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NV_1980 on Senehem, The Locust God

3 hours ago

Maybe add Descent of the Dragons as a finisher? Turn all your locusts into dragons :) What's really funny, is that you may not even need to attack with the transmuted locusts if you have Purphoros, God of the Forge on the table, since the Dragons entering the battlefield will cause Purphoros to deal quite a bit of damage to all players.

veeonix on Naya Zoo

4 hours ago

Mana ramp is virtually useless in a deck whose mana curve should top out at 3.

Tireless Tracker is pretty bad in Modern, even in casual play.

Primeval Titan is too much mana for a Zoo deck to support.

8-whack needs to be monstrously aggressive, this deck isn't. Consider making it more aggressive, or trimming them Reckless Bushwhackers.

The mana base is what makes the deck function and go. The Tarkir fetches for Naya colors are very reasonable. However, I believe you need the full 8 as a minimum.

If you are trying to keep the deck on a budget without picking up Goyfs, the new Revolt dudes can fill in pretty well. Greenwheel Liberator and Narnam Renegade.

Atroxreaper on What am i doing? - ...

4 hours ago

Glory bound initiate work well. The Thalias Lieutenant and metallic mimics push the deck over the top. Going to FNM and Saturday showdown will post my results. Also crop captain into crasher is a 7 point life swing on turn 3. If your on budget entangler and gust walkers are decent

The7thBobba on Warrior at heart

4 hours ago

Kintoki, thabks for the love! And, holy shit! That card is amazing! I really like my goliath though... I'll have to find some way to squeeze in ash. Thanks again!

flapjackwars on Blood Buys Gold: Neheb Eternal ...

4 hours ago

Rolling Earthquake was in but I've been cutting down on the amount of table damage effects because you only need 1 and they're a bit mana intensive since you don't get anything out of casting them second main. The deck is trying to chain neheb + damage into extra turns/combats/mainphases into a combo kill at around turn 3 or 4 so X spells aren't as useful as a kill condition whereas draw spells are what is sorely needed.

Kintoki on Warrior at heart

4 hours ago

Upvoted! But... you should trade Hamletback Goliath for Unstoppable Ash. Goliath is a huge target for removal and only grows without affecting the board much. Ash, on the other hand, is a 4 drop 5/5 trampler that only requires a warrior(token maybe?) to be "sacced" and it boosts your defense when blocking.

TylerCapistrano on H(AR)binger of Nightmares (Updated)

4 hours ago


The way the combo works is that if one of the angels is on the battlefield, the other one you pull loses the effect from Nahiri that would pull it back to your hand. For example, if you Nahiri'd in turn 4, you would be able to use her ultimate in turn 6, pulling Bruna out of your deck. Then, you could play Gisela from hand and still have enough mana to Negate.

benettnash on Atraxa's super(un)friendly Stax

4 hours ago

Winterblast: I see your point, I jugded your playgroup based on my own, sorry for that. Commander, as a format with emphasis on social interaction, is basically based on gentleman agreement withing the playgroup. In my playgroup, there is no need to play stacks because there are no dedicated combo decks either. Think of it as battlecruiser magic.

The reason is that speed is costly (well three color deck costs basically three times as much if you want all non-utility lands to come into play untapped) and we occasionally play with casual budget players and we want to give them a shot, so we play nice. Mass removal is heavy, though, so straight-up aggro is not a way to go, creature-based deck are viable, though. The point is that we do not want to scare off these newish players and we want to encourage them to keep upgrading their decks and play with us. There are occasionally clumsy combos to end staled games.

The idea is to be oppresive only up to the point that lets your opponents actually do their stuff. We define a good game as a game, in which all the players were at some point a major threat and showed off with their decks - had their moment in the spotlight.

I used to play with another playgroup much more like that of yours, and stax were fine. That was cuthroat Magic and we really enjoyed it. In this playgroup, it was all or nothing - games were much shorter, almost always the first payer to lead by a consiredable margin managed to close out before losing the position. On the upside, we managed to play more games during one session.

The point is that all the players must be prepared for the playgroup's meta and kind of stand on equall footing in terms of decks power level for games to be fun.

PeeBee on Mono Black Aggro

4 hours ago

Thanks for the reply,

I completely agree that you shouldnt leave up mana turn 2, as you need to be developing your board and flooding out with creatures on your side of the field. However a 1/2 of will make your opponent play differently against you when they see the spell. They cant always play a card when you have up mana up, if they cant/wont take the 5 damage, so may wait a turn to find a better time to use it, thus giving you an advantage of delaying your opponent a turn, which in your deck could quite easily win you the game.

I personally would go for 1/2 Dash Hopes as a trial but i'm unsure what to take out.

Final thought: Scrapheap Scrounger, plays well with what your deck wants to do, granted it doesnt benefit from Bad Moon or coming in tapped for Throne of the God-Pharaoh, but does provide an aggro high power threat which has the ability to easily recur at the end of the turn. Also holding up your 2 mana for Dash Hopes could also mean either you recur the scrapheap if theres nothing good to counter.

vectorxvi on Selesnya (GW) Cats (Hour of ...

4 hours ago

Removed rhonas and 1 Longtusk Cub added 2 Adorned Pouncer.. works great with the pump spells

cuteboy on SRS Forum rules (Read before ...

4 hours ago

This whole deal seems exceedingly silly. This has Beyonce's Half Time show written all over it.

JordanBatty1 on Selesnya Throne of the God-Pharaoh ...

4 hours ago

A nice 1 drop of Authority of the Consuls would be nicely suited for this deck, tapping down enemy creatures and gaining life for each is good against other token makers.

Naksu on Grixis Energy Control

4 hours ago

One thing I know for sure, is that I need hate against Planeswalkers in SB. Maybe even mainboard.

Winterblast on Atraxa's super(un)friendly Stax

4 hours ago

benettnash timetwister isn't banned in commander, have a look at the ban list ;) it's the only P9 that is legal, that's why I've recently invested in it.Also, only the moxen without a drawback are banned, not the newer ones (diamond, opal, chrome).

I love to play stax because I don't want to lose against turn 3 combos like hermit druid and arcum dagsson and stax does a relatively good job at preventing that. It also deals well with other heavy control decks although this list is currently not as competitive as my main build Augustin's $t4ks. It's just more expensive because of the duals but it's easier to beat, especially in games with more than three people.

We usually have a lot of fun and everyone has more decks to play with, so I don't play stax the whole evening. It's definitely more fun when different archetypes are playing against each other because every turn counts then...it's more interesting than just throwing creatures at each other until someone randomly draws into a combo that ends the game. We had someone (who doesn't show up often) play Omnath, Locus of Mana with me and my Augustin and the hermit druid player - he didn't do much but his presence and potential quick beatdown made the control/combo matchup a lot more difficult. Without a control deck on the table games would often be over within the first 5 turns, especially when some midrange aggro stuff faces combo, so it's kinda important that someone actually plays control.

New players coming into our playgroup will quickly see that they need to speed up their decks or run a lot of hate against artifacts, nonbasics and important combo pieces. We don't have anyone coming with unchanged preconstructed decks anyway...you wouldn't take a planeswalker deck out of the box to a modern FNM either, would you?

conormagic on Cork Underpowered Balanced Powered Cube

5 hours ago

Also note that this Cube does not contain any (obvious) infinite combos. If you discover one during gameplay, congrats.

Naksu on Grixis Energy Control

5 hours ago

Jsun75: Yeah, I thought Gonti would be just a win more card even when you managed to make it live. I still wanted to believe in it though! :D I'm still just theorycrafting, as I own just a few of these in paper, but I'm getting it fully by september. Until then I think this is going to see quite a few transformations. The core seems to work as you already so kindly tested this against a real STD deck, and thanks for posting results. My worry is if the new sets introduce more ways for creatureless control decks, against which this will just plain suck. Thanks for your time!

Naksu on Harmless Pact

5 hours ago

CC is so sweet, but way too pricey. I might buy one someday :)

DarkLaw on Hour of Devastation Spoilers

5 hours ago

Anyone else wondering where all the Grixis-colored cards are? Minus Bolas and PW deck Bolas, I don't think we've seen any :( Grixis is one of my favorite shards/wedges, so I'm now kind of sad.

Zygomatic on Zygomatic

5 hours ago

Oh, you're right. I didnt realized i got the wrong abbreviation, thanks x) Your decklist looks great, I didn't think of duskwatch recruiter. For whatever reason I thought his mana cost is 3 and my list was already full of... I'll clean some space for him in my deck as his transformation gives even more value to the vizier of the menagerie!

DarkLaw on MS: Hour of Glory

5 hours ago

DemonDragonJ From memory, I believe that the demons were associates of Bolas which he introduced to Liliana, from her retcon origin story. He had to use his spell to trigger the rest of Bolas' Hours. As for what he was doing until then, presumably he was just enjoying himself in the warm sun of the necropolis.

McLoving90 on R/U Mizzix

5 hours ago

23.06.17. - Removed Windfall, Island and Mountain and Call The Skybreaker. - Added Rise From the Tides, Part the Waterveil, Darksteel Ingot and Swiftfoot Boots.

Daedalus19876 on Zimmers_0

5 hours ago

Two decks in the top 5! whistle

Daedalus19876 on The Ten Plagues: Locust God ...

5 hours ago

Wow, a lot of comments to respond to! In order...

gockley: Thanks for the comment! You say yours is more wheel-heavy: any good ones I'm missing, other than Windfall? I love the concept of Mindwrack Liege and Library of Leng here, those definitely need to find a slot, thanks! I do think Arcanis the Omnipotent is too expensive, and I don't want to give cards to my opponent with Fevered Visions, however. Thanks again! (And if you like the deck, you're always welcome to +1 the deck haha...)

Hamster2558: I'm afraid it's probably not worth it; it's almost always 5 damage to the player with the highest life total rather than giving me cards.

Fungreatmario: Nah, the deck's combos are slow - I can't consume all of T7 to set back my opponents unfortunately.

ArmorEuro: I've considered it, but it's 12 mana :( kinda win-more here.

Workman4137: Niv-Mizzet, the Firemind is in here, but I'm not sure why Niv-Mizzet, Dracogenius would fit (I think he's very weak actually). My plan for dealing with running out of cards is discarding Kozilek, Butcher of Truth to reshuffle my library - more efficient than Elixir of Immortality since I can also use him as a wincon. I haven't faced much mass discard (my meta tends to be very fast and low-CMC) but I should generate enough fliers to block Nicol Bolas, at least. For now I do have Purphoros, the most powerful token ETB effect, and I'll see if I need more... And I'm playing a silly combo deck where as many cards as possible try to draw into more cards (like a storm deck), so Counterspell effects aren't a priority at the moment. I would love Mana Drain if I could afford one (since it also works as acceleration), but for now it's out of my reach... Thanks for your comment! :)

lucal13: I'm undecided on Windfall here...if I have many cards in hand, it actively harms me because I "donate" that many cards to my opponents.

veggiesblowup: I'm afraid I do think he's too slow. The average CMC is already really high here, and I need to try and lower it further.

NV_1980: I could see that! Interesting idea haha.

RazortoothMtg: I've found that Kraum tends to give me an additional card each turn. Still, he may get cut - I'm indecisive.

Nightange1: I want Vicious Shadows in here, but I'm not sure it's worth the mana cost...

cujo253: I could see him, I suppose...I'll have to look into it more :)

Thank you all for your comments! And if you liked the deck, +1s are great - trying to make it from #2 to #1 ;)

DMoC on The best of both worlds

5 hours ago

I suggest Undead Alchemist. It gives all your zombies milling power, and creates zombie tokens. Also if you're using a zombie deck, you need to have Rooftop Storm, there's no better feeling than being able to cast your army of the dead for free.

You could also possibly add Havengul Lich allowing you to bring back both yours and your opponents' creatures.

Lastly, Diregraf Colossus, in my opinion, should be in any zombie deck, every zombie you cast gives you an additional zombie token which is a pretty good deal.

Mirag3 on COME AT ME BRO

5 hours ago

Thank you a lot!

benettnash on Atraxa's super(un)friendly Stax

5 hours ago

Heh, do you realize that power nine cards are actually banned in all commander formats? So moxen and Timetwister should go...

Anyway, I would not go to see you for the second time after showing up with such deck...

Do you play with friends or just mock unsuspecting random strangers? You better bring friends because you will not make any. Do you realize that people generally play Magic because thay want to actually play their cards and have fun? Stax is valid strategy, of course, but there are other ways to win other than completely disgust your opponents, dude :)

Somnscipio on Play with -1/-1 counters + ...

5 hours ago

Hi bustinedup! Thanks for ur comment.

I enjoy playing this deck with my friends. I like managing -1/-1 counters among my creatures and my opponent's ones.

This mana-curve is really good. The mix beetween creatures/other spells is nice. Look at the land mana graph too :)

Decimator Beetle and Channeler Initiate are a must-have.

As u can see, I put 4x Wander in Death and 2x Hapatra's Mark, in order to prevent from loosing important creatures on the battlefield.

Defiant Greatmaw is not really important and can replaced with 2 other Baleful Ammit and keep this mana-curve.

I haven't played Key to the City a lot. It can be replaced with 2x another Archfiend of Ifnir or other cards.

I am looking for a Liliana, Death Wielder, in order to maximize the strategy behind the deck, and Tree of Perdition. I will try them and update the deck.

Other comments are welcome :)

Boza on Tournament Builder Alpha

5 hours ago

The tournament I was planning to organize was cancelled to due to low attendance; it is hard to organize something in the summer, when everyone wants to be at the beach...

I will try to test out the system in the following week.

xyr0s on Lands matter

5 hours ago

Edge of Autumn could be useful in this deck - either it helps you go towards the 5 lands that are so crucial to this deck, or it helps you draw cards. Also, Search for Tomorrow is a good bit better than harrow, in my opinion, as you can play it on turn 1, and reach 5 lands on turn 3 with Edge of Autumn/Rampant Growth in turn 2.

oldbatman on The Scarab God Zombie Tribal

5 hours ago

Sweet deck. Really hoping to test it out myself.

Ziembski on Blood Buys Gold: Neheb Eternal ...

5 hours ago

How about X burns spells such as Earthquake? For X=5 you get 15 mana at postcombat main.

Rifthunter on Hydras

5 hours ago

you could definitely use Doubling Season , Hardened Scales is alright too, Vigor Solidarity of Heroes some good ones suggested to me for my deck. Ajani, Mentor of Heroes and Ajani Steadfast are both great as well

Ziembski on Neheb's Hellfire Club

6 hours ago

Also, Pentagram of the Ages if you dont want to hurt yourself.

Ziembski on Neheb's Hellfire Club

6 hours ago

I suggest cutting all singletarget X burn spells to fit in all "each player" X Burns such as Rolling Earthquake or Earthquake and stuff. Play it for X=5 precombat and get 15 Red mana at postcombat, crazy stuff.

Rifthunter on Hydras

6 hours ago

that is really cool commander i love the idea. if you want to get some ideas for more hydra-ish things you should look at my Hydra edh deck, its a fun casual deck as well i'll if anything would work more specifically for this commanderHere's mine Hunter Killer {Pure Hydra Tribal EDH}

Ziembski on Izzet Insects (Heavily Commander Focused)

6 hours ago

Imho, all Locust decks lack additional combat phases with Aggravated Assault and Breath of Fury. Simply add Bident of Thassa and go for infinite tokens and combat phases, if Your fliers can connect.

smiffdemon on Ishkanah Stuff

6 hours ago

Oh, I almost forgot to say that Blood Artist and Zulaport Cutthroat would be awesome if you include sac outlets for your tokens like Ashnod's Altar or High Market. They both work great with Dictate of Erebos too.

I ALSO want to say to undoubtedly keep Westvale and Gonti in the deck because those cards are some of the best black cards in EDH imo.

EastsideRock on HOU - Grixis Control Cj ...

6 hours ago

That works buddy! Happy slaying

ThePainMTG on Mill of Devastation

6 hours ago

markie7235: Indeed!!! Its a nice suggestion... But i wanna test Fraying Sanity in a control deck at the momment, by removing creatures from the battlefield, countering spells and discarding cards from hand...

smiffdemon on Ishkanah Stuff

6 hours ago

Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!

The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~

Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?

Now for some super fun cards that benefit from a graveyard presence.

Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.

Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)

Protection: Asceticism, Swiftfoot Boots, Lightning Greaves, Heroic Intervention

Tutors: Green Sun's Zenith, Diabolic Tutor, Demonic Tutor

Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.

The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.

If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:

Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)

ixtermanator on The $14000 Solution

6 hours ago

Something else, where is the Rishadan Port? Helps hate on those utility lands.

drhughes7 on EDH Want list

6 hours ago

Removed Karn and Ugin. I think 35 is my limit and I do not have a good home for Ugin right now, outside of Eldrazi. May eventually may a maybeboard that contains the over 50 dollar cards (mana drain, crucible of worlds, etc) but I am not focused on that now.

List is almost exact minus a few cards I need to see if I already own at home and Sen Triplets deck.

ixtermanator on The $14000 Solution

6 hours ago

Why don't you add Timetwister? First you can say you are playing the only legal piece of power nine in commander, it has a massive price tag on it, and when you need to justify it it's graveyard hate.

Another consideration is to add in Bazaar of Baghdad. Again big price, and is a rather decent draw engine and allows you to dig extremely quickly through your deck, and it will confuse people just as much as your Chains of Mephistopheles. To someone whom only knows how Demonic Tutor's "take cards from your library" means will think you get to tutor the two cards, and they also think the not casting between drawing and discarding I have seen people think be a static effect as in between draw phase and clean up. So you can have a bunch of fun trying have them figure it out on there own to just be explained by draw two discard 3. Although the card disadvantage can become a major burden very quickly so just be careful about it. So this one maybe you don't need to add but it's still nice, trust me I played a hyper competitive The Gitrog Monster deck, and Bazaar of Baghdad was the best card in the deck.

yoni24 on Lands matter

6 hours ago

maybe you should think of adding Oran-Rief Hydra?