Tide, or even Sword of Truth and Justice can keep Shield counters on your creatures making them continuously difficult to deal with
-
More removal: Adding spells like Naturalize, Voidslime, Farewell, Counterspell, Beast Within, Generous Gift, Mana Drain, Force of Will, Plasm Capture, Arcane Denial, Dovin's Veto
In summary, I think your deck doesn't match what it's playing against. You need to have more consistency if you are going up against opponents who are going to completely lock you out of a game. To get that, you need to make sure you can target problem permanents as often as possible.
RiotRunner789 on Too slow for aggro, too …
1 month ago
I'd cut 2-3 lands for ramp such as Rampant Growth and Cultivate.
Find room for Simic Ascendancy. Growth counters and a Mana sink will help even if you don't hit the win-con often.
Kazierts on How Good is Atalan Jackal?
1 month ago
wallisface, once again I have to disagree with you. DemonDragonJ gave a good example of context where Wood Elves is actually pretty good. Gidgetimer actually was more on point when it comes to Commander ramp.
Chulane, Teller of Tales is a perfect example of a deck where Wood Elves is better than Cultivate. It's a deck that you basically want not just many creatures, but a critical mass of creatures. So, having ramp creatures actually provides more synergy than instant/sorcery ramp. You have to remember Wood Elves doesn't search only basic forest, it can also searh triomes, surveil lands and shock lands while having the sneaky benefit of not putting them tapped. Which means, if you cast with Chulane, Teller of Tales out, you can put a land from hand on the cast trigger, get a shock land paying the 2 life and have two mana available to make another play. However, as a sidenote, I think self-bounce is better than blink/flicker in Chulane, Teller of Tales as you can retrigger his ability.
I'm not exatlcy sure about it being good in Ghired, Conclave Exile since it seems to want creature tokens specifically, but maybe it works.
wallisface on How Good is Atalan Jackal?
1 month ago
DemonDragonJ I feel like Cultivate has already been mentioned a ton of times here and is a better choice.
But in any case this is a question the internet already has a multitude of answers for - doing a 2 second google yields links like this and this and this.
Gidgetimer on How Good is Atalan Jackal?
1 month ago
Explosive Vegetation isn't a staple ramp card in commander. It is possible ramp in the lowest power of battlecruiser metas or a trap to inexperienced deck builders in any other meta. Even in commander you want your ramp predominately to be 2 or less mana with limited 3 mana ramp. Even then ramp at 3 should either: ramp multiple mana; be ramping you into something specific at 5 mana; or provide exceptional fixing.
This isn't to say that I have never run Explosive Veggies. I have and have also ran Skyshroud Claim. But most of the time there is no reason to run Veggies and the use case for Claim is decks with a mana dump in the command zone.
On the topic of Wood Elves; it may not be a worse Cultivate, but unless you are abusing the ETB or have a creature cast or ETB trigger you are also getting it IS just a worse Nature's Lore/Three Visits
DemonDragonJ on How Good is Atalan Jackal?
1 month ago
wallisface, Kazierts, your points make sense, and, perhaps I can find a creature that is a better alternative than is Atalan Jackal, although I still think that it is a very interesting idea, and you also said that "ramping for the sake of ramping does not solve anything," but is that not what Cultivate does? Also, why has no one yet mentioned Explosive Vegetation? For one more mana over Cultivate, it can put two lands onto the battlefield, making it essentially a double version of Rampant Growth.
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