Persistent Nightmare


Startled Awake  Flip


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Shadows over Innistrad Mythic Rare

Combos Browse all

Persistent Nightmare

Creature — Nightmare

Skulk (This creature can't be blocked by creatures with greater power.)

When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.

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Persistent Nightmare Discussion

DRmagic2017 on Oh, The INSANITY!! (Mill EDH)

2 days ago

Hello! I like mill decks too. But in multiplayer... Well, why not?
Some ideas:
1) Keening Stone. Of course mana cost is high but on the other hand it works, doesn't it?
2)Startled Awake  Flip + Trepanation Blade. Cast Awake, then return it transformed, then attach Trepanation Blade to Persistent Nightmare  Flip and attack.
3) Elusive Tormentor  Flip transformed into Insidious Mist + Trepanation Blade.

BearDogGaming on Mono Blue Mill

3 months ago

I have it to make Persistent Nightmare  Flip unblockable if I need it to get through.

BioProfDude on W/U Standard Mill

4 months ago

Murphy77, yes, Startled Awake  Flip is indeed Startled Awake  Flip in the graveyard. Just the Wind is for the recursion from the battlefield after Startled Awake  Flip is cast from the graveyard as Persistent Nightmare  Flip (see text of Startled Awake  Flip). Once it is Persistent Nightmare  Flip, it is a creature on the battlefield that may be targeted by Just the Wind. Once Persistent Nightmare  Flip is returned to its owner's hand, the card flips back to Startled Awake  Flip.

Yes, it is a slow process, and it should not be relied upon by itself. One turn to play Startled Awake  Flip. A turn to play Persistent Nightmare  Flip from the graveyard, and maybe a third turn to play Just the Wind to return Startled Awake  Flip/Persistent Nightmare  Flip to the owner's hand (otherwise need 7 mana in one turn). Then a turn to recast Startled Awake  Flip. That's 3 to 4 turns just to recast it. If this is the desired win con, it's too slow by itself. You and others are correct that c4spurs will die long before the opponent is milled-- at least if this is the main way for that to happen.

The previous suggestion by Freezingfist to include Manic Scribe is a good suggestion. Additionally, if against decks with sufficient creatures, Engulf the Shore is good to help keep them off the battlefield, and Rise from the Tides provides an additional win con that fits well with this deck.

That's what this deck needs, I think, more than one strategy for winning. If Startled Awake  Flip is countered and possibly put in exile (think Void Shatter), then the main win con just lost one of the 4 cards needed. That would be bad. Think about what happens if Lost Legacy is played...

c4spurs, I suggest you think of alternative win cons in the event that the milling won't work. It's okay to have that as the primary win con, but you have to plan for an opponent that is prepared to face this. I have run across mill decks like this, and they tend to be slow and don't often succeed unless they have alternative win cons that can distract or surprise the opponent.

Good luck!

Murphy77 on W/U Standard Mill

4 months ago

OK - I like the concept - I am just a bit worried about the balance between cards and the rate at which you generate clues. Yes - if you can bounce Startled Awake  Flip from the grave back to your hand, then you will only need to play it a few times to win the game.

I am a bit worried about Just the Wind to bounce Persistent Nightmare  Flip to your hand, the text of the second effect of Startled Awake  Flip suggests that that card is Startled Awake  Flip while in the grave (although there may be a ruling on this). You could always use something like Not Forgotten to return Startled Awake  Flip to the top of your deck. I actually don't think that the deck would need much tweaking to make it competitive. Consider W/U creatureless mill (options) which is a variation of this deck.

BioProfDude on W/U Standard Mill

4 months ago

Just the Wind is a great card to use to get Persistent Nightmare  Flip back into your hand as Startled Awake  Flip. This keeps you from having to deal combat damage to your opponent to flip it back.

As suggested earlier, I would cut back on Tamiyo's Journal, maybe only 2x. I think you need a few more control cards like Negate. Additionally, cards like Anticipate, Void Shatter, and Contingency Plan would be useful for counters and for planning what cards you will take in coming hands.

Jace, Unraveler of Secrets would also be good.

Fun deck! Good luck!

BioProfDude on Frontier MI!!

4 months ago

Just the Wind and Contingency Plan look like natural additions to this deck! Just the Wind can even target Persistent Nightmare if you cast the card from the graveyard. That gets it back to your hand so that you may again cast Startled Awake  Flip and mill even more.

Contingency Plan is just a great way to get through your deck and get to the cards you need. Also, you can fill up the graveyard with instants/sorceries for Rise from the Tides, which could also be a solid addition to the deck as an alternative win condition.

Looks like a fun deck to play! Good luck!

Xazrael on

5 months ago

CSwissEllis7, unfortunately if you exile Persistent Nightmare  Flip it will get stuck in exile as Startled Awake  Flip. A sorcery cannot be "put on a battlefield". Link to the official rule is below.

CSwissEllis7 on

5 months ago

Easiest way to get delirium for Manic Scribe is to use Contingency Plan. I read the above comments and assume you already had it there, but I definitely think it needs to be there. You can put any number of the 5 cards you looked at into your graveyard, so it's definitely something to consider at least on the sideboard.

Also I'm fairly certain there's a technical rule that if you bring back Persistent Nightmare  Flip and use an Essence Flux on it, the card will flip back to Startled Awake  Flip, causing your opponent to mill again. I'd also consider running Essence Flux because you can easily bounce your Scribes and cause your opponent to mill again, or blink a Reflector Mage.

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