My attempt at a budget deck with Dralnu. I originally based my prices on SCG, and aimed at nothing over $2.00. There are a few cards over one dollar in cost, but I tried to keep those to a minimum.

The main goal of the deck is to control the board through removal and counter spells until you lock down the game through Lorthos, chip everyone's life away through Pontiff of Blight, or get a very large Rise from the Tides. Sphinx-Bone Wand would be another good win condition, but I didn't have another on hand. I've included Misinformation for now as a means to mess with people's draws, or gain political help by assisting another player into getting the cards they need to continue playing. It'll be a really weird card for multiplayer.

Another smaller strategy of the deck is with a few reanimation spells like Necromantic Summons, Extract from Darkness, and Grim Return.

I've done my best to vary the cards against possible other strategies I might face, like Stronghold Discipline against token decks. Further play testing will show if there's enough of these answers.

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Ravenous Trap has recently made some waves in sideboards of popular decks, driving its price up. Which is annoying. In an attempt to keep this deck as budget as I can, I'm switching it out for Crypt Incursion. I also considered Shred Memory, as both are excellent graveyard removal, but I didn't feel like the versatility of Shred Memory would match the possible life gain of Crypt Incursion.

Maybe at some point Ravenous Trap will go back down in price and I can start including it again.

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