Avenger of Zendikar

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Avenger of Zendikar

Creature — Elemental

When this enters, create a 0/1 green Plant creature token for each land you control.

Landfall — Whenever a land enters under your control, you may put a +1/+1 counter on each Plant creature you control.

8netherwind8 on Mazirek's Blood Bank | V-TDM

1 month ago

Beebles - No worries; always liked Carrion Feeder dropping in at 1cmc to explode triggers is all. Only reason I mentioned the "wipe" was for if someone gets off the ground 1st (Gruul tricks, Animar, Selesnya, etc); as Grave Pact seems to be the "go-to" for that here.

Have you ever considered evasion? I've been chumped many a time with "go-wide, then go-tall" decks, and it feels bad when your 15/15s get shutdown by just good-ol' Avenger of Zendikar (or doubler decks, cough Rhys the Redeemed cough). Ever consider: Song of Freyalise - (elf) Bramblewood Paragon/Tuskguard Captain - or the new Sandstorm Salvager? Suddenly, the snowball is an avalanche ;)

Poly_raptor on Advice for a Green/White EDH …

2 months ago

DemonDragonJ it depends how powerful you want it to be. Chord of Calling is much more powerful than Shared Summons in my opinion. It depends on how powerful you want the deck to be.

Shared summons is 5 mana for sorcery speed creatures into hand, wheres as CoC allows you to cheat mana with convoke, gets you an ETB and is instant speed, essentially meaning it can give sudo haste as it can be cast on an opponent’s endstep. Avenger of Zendikar along with your Cathars' Crusade just before you get to untap could be a game ender.

Enduring Vitality is good ramp, i like effects like that. Cryptolith Rite is another good option, or Elven Chorus from Lotr.

Profet93 on *NSFW* MTG AUToISM GUROPLASMic MULTIOOZEgasm 3.69

3 months ago

dubcomm +1

Replace some basics with snow basics to more reliably trigger commander + field of the dead.'

Do you have enough basics for sprouting vines, how has it played for you?

No Avenger of Zendikar?

Tsukimi on Million Dollar Shortbread (Brenard’s Blinged Bash)

3 months ago

Love to see a Brenard deck! I see you're going in a few different directions, but I think there are some fun pieces to consider and some you might want to take out. You mention food, tokens, and golems, but I see a counter subtheme as well with cards like Helix Pinnacle and Simic Ascendancy. I'd recommend cutting those since your deck is already going in a few directions and there's more fun stuff you could utilize with Brenard. I'd also suggest taking a hard look at anything that is 6mv or above, like Avenger of Zendikar etc. While fun, they don't play very well with brenard unless you are running a huge ramp suite. He works much better with cheaper creatures like Aether Channeler and friends.

Also, if you decide to run lower mana value creatures, any card with populate on it becomes very strong. I have a primer for this deck since it's my favorite, if you want any suggestions!

Can't Catch Me, I'm the GingerBant Man! [Primer]

multimedia on The Ooze makes it sticky

5 months ago

This new direction for you to consider improves big creature reanimation, threats shouldn't be a problem if you play smarter. Gameplay will be much different with less creatures, relying more on noncreature spells since they will be replacing creatures. In my opinion a good rule for casual Commander deck building is to have at least 10 sources of draw and ramp. Find deck room for lots of these effects as they're the two most important type of effects for smoother gameplay. Cards that both draw and ramp are helpful Collector's Vault.

More card draw Diresight can help to play smarter since you can better sculpt your hand because you see more cards. Draw spells in the early game Night's Whisper can also help to get more than 7 cards in your hand to then have free discard of creature(s) at your Cleanup step until you have 7 cards in hand. Low mana cost (0-3 CMC) ramp Sol Ring is important because you don't want to have to rely only on your one land drop on your turn as the only source of having mana. With less creatures you don't want mana dorks as ramp only noncreature cards Arcane Signet. Some lands since 40 lands is a lot, could be cut for lower mana cost ramp Utopia Sprawl.

Having your graveyard exiled is a fear/concern for all players who play reanimation thus with Stickfingers don't dump all your creatures at one time into your graveyard. Instead Stickfingers for 2 putting 2 threats into your grave and try to reanimate a creature the same turn you put creature into your graveyard. Paying less mana for Stickfingers leaves mana leftover to reanimate that same turn. This makes more 1 or 2 drop reanimation spells important to play Life / Death, Persist and more any card recursion Regrowth to get reanimation spell back to cast again.

There's cards you can play that help against graveyard exile, but ultimately you can't stop it from happening therefore the best defense is to play smarter. Instant reanimation Makeshift Mannequin, reanimate in response to the exile. Play more lower mana cost removal that can remove artifact, enchantment or creature graveyard hate Assassin's Trophy. In response to graveyard exile you can instant put creatures back into your library Turn the Earth or Repopulate.

Having less creatures and you're worried about not having enough blockers play additonal big creatures like Massacre Wurm. Play more creature board wipes Crux of Fate and Terror Tide. Reanimate big creatures who create token creatures Avenger of Zendikar to then use the tokens as blockers or sac fodder Grave Titan. Planeswalkers that can repeatably create creature tokens Grist, the Hunger Tide are nice. Grist can be reanimated by creature reanimation because when it's in your graveyard it's a creature. It's also a creature in your library therefore if revealed, Stickfingers puts it into your graveyard.

Having more creature token producers Liliana, Death's Majesty makes Altar of Bhaal viable repeatable reanimation since you can exile a creature token to reanimate. Liliana can also be a source of repeatable mana free reanimation. Altar's repeatable reanimation is really powerful when you have token fodder to exile. Grave Titan, Hornet Queen, Avenger of Zendikar are excellent with Altar. Having creature tokens also is defense against most opponent edict effects.

Hexapod on Standing Stones | Archelos, Lagoon Mystic

5 months ago

Thank you Craeter for your comment!

I wish Verity Circle was worded differently, but unfortunately as you guessed it would do nothing here.

One of my goals is to make this deck casual and fun, so I ruled out Opposition as a heinous card. Archelos can be salty enough by himself; I will tap him for mana through cards like Citanul Hierophants or Cryptolith Rite at the end of my turn.

I aim to get value out of my lands coming into play untapped, and exploiting things like Thawing Glaciers to get triggers and ramp. I have various possible wincons, one of them being to turn lands into creatures and attack, although I think I need to make room for Earth Surge for this to be a viable option.

I can also win with mill using Phenax, God of Deception. This works fast with Murkfiend Liege on the board.

Then there are the obvious ones, Rampaging Baloths and Avenger of Zendikar

Conduit of Worlds is a good idea, I am not sure I was aware of that card, thank you. I don't think Druid Class and Lifegift make the cut.

Glad you liked the story!

StarRushford on Zimone, Mytery unraveler

6 months ago

Probably more bounce lands. Arid Archway Coral Atoll Guildless Commons Jungle Basin are the ones you could run.

Also, Avenger of Zendikar, Druid Class, Khalni Heart Expedition, and maybe Zendikar Resurgent. Engulf the Shore for a boardwipe. Fecund Greenshell is a good buff card in a Landfall deck. Life and Limb Natural Affinity and Rude Awakening can be close a game.

Exoflo on Zacama, Naya Tyrant

8 months ago

Here are my suggestions buddy !

Draw : Guardian Project,The Great Henge,Tireless Tracker,Horn of Greed

Double mana : Nyxbloom Ancient

Huge monster : Cultivator Colossus,Primeval TitanAvenger of Zendikar

And Jetmir's Garden is also nice

I've found a similar decklist years ago and still play it (Zacama is Nutz) if you want to give a check. Anyway, you made a very good brew here and enjoy the game !

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