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Gidgetimer on EDH Merens Reanimator

23 hours ago

Fetch lands are the best fixing in Magic, so if they are in the budget the answer is always "yes" in multicolor decks.

Gidgetimer on Uncle Istvan

23 hours ago

The rules for deathtouch means that any damage from a source with deathtouch is considered lethal damage. Since Uncle Istvan prevents all damage from creatures, damage from a creature with deathtouch is prevented and he will not die. If you give a spell deathtouch (as Judith, Carnage Connoisseur does) the rules for deathtouch still apply. So he will die to an Electrickery with deathtouch.

Belfore on Marwyn Elfs

23 hours ago

might have miss read a coule of cards. will do more testing when I can.

Andromedus on Deflecting Palm + Spike Weaver

23 hours ago

Ah ok, thank you for the clarification.

indieinside on Uncle Istvan

1 day ago

would Uncle Istvan die to deathtouch?

MrXilas on Play Rakdos. Do Crimes.

1 day ago

seshiro_of_the_orochi Ya, Pestilent Spirit and Judith are my aces in the whole. At worse they can keep me in the game and at best they can blowout the whole board. I would run more Blasphemous Act type stuff, but I can't blow up my own board willy nilly. Can't wait to see how people react to death by Electrickery.

Motolinsky on EDH Merens Reanimator

1 day ago

Should i go for fetch Lands?

Caerwyn on Why is my squirrel deck …

1 day ago

Per the site’s owner on another thread, there were some complaints from advertisers about advertisements being featured alongside certain words. Rather than simply institute a ban on the language, a new filter was added, marking decks with rougher (at least by the standards of advertisers on a site with a significant minor population) language as NSFW.

This filter removes those decks from the view of individuals not logged into the website without removing the decks entirely and keeping them fully access able to any user of the site.

seshiro_of_the_orochi on Play Rakdos. Do Crimes.

1 day ago

I recently build my Neheb, the Eternal, and I'm having a blast with it. The latest two cards I added are Kumano Faces Kakkazan  Flip and Invasion of Regatha  Flip. All three of these look like great additions. What's more, Pestilent Spirit looks powerful with your high density of damage spells. Finally, Shivan Gorge would be nice to have here.

Caerwyn on Link troubles

1 day ago

Knuckleberry - It looks like they should be enabled for you.

Deathholme on smeagol, helpful guide edh

1 day ago

Why is this deck in your hate folder dravenpow is it really that bad?

king-saproling on Sultai Landfall

1 day ago

Looks like a solid list so far. Personally I would make these swaps:

Muldrotha, the Gravetide -> Kodama of the East Tree
Notion Thief -> Stone-Seeder Hierophant
Ramunap Excavator -> Awaken the Woods
Courser of Kruphix -> Tireless Provisioner
Doubling Season -> Spark Double
Roil Elemental -> Quantum Misalignment
Parallel Lives -> Irenicus's Vile Duplication
Crucible of Worlds -> Sakura-Tribe Scout
Harrow -> Elvish Rejuvenator
Roiling Regrowth -> Sporocyst
Cultivate -> Farhaven Elf
1x Island -> Field of the Dead
Meloku the Clouded Mirror -> Animist's Awakening
Trade Routes -> Genesis Wave
Life from the Loam -> Nissa, Resurgent Animist
Zuran Orb -> Squandered Resources

Azoth2099 on Kykar kicks ass (Suggestions needed!) …

1 day ago

lightning_elf the reason that you want the rocks are various!

1: The more powerful a deck is mechanically, the more access it will need to an abundance of mana. If you increase the power of the deck via card selection without fixing it's mana, it will not perform. This is something I stand behind for brewing in general, but especially in decks that are 3+ colors.

2: They make tokens that can either be used for sheer boardstate presence or for even more mana via your Commander! It's just a crazy amount of gas, gotta have it.

My eyes see a lot of fat that could be trimmed, but let me ask you a counter question: Which cards from this list are absolutely essential for your playstyle preference?

lightning_elf on Kykar kicks ass (Suggestions needed!) …

1 day ago

Azoth2099 What’s the reason for all the mana rocks, and what cards do you think aren’t needed that I have in my deck?

Thanks!

Crow_Umbra on List of Bugs and Feature …

1 day ago

It looks like the OTJ/OTC cards are still being marked as not legal in any formats, or at least for EDH.

moo1234 on Card creation challenge

1 day ago

The Building of Bolas's Big Bomb

Saga

If ~ would be put into a graveyard from anywhere, exile it instead

: Return a card from your graveyard to your hand

: Create 4 1/1 red goblin artificer creature tokens called "bomb mechanics" with haste and ": add "

: Exile all nonland nonplaneswalker permanents, graveyards and hands. If the game allows silver border cards, exile both players, and the game continues with Nicol Bolas playing both hands. All hail Bolas who's bomb has ridded the multiverse of these foul phyrexians.


Create another saga of another time in Bolas's life

MTGBurgeoning on Feather Locklear

1 day ago

I have not considered Mistveil Plains. A little graveyard-to-the-library recursion may be useful, particularly, as you mentioned, with Sunforger on our side of the battlefield. Maybe swapping this in for Needle Spires or Temple of Triumph is reasonable. Vandalblast's absence from the deck at this time can be explained by availability. When this deck was built, copies of Vandalblast were not plentiful. Now, after many instances of reprinting, it is much more feasible to include a copy of it here. As for Into the Core, I've always been a big fan of this card, and for the reasons you mentioned: Instant-speed artifact exile. Blightsteel Colossus is very, very popular in my playgroup, to the point of reconciling ways to answer it for when (not if) if hits the battlefield. Into the Core handles this problem well. Another card I love is Aria of Flame. I have championed this card since its debut in MH1. It is the second card I consider tutoring for after Aetherflux Reservoir. Its enchantment status gives it staying power on the battlefield, and if the Feather engine is revving optimally, then gifting our opponents with that extra life is never a problem. Give it a whirl!

Profet93 on Feather Locklear

1 day ago

MTGBurgeoning

Mistveil Plains - Or is it too slow given it's tapped and your low to the ground avg cmc and narrow for sunforger?

Why run Into the Core > Vandalblast? Is the instant speed and exile aspect more worthwhile than destroying every opposing artifact rather than 2 specific ones?

Aria of Flame - Interesting card, how has it played for you? While I understand the potential benefit, is it not a bit slow? Perhaps it's removal bait? Would love your feedback on it.

austintayshus on Rhys Stompy or Aggro?

1 day ago

Looks fun! You're probably better off going with a more stomp-y strategy, as aggro has a tougher time in commander than 1v1 formats.

Maja, Bretagard Protector can be a reliable token maker and anthem.

Battle for Bretagard can also help you make a bunch of tokens.

Soul's Attendant if you want an extra Soul Warden

Basri Ket is also worth considering!

Azoth2099 on Can't dredge enough

1 day ago

Unmarked Grave seems like an auto-include here imho

Azoth2099 on Galaxeth wants all the treasure

1 day ago

Consider more artifact stax that don't effect you, like Cursed Totem & Grafdigger's Cage!

gavriel1136 on Bane, Lord of Darkness

1 day ago

Just based on my own Bane deck, I'd recommend more creatures. You need a serious critical mass of them, because nothing feels worse than an opponent choosing for you to cheat in a creature and not having one. My own deck has something like 48-50, but you could likely get away with closer to 30-35

Magic_Aids on ▷ This Budget Deck is …

1 day ago

Also, there are options to make this deck cheaper! I built the deck without a budget in mind, and it can easily get down to $250ish for the maindeck. The new cards are really expensive at the moment, so I would definitely wait for prices to come down before buying any cards! I hope this helps, even though it's a bummer how expensive Urza's Saga is!

Magic_Aids on ▷ This Budget Deck is …

1 day ago

Let me know what you Big Boys think of the deck! <3

Azoth2099 on Boot Scootin' Booger - Felix …

1 day ago

This Sultai Commander is such a banger.

I'm seeing a lot of fantastic options here already like Thada Adel, Acquisitor, Grazilaxx, Illithid Scholar & Old Gnawbone! Right on.

What directions have you considered as far as the continued development of the list is concerned? Slimming down into a reanimator strategy so that you can more heavily leverage the real bangers like Old Gnawbone & Ancient Silver Dragon will make the deck way more flexible and consistent imho. You don't need to jam all of the triggers, just the right ones. This approach will also allow you to make more room for the essentials: ramp, draw & tutors!

king-saproling on Kykar kicks ass (Suggestions needed!) …

1 day ago

Looks like a good start. Personally I would make these swaps:

Chandra, Torch of Defiance -> Reconnaissance Mission
Ral, Izzet Viceroy -> The Indomitable
Ancestor's Aid -> Irenicus's Vile Duplication
Mizzium Tank -> Valor in Akros
Goblin Electromancer -> Distant Melody

Rhadamanthus on Deflecting Palm + Spike Weaver

1 day ago

Your opponent gets to choose the result, so they will probably choose for you to take damage.

The official current text for Spike Weaver's last ability has been updated to say "Prevent all combat damage that would be dealt this turn" to make it clear that it's a damage prevention effect. If multiple replacement and/or prevention effects are trying to modify how an event affects a player or object, then the affected player or controller of the affected object decides which one to apply first. The unused replacement/prevention effects might still be able to apply to the modified event or they might not. Since your opponent is the one about to be dealt damage, they're the "affected player" in this example.

Spyrechild on Halvar, Divine Voltron

1 day ago

Stoneforgemystic

Chance at a full art foil for the deck is never something to be sniffed at ehh

Lostjitte

Ramp. Sort of. I mean I like all the modes tbh.

Swordofwealthandpower

The copying feels a bit redundant here but making treasures and getting protection from most forms of removal? Sure it will stop us from targeting it with our own protection spells but nothing short of a wipe will take Halvar off the field with it on.

BenTim on Teysa Karlov’s Double D's

1 day ago

Not gonna lie, I just came here for the name of the deck. 10/10

SteelSentry on The Iron Giant: the 25th …

1 day ago

I love this movie, and it has been resurfacing as a cult classic recently as far as I can tell. I can't even remember how many times I've brought up this movie with someone else and it just unearths a memory they have of this movie. Dean is a beloved character of mine, and it's rare to see a character like him in kids movies any more, especially done so well.

Someone can correct me, but it feels like there's a lot of "slimeball" antagonists in late 90s/early 00s movies, much more than before or after that generation. Thinking about Mansley brought that back to mind. Looking at Disney at the time, you had the emperor's advisor in Mulan, Clayton from Tarzan, Randall from Monster's Inc. DreamWorks had Tzekel-Kan in the Road to El Dorado and Prince Charming in Shrek 2. Just a feeling I get from the movies at the time, focusing on more underhanded villains instead of traditional Big Bads.

MrSilk on Why is my squirrel deck …

1 day ago

Balaam__ and Gidgetimer You guys were right. Somehow the term "bigoted" or the fword in point #3 was getting the entire deck blocked, which I think is a little silly, but whatever.

Thank you for the assistance!

Vic5A on Modern Lantern 2

1 day ago

You're mid buster

TheForsakenOne on Card creation challenge

1 day ago

Urabrask, Savior of Machines

Legendary Creature - Phyrexian Praetor God

First Strike, Trample

For each in a cost you may pay 2 life rather than pay that mana.

Whenever you cast a red spell, put a +1/+1 counter on Urabrask, Savior of Machines.

5/5

Colorshifted K'rrik, Son of Yawgmoth


Create a Saga or Battle card for what Bolas said he was going to do after becoming a god: Blow up New Phyrexia.

Belfore on Marwyn Elfs

1 day ago

Well you seem to be lacking in flying defense. You could also use some recursion since your token production is only 8 cards I would personally drop the Arboreal Alliance since you are not producing that many tokens. And I know it is a way to use all the mana you can produce but you need some more reusable uses for the mana.

I spent most of this weekend testing your deck against some of mine which are also go wide strategies. And what I kept running into was that your ability to get damage through was struggling. I think you need to get some more sources of trample or bypassing defenders. Another problem I was having was you would be top decking to quickly.I felt it just kept running out of steam.

I personally would drop Arbor Elf for Argothian Elder. It may cost more mana but it would let you untap Nykthos without Yavimaya in play, drop Quirion Ranger for Seeker of Skybreak just a bit less hassle for untapping a creature. even though she gets an interesting trick when you have Ashaya out. I would also drop Woodland Bellower for the Skyshroud Poacher just because it is easier to reuse. Elvish Guidance can have its uses but I think Growing Rites of Itlimoc  Flip is still a bit more useful, for your mana outlet I would absolutely keep Staff of Domination over Thousand-Year Elixir. I am surprised you dropped both Dwynen, Gilt-Leaf Daen and Jagged-Scar Archers since those were your only real answers to flying maybe consider Raking Canopy or Gravity Well to help against flying heavy decks. Mobilize and Vitalize are a little too weak for the card slots I think. I think a couple of more useful options would actually be Taunting Elf, Nemesis Mask, and/or Tempting Licid of those 3 taunting elf is weakest. But what those would allow you to do is get your pumped up elves through with minimal losses and minimal investment for the finishing blow.

I do have more thoughts if you want but as always feedback on what you are aiming for always helps (EG: Going tall, going wide, elf ball, kill through combat, or focusing on I win effects (I don't like I win effects))

Profet93 on Beats by Xenagos ( Xenagos, …

1 day ago

MattMan1982 I'm gonna throw a bunch of ideas at you, some are better than others, just wanna see if anything interests you. I'm not gonna provide any creature suggestions yet. Yours are always solid and I want your thoughts on these cards first.

None of these are needed but definitely are helpful assuming you can fit them into the mana base

Bonders' Enclave - Draw

Cragcrown Pathway  Flip/Spire Garden - Color Fixing

Blighted Woodland/Myriad Landscape - "Ramp"

Raging Ravine/Dread Statuary - Manlands. Nice to use with Greater Good or if you run out of creatures. The Dread Statuary is a personal favorite of mine for that reason

Rancor - Reuseable buff, trample enabler. I like using rancor on selvala and buff with commander for lots of mana should need be

Sylvan Library - Great to set up your draw and ensure you get your land drops. Given you only run 34 lands, that can potentially be an issue, especially given the relatively high avg cmc of the deck.

Skullclamp - Should you ever find yourself needing more draw, this can be an option. It's nice because if they want to use spot removal, they need to do so prior to combat, as you equip it. So if they do, you can pump a different creature and target that opponent.

Momentous Fall - Draw, used in response to removal to gain value. Beware of the blue player though

Return of the Wildspeaker > Garruk PW - Can be used in response to removal so you don't get 2 for 1ed. It's easier to cast and has an additional mode. While the PW has the option to make a token should you need a creature, I don't believe it's impactful enough

Berserk - Super fun! Politics, finisher, all for 1 mana. seriously underrated.

Green Sun's Zenith - Tutor

Decimate - 4 for 1. I see no way for you to deal with a maze of ith. Strip mine can be also used.

Goldberserkerdragon on Mill is Real

1 day ago

Idk man, might be fake.

TypicalTimmy on Card creation challenge

1 day ago

Savage Blightmaw

Creature - Horror

Flying

Whenever Savage Blightmaw attacks, distribute six -1/-1 counters on up to six targets.

As the rancid yellow smog rolled across the field, the farmers realized the only certainty in life... was death.

4/4


Awh what the hell, repeat

MattMan1982 on Beats by Xenagos ( Xenagos, …

1 day ago

Really anything that you think could be improved upon...

asidos on Official missing/incorrect card/token thread

1 day ago

Kappa Tech-Wrecker is showing as 1/0 in paytest instead of 1/3