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Lucivarian on One card combo Demonlord Belzenlok

1 minute ago

Hey, I've been following this list for a while now, always thought it was really cool and finally think I'm gonna build it. I have a few questions though. Why not run more ramp artifacts? Are you just trying to mitigate damage? Also, I think Crystalline Crawler might be cool ramp card suggestion that you've missed.

crowned on Seton's Druid Storm

23 minutes ago

Voice of Many - probably the same slot as Harmonize , practically costs 1 Mana less, will draw 2 to 3 cards in a 4 player game, has elf synergies.

Probably a matter of taste - Harmonize is most definitely the most secure choice of these two, but maybe a nice inclusion to your deck.

Ezector on Ezector

25 minutes ago

Test

GMBigKev on Elsha Deck - Based off ...

1 hour ago

Added Smothering Tithe and replaced Dockside Extortionist - better a card I can reliably get Treasure off than one depending on my opponents having a lot of artifacts.

defwalter_white on marchesa's value engine

1 hour ago

disregard that it's early and my brain isn't working yet. i'll show the updated version soon, i've added a lot of card draw including thought sponge, which draws me 6 cards per turn rotation.

capslock1928 on Ashiok Nightmare

1 hour ago

Ashiok's erasure

fjern logo og print: nightveil specter, theif of sanity, Mnemonic Betrayal

defwalter_white on marchesa's value engine

1 hour ago

mortifolkmurphcaster actually i have to admit i've updated it in paper but neglected to do so online, and i'm not really a big fan of one shot card draw, it just seems like an inefficient use of mana. i tend to use removal to keep other players from winning and save counterspells to protect the combo

Metroid_Hybrid on wait, Mono-White... Zombies?!

1 hour ago

Thanks for the upvote & comment..

Although I do have one, unfortunately Mirror Entity really doesn’t DO anything special here, especially since I would need to pump + mana into it in order to not nerf my Zombie Warriors..

TzickyT on Alela, cEDH

3 hours ago

how does the drawpower contains in this list ?

drowninja321 on 4c Traverse Shadow

3 hours ago

I like this version of the deck alot. I found you from the discord and I am gonna be running this list at a few FNM's and taking it to a GP for Side events. Few SB changes but looks sweet. Thanks m8

Sweve76 on Elf Games on Motor-hydras

3 hours ago

Love the names you give your decks! Looks like a fun deck to play, 95 permanents and Primal Surge

tribal-kai on K'rrik Doomsday

3 hours ago

Thank you mate. Have you seen the gameplay videos?

TypicalTimmy on Commenting Spoilers on Decks

3 hours ago

Tappedout automatically shifts the lines into a single line, by the way.

I didn't type out "===Accordion ===Panel: Test" in one sentence. I actually did press enter to do two lines. The site just jumbles it together whenever I use capital letters.

This occurs on both my Android and on my Acer 11 Chromebook. No idea if it's site specific with the code, or a bug with my devices.

bmcconnell11 on K'rrik Doomsday

3 hours ago

You get an upvote. I love this deck. I will be modding my deck to this.

TypicalTimmy on Commenting Spoilers on Decks

4 hours ago

You should be typing the following:

===accordion
===panel: Panel name

Text

===endpanel
===endaccordion

As for spoilers, it works the same way.

===spoiler: Text

Text

===endspoiler

Text Show


I find that if I captialize any letter after the === then it tends to break it, for some reason. See below as an example. It's all typed out correctly, but uses a capital letter at the beginning if "accordion", "panel", "endpanel" and "endaccordion".

Perhaps that is your problem?


===Accordion ===Panel: Test

Test

===Endpanel ===Endaccordion

Lhurgyof on Golos' Sideboard Allstars

4 hours ago

Now that Painter's Servant is unbanned, I think it would work well in here.

+1

Raging_Squiggle on can dreadhorde arcanist cast ancestral ...

4 hours ago

202.3a The converted mana cost of an object with no mana cost is 0.

117.6. Some mana costs contain no mana symbols. This represents an unpayable cost. An ability can also have an unpayable cost if its cost is based on the mana cost of an object with no mana cost. Attempting to cast a spell or activate an ability that has an unpayable cost is a legal action. However, attempting to pay an unpayable cost is an illegal action.



117.6a If an unpayable cost is increased by an effect or an additional cost is imposed, the cost is still unpayable. If an alternative cost is applied to an unpayable cost, including an effect that allows a player to cast a spell without paying its mana cost, the alternative cost may be paid.



Based on these rules, it would work fine.

XeroXss on Mono Red 7 Dwarfs are ...

4 hours ago

Have you considered Flameshadow Conjuring ? Cause even one of could do you a solid work.

Raging_Squiggle on Free Shrieking drake from vizier ...

4 hours ago

Semblance Anvil , Vizier of the Menagerie , Shrieking Drake .


No. The Anvil doesn’t provide you with mana, it only reduces the cost of the appropriate spell by 2 generic mana. Shrieking Drake would cost to cast still.

TypicalTimmy on Card creation challenge

4 hours ago

Emrakul, Blessed Savior

Legendary Creature - Eldrazi God

Flying, Hexproof, Vigilance

Emrakul, Blessed Savior can not be destroyed except by combat damage.

When Emrakul, Blessed Savior enters the battlefield, exile half of all nonland permanents on the battlefield that you don't control. If the number of permanents exiled was 10 or greater, take an extra turn after this one.

10/13


Make a dual Planeswalker card like The Royal Scions for our two time-bendy Planeswalkers, Narset and Teferi.

Raging_Squiggle on Copying a Spell with Kicker

4 hours ago

706.2 When copying an object, the copy acquires the copiable values of the original object’s characteristics and, for an object on the stack, choices made when casting or activating it (mode, targets, the value of X, whether it was kicked, how it will affect multiple targets, and so on).

sonalexander on Urza Powered Scepter

4 hours ago

How about more disruption like Pongify, Rapid Hybridization, Reality Shift or Capsize?

Stax Pieces like Mana Web, Tsabo’s Web or Stasis?

I’ve been goldfishing a brew very similar and the few extra spot removals fee useful.

A_Lithomancer on Card creation challenge

4 hours ago

five color devoid Emrakul that became the new protector of Innastrad after being in the moon.

Raging_Squiggle on Why Was Copying Spells Moved ...

4 hours ago

Blue still gets its fair share of copy effects, just look at Insidious Will , Narset's Reversal , Naru Meha, Master Wizard , and Psychic Rebuttal . All printed in pretty recent years.

A_Lithomancer on Card creation challenge

4 hours ago

Knowledge of the Mystics

Instant

Look at the top five cards of your library. You may reveal an Artifact or Enchantment card from among them and put it into your hand, then shuffle your library.

Transmute

seshiro_of_the_orochi on Card creation challenge

4 hours ago

exalted_k1d: That thing is incredible. A masterpiece!

A_Lithomancer on Card creation challenge

4 hours ago

Ninja'd

A_Lithomancer on Card creation challenge

4 hours ago

Sword of Wrack or Ruin

Artifact-Equipment

Equip creature gets +1/+1 and pro Black and Red.

Whenever equip creature deals combat damage to a Player, choose one.

-Damaged Player Discards two card then if that player has less than four cards in hand, they lose 2 life.

-Destroy target nonbasic Land.

Equip

Stardragon on Card creation challenge

4 hours ago

The Shadow Market 3

Enchantment

MR

Pay 1 life: Discard a card and put a trade counter on this card, you may do this anytime you could cast a sorcery and only three times a turn.

Remove all counters from this card and discard your hand and draw X cards where X is the number on counters on this card plus 3 if X is 7 or more you may instead search for 5 cards from your library put them into your hand than shuffle your library

"Slaves? Contraband? Price for a life? Try the Black Market, what we sell is much harder to find and get, more illicit and by far more valuable"

Since Shenanigans Lets dredge be red make a Transmute card

winteriscomingg on Urza Powered Scepter

4 hours ago

So update I've got it down to turn 6-8 on average

exalted_k1d on Card creation challenge

4 hours ago

Hazdorak, Scoundrel of the Seven Seas

Haste

Plunder 2 (when this creature deals combat damage to an opponent, create two treasure tokens)

Other creatures you control gain plunder 1.

Sacrifice two treasures: draw a card.

3/4

Wildcard

InRememberance on Scheming Symmetry

4 hours ago

why is Scheming Symmetry not played in modern lantern control????

SerOrion on Dark Dawn (4-1) FNM 9/23/16

4 hours ago

edengstrom1I don't know what I'd drop for it also, I'm not the best at playing it.

Pabs4444 on Abzan Midrange

5 hours ago

Deathrite Shaman is amazing. I'd highly recommend it. Grim Flayer and Collective Brutality are also both good options as value. Best of luck with the deck! Hopefully Pioneer will grow on you or that you find a deck you really enjoy.

TypicalTimmy on Why Was Copying Spells Moved ...

5 hours ago

Because near the beginning of the history of Magic, blue was given the most power out of all colors. It could even deal direct damage to targets .

Blue got nerf'd and as such lost a lot of power it once held.

Copying spells was part of it.

Copying spells is also far more impulsive, which aligns with red very well. It's about being reactive and making snap decisions, not being proactive and planning.

InRememberance on BEST MIRACLE DECK PRIMER??!!!!!

5 hours ago

i like the deck but i think your really overthinking it. you wrote quite a lot so i cant exactly remember, but what is your goal? if you want it to be more competitive you need it to be more consistent. there is a lot going on. you should definitely be playing more jace tms his 0 ability is what makes miracles work. a better build for a rogue miracles deck might be sultai w/ Scheming Symmetry . also there is a reason people play with 60 cards. i play bant soulherder (the king of card advantage/ drawing cards) and i still play 60. 60 cards gives you a more consistent draw. you should be playing more fetch lands also, in my opinion. thats my opinion, thanks

Stardragon on Card creation challenge

5 hours ago

Ninja'd do the challenge above

davidsays1 on The Children of the Corn

5 hours ago

Love the decklist, especially the name, I'm jealous i didn't get the opportunity to do it first lol. I'm working on a reaper king deck myself, always wanted to. So this definitely gives me some inspiration!

Stardragon on Card creation challenge

5 hours ago

Master of Deadly Illusions 2 R Creature- Human Rouge Wizard

When Master of Deadly Illusions destroys a creature create a token that's a copy of destroyed creature, except the token isn't legendary if destroyed creature is legendary. That token gains intimidate.

2 Destroy target tapped creature

1/4

Since Shenanigans Lets dredge be red make a Transmute card

davidsays1 on Advertise your COMMANDER deck!

5 hours ago

EVERYBODY PARL(T)AY [C-EDH][Combo][Primer]

For some reason my deck-large link doesnt work. Anyways, here is my pride and joy I'd appreciate any upvote, small comment, suggestion, etc.

seshiro_of_the_orochi on Card creation challenge

5 hours ago

Kalidei, Feline Trickster 1UBG

Legendary Creature - Cat Rogue

Flash

At the beginning of your upkeep, create a token that's a copy of ~, except the token isn't legendary.

Whenever ~ deals combat damage to a player, if it is a token, you may draw a card.

3/4


Create a new pirate commander that gives a new strategy. Colours are your choice.

Beware on Atheros God of Wifi

5 hours ago

It's about time to dig this deck up since we are returning to Theros. After some debate I think Harvester of Souls is actually better than Grim Haruspex since Harvester allows you to get an engine in play with Shadowborn Apostle 's ability.

I've streamlined some things, cut cards that didn't offer synergy even if they are "good," cut control cards (embracing the glass cannon), added an Apostle, and switched around some of the combo enablers.

I haven't trawled through the latest sets yet so I'm sure I've missed some stuff. This might be my most viewed deck, I see no reason it isn't just as fun today.

multimedia on Kemba's glorious army

5 hours ago

Hey, good start with Kemba.

Consider cutting creatures? You don't need so many creatures because Kemba creates creatures, but she only creates creatures with equipment not other creatures. If you get a hand full of creatures you can't really utilize Kemba's abilities. You're right to include creatures who have interaction with equipment or protecting Kemba, but you've expanded too much on both of these ideas.

An example of a streamlined creature base (using cards you have and some suggestions within the budget, sorted by CMC):

  • Mother of Runes: protection.
  • Stoneforge Mystic: equip tutor, cheat equip.
  • Puresteel Paladin: repeatable draw, 0 equip.
  • Sram, Senior Edificer: repeatable draw.
  • Grand Abolisher: protection and disruption.
  • Leonin Shikari: instant equip.
  • Armory Automaton: backup for Kemba, creature for equipment.
  • Mentor of the Meek : repeatable draw when you create 2/2 Cats.
  • Bastion Protector: protection.
  • Sun Titan : Kemba or equipment reanimation.
  • Elesh Norn, Grand Cenobite: finisher and anthem effect for Cats.

If wanting opponent disruption then consider Ethersworn Canonist ? It doesn't stop you from casting all equipment, but it prevents your opponents from casting most cards they have. Aven Mindcensor is a staple white card for opponent disruption in Commander. It even stops Fetch lands and it has evasion which is good with equipment.

My advice is less creatures, focus more on equipment and add some instant removal ( Swords to Plowshares , Generous Gift ). Repeatable effects from Planeswalkers ( Ajani, Caller of the Pride , Gideon Blackblade ) can be good with an equipped Kemba and Gideon holds equipment well. I offer more advice. Good luck with your deck.

Leig on Goblins

5 hours ago

Will remove: Heartlash cinder, Reckless one, vow of lightning, lava burst and brightstone ritual

Need card suggestions for these removals.

winteriscomingg on Urza Powered Scepter

5 hours ago

I've been gold fishing this decks for a week or so now and I keep running into a card draw issues, I've got it to combo turn 5 and 7 a time or two but a lot of times it's taking me 13 turns to draw into the right stuff I tend to be stuck with a bunch of countermagic(which I realise is nice for multiplayer) and artifact tutors that put stuff directly onto the field but I dont have dramatic reversal or power artifact so I cant grab scepter. Is the deck meant to be this slow and inconsistent and we must fully rely on stax piece sticking or am I just missing something. I know thos isn't suppose to be a super quick deck but I have a $350 meren deck that can combo turn 5-7 consistently.

ZendikariWol on Return to Alara Expectations

5 hours ago

I have enough story to justify a full block. Set 1 is essentially a reintroduction of the plane and set 2 tells its story.