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The legendary Super Sasayan

Commander / EDH* Mono-Green

Thunderlump


This deck is ridiculous in every sense of the word, and it's not even that good. Basic idea is to quickly get 7 lands in hand, only playing 3 in order to get Sasaya out. If all goes accoarding to plan, one should have 16 mana on turn 5, or worst case, on turn 6 (when i'm done with it). From there on out, it's about growing in strength: 25 mana.. 36.. etc. and dumping that mana into one of the many win-cons.

Tell me if you think there's anything i should add/remove.

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Date added 6 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

30 - 0 Rares

13 - 0 Uncommons

14 - 0 Commons

Cards 98
Avg. CMC 3.17
Tokens Beast 3/3 G, Insect 1/1 G, Marit Lage, Ooze */* G, Snake 1/1 G
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