1 minute ago
I had some free time on my hands, so I decided to make Team RWBY (from RoosterTeeth's show "RWBY") into Planeswalkers. Colors were pretty easy (Ruby is obviously red, Blake black, Weiss White, and Boros seemed a good fit for Yang). I tried to make the abilities reflect the characters as well as meshing well with established MTG guidelines and being at least moderately playable. I would love any feedback!
Ruby: Went with a haste theme to mimic Ruby's speed.
Weiss: The abilities here all stem from Weiss' glyphs and dust.
Blake: Decided to go in a knowledge (Blake is always reading) and defense (Blake's semblance) theme.
Yang: Power and getting stronger from being hit basically sum up Yang in a fight.
Thanks for looking!
2 minutes ago
Yeaaah... I'd say too much. Not the abilities but the card itself. Don't know the girl but normally they are not that keen when somebody calls them angry and crazy.
2 minutes ago
just dropped both the pla's against my buddy on his turn lmao
3 minutes ago
alright then how about put it in sideboard with some tokken gen's so you can put out the tokkens then stoke itll be good for rhino's butchers and whatnot i get what your saying though yea i tend to use some sort of ramp in my decks :/
4 minutes ago
I have been playing with a similar idea for a while. I even posted a list here:
although it's a bit outdated and I need to put the latest changes to the list in.
The main problems of aggro rebels are:
- the sad truth is that, sadly, most rebels are all kinds of bad with respect to other white creatures with the same cost. This was a little heartbreaking because I set out to build a toolbox deck and realized most of the tools in the box didn't actually do much.
- getting to a point where you are done developing your board and start fetching rebels takes a lot of time and you need to survive till then.
The other thing is... You don't need that many rebels in your deck to always be able to fetch one before it's time to fetch Mirror Entity and kill the opponent. You need to be careful not to get Mirror Entity exiled of course, but if not Lin Sivvi, Defiant Hero's ability will always put it back in the library and fetch it again.
So in my experience this is better run as a control deck that runs only 7 or 8 rebels and a bunch of other good white creatures and spells. The only rebels I run in my mainboard right now are Whipcorder, Aven Riftwatcher, Ramosian Sergeant, Amrou Scout, Children of Korlis, Defiant Vanguard, Knight of the Holy Nimbus, Bound in Silence and of course Mirror Entity.
Finally a few card suggestions:
- Mistveil Plains has been nothing but awesome for me. You can perform a 4 mana lock with your leader out, recurring Children of Korlis to negate the damage they deal you. In general, I find myself wanting to fetch Defiant Vanguard over and over and this allows me to do so for cheaper.
- Mana ramp is kind of pointless when all your spells cost three or less mana. I would likely cut Mind Stone, Worn Powerstone, Basalt Monolith and Extraplanar Lens for some more removal, like Banishing Light, Journey to Nowhere, Fiend Hunter, Banisher Priest
- Rebel or no, I would run Mentor of the Meek. Pretty much every one of your creatures trigger it. Just the sequence T3 Mentor of the Meek, T4 play Lin Sivvi, Defiant Hero, pay 1, draw a card makes it kind of worthy.
6 minutes ago
What say you about esper tempo CommanderOfBolas? I'm personally trying to find a good late game play for it, but it's hard to say which one is best.
6 minutes ago
Great deck concept. Really fun to play while I was trying it out but it's very difficult to win if they get out a single creature that's tougher than yours. The deck really needs some removal for horrible creatures you'll run into in modern like Phyrexian Obliterator and Tarmogoyf. Try out Path to Exile, the land they get isn't as bad as some people think.
7 minutes ago
Well, depends on the budget. Liliana of the Veil, Tarmogoyf, Lingering Souls and Abrupt Decay are staples. You can also run Scavenging Ooze, Courser of Kruphix, Doran, the Siege Tower, Knight of the Reliquary, Qasali Pridemage, and other value critters.
8 minutes ago
Look at this elf deck.
Using Priest of Titania and Elvish Archdruid I can play Genesis Wave for A LOT. Putting almost my whole deck of elves out. Which also makes the Joraga Warcaller and Immaculate Magistrate combo more likely to happen.
So yeah consider Genesis Wave
8 minutes ago
breakdownjason Yeah my friend doesn't buy them anymore and he wasn't happy that on my first one I got a card worth so much haha. But for my deck I bought singles and will continue to do so because it is definitely the most feasible. But I will buy at least 1 booster pack for each set just for fun.
Yeah I see that definitely and I agree. I don't think I necessarily want to look further into manifesting because I am pretty content with what I can do so far (it would be different if manifesting was the main goal of this deck). Maybe adding in some cards that would protect me from aggro or let me draw some more like Defiant Strike or I could add more Pressure Points. Not sure what would be the best option.
11 minutes ago
I tend to use scrylands//Top deck manipulation (1 drops) on t1-t2. When your "curve" dictates soley off a t1-t3 play its less important.Since after that you're then only faced with 1-3 mana cards. and a 3 mana card on t4 is just stronger. or am i over thinking that, Has t2 proven to be the key turn in a game of tiny leaders?
15 minutes ago
So I have an Abzan deck Abzan Elites but I want to make it modern instead of standard, since most of the cards will be going out in a few months. Suggestions please? I've seen a lot that have Loxodon Smiter and Wilt-Leaf Liege to prevent discarding, or Thragtusk, Siege Rhino, and Restoration Angel to flicker and gain life. Should I try and do one or the other, or go a different direction with different cards?
20 minutes ago
Yeah I think you're right about Ordeal of Purphoros and I'll try to find a way to add that in. I don't like stokes though because even though it has convoke, it's still 4 mana. Since I don't draw much mana it's a dead card if for some reason they board wipe. Plus even when I cast it doesn't benefit me much. If I have to use 2 lands and 2 of my creatures to cast it those two creatures can't do damage. It ends up being a net gain at the cost of using some mana that I would much rather use casting something like magma jet.
20 minutes ago
The problem with the above is that shitting out you hand leaves you with no cards in hand and a boardstate that's extremely vulnerable to being wiped. Someone resolves Damnation. Target green player cries. I guess Garruk's BFF got axed again...
Anyways, you want to have ways to increase the deck's resiliency even if you sacrifice some speed to do exactly that. That means recursion, draw power, and reactive spells.
23 minutes ago
Repeatable damage, especially as an Arc Lightning effect, is extremely powerful. It's dangerous to put it as a + because it can literally lock someone out of the game. Also lowered to 2 damage for power reasons.
Gaining life, on the other hand, doesn't impact the board. It can be a + ability all day.
Her ult doesn't feel WR to me, but I don't have any great suggestions there.
23 minutes ago
Cool idea, I actually built something similar but with green for mana dorks, which eventually become Sphinxes (Ascendant Dorks).
Obviously your creatures are more defensive than mana dorks, but I would still look for ways to interact with your opponent's board in a more lasting manner than Icy Blast. AEtherspouts and Reality Shift are probably your best options. I love Stubborn Denial but not here since Ferocious triggers will be few and far between.
25 minutes ago
Oh the halcyon days of buying boosters haha. The thrill is always fun, but eventually every player seems to get to a point of simply buying singles. Back to the lens though... I can see the synergy between that and manifest, but the main problem with it is that it doesn't give you a way to interact with the top card in any real way. If you want top deck manipulation and Manifest shenanigans, maybe give the previous Theros block a look. Scry sounds much more useful to me since it gives you the option to drop the card to the bottom of your library and can be found on some very aggressively costed cards.
27 minutes ago
Here is a link to my deck. that is the exact list I played today. there are a few things that I would improve, but didn't have time too. (like more Temple of Enlightenment, and other things that are probably obvious).
Anyway, I like u/w much more than the u/b version. the downsides of u/w are that it has to play Banishing Light (which is much better than I originally gave it credit for), and it doesn't have a faster wrath like Drown in Sorrow. on the other hand, we have Elspeth. and we get Glare of Heresy and Erase for the sideboard, which is pretty awesome. that gives us much more game against some decks (namely ascendancy combo) than we would have with u/b control. Also, I think we are actually favored against u/b control (we run more counterspells due to our lack of good removal). I also think our counterspell heavy nature is what leads us to be so good against Abzan. I played an abzan deck in the second round today, and game 2 I beat him in convincing fashion despite him resolving 3 Thoughtseize and having a pretty good draw. The only matchups I would say are bad would be jeskai tempo (although some more sideboard cards could make that better) and r/g agro (same deal as jeskai. some sideboard hate would go a long way)