Intervention Pact


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Future Sight (FUT) Rare

Combos Browse all

Intervention Pact


The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

At the beginning of your next upkeep, pay . If you don't, you lose the game.

Price & Acquistion Set Price Alerts



Intervention Pact Discussion

Chasmolinker on Card creation challenge

2 months ago

Rapid Oxidation


As an additional cost to cast Rapid Oxidation, discard a card with converted mana cost . Destroy target enchantment with converted mana cost . You lose life.

Create a colorless "Pact" to add to the Futursight cycle:
Pact of Negation
Intervention Pact
Slaughter Pact
Pact of the Titan
Summoner's Pact

enortom on Epically Annoying

3 months ago

if you're going for a Hive Mind win, why not include the pacts as well? (Intervention Pact, Pact of Negation, Summoner's Pact)

NarWolf on Destruction pact

4 months ago

Slaughter Pact and and Intervention Pact can both be good if they arent playing black or white respectively.

sylvannos on Is there a better card ...

6 months ago

Have you thought about Atarka's Command? I know it doesn't hit creatures, but the green splash gives you more options for your deck. You can also use your Isochron Scepters to get extra lands into play. Probably the best thing, however, is that you get to play Destructive Revelry in your sideboard.

For strictly Boros colors, other options are Angel's Grace, Dawn Charm, Burst Lightning (you can pay the kicker even when it's imprinted), Deflecting Palm, Galvanic Blast (although you'd need more artifacts in your deck), Intervention Pact, Sudden Shock, Surging Flame, and Pact of the Titan.

Skullcrack is going to likely be the best option, however.

cmsrDPM on Hivepact

6 months ago

Card_Distiller First of all thank you for pointing out the legality of Stifle. I believe Trickbind will be good for what I want: as you point out it really can't be interacted with. I am considering more control since I have seen other combos such as Saheeli work effectively that way.

However, there are some points I can not disagree with you more. There are many spells that remove my walls, but have you ever been an aggro deck verses a Fog Bank. These creatures have on average netted me a turn; the deck just wants to stall until I dump my hand and this does it.

Running a second combo in Platinum Angel and Madcap Experiment feels like a poor choice as well. Ideally like you said I can use more pacts (most notably Slaughter Pact and Intervention Pact) with no worries. I am simply worried that even if it works and I have a 4/4 flyer out: it will be Path to Exiled in response to my trigger. Other times I will draw Platinum Angel and then I may as well not drawn a card.

Functionally scrying and drawing has proven not enough to get Hivemind, I like the Ushers because they thin the deck, and get me exactly what I want (I believe that is worth 3 mana).

Rogwan on

6 months ago

I think you need at least 2 more lands. Probably I would try some combinations of Flagstones of Trokair and Ghost Quarter: this allows you to target Flagstones with Quarter after tapping the first for mana, and basically fetch for two w/o losing mana nor life.

Intervention Pact, Awe Strike, Rest for the Weary are good choices, in my opinion, upon Sanguine Sacrament: they're cheaper and gain you some protection against creatures and/or damage spells that target you.

You also may consider to splash red for Deflecting Palm or Lightning Helix: in this case you can use a single Sacred Foundry and a mountain.

There's also the case you couldn't find Aetherflux Reservoir and need a "B" plan: Serra Ascendant would be a good choice, maybe replacing Marble Titan and one of the Rhoxes.

czarkingrex on curses v2

7 months ago
  • Hmm, I'd definitely remove Enslave. It's a weak link that costs a lot.

  • War Elemental is super prone to removal, and is 3 of one color, so a bad idea.

  • Armageddon Clock is costly, and rather ineffective. Mogis, God of Slaughter is a much more reliable pinger, and has potential threat removal.

  • I'd throw in Intervention Pact or something similar. Thaumatic Compass could also be effective.

  • Any of the smaller "clock" effects can be traded too, such as Shrine of Burning Rage. I'd try filtering in more tutors and lands.

clayperce on Walk the Line [Modern U/W Planeswalker Control]

8 months ago

If you find you can reliably get Gid o' the Trials' Emblem, you might consider Slaughter Pact and Intervention Pact.

Draw well!

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