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Rampage(The mechanic!)

Commander / EDH



So after kicking around my previous rampage deck I decided to change to partner commanders. Bruse Tarl, Boorish Herder is great because I can use him to give creatures like Elvish Berserker double strike, and with a lure attached it's like giving them +2/+2 instead of +1/+1. This makes my deck more consistent than Samut, rampage, and multiple combat steps, which relied heavily on tutors to grab the piece of the puzzle needed to function.

So what is the strategy?

1-Ramp hard

2-Dump something(hopefully big) with rampagey abilities(A la Gabriel Angelfire)

3-attach a lure like effect to said creature(A la Lure )

3.5-give it trample if it doesn't already have it(Primal Rage anyone?)

4-smash face and hope your creature doesn't die to all of theirs

Some helpful inclusions include:

Varchild's War-Riders: trample and rampage 1 make it good already, but the cumulative upkeep really helps enable it. a few turns and you'll be having opponents BEGGING not to receive tokens.

Like the idea? Want to help contribute to the dream? Let me know what you think the deck could use to be improved upon!

I need help either finding ways to make sure I get lure and trample out or more effects that do the same thing



thomasno02 says... #1

So after looking around online I found Cave Tiger and Viashino Weaponsmith. Due to the wording on the cards I BELIEVE it works the same as rampage, where if 3 creatures block them they get the buff 3 times. If someone could clarify for me I would appreciate it, and I would also like it if you could help me find more creatures that act like this, thanks!

September 27, 2017 4:38 a.m.

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Date added 2 months
Last updated 1 day

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.47
Tokens 1/1 Shapeshifter, 1/1 Elf Warrior, 1/1 Survivor, 1/1 Saproling, 0/2 Wall, */* Treefolk
Folders Inspiration
Views 309