3 minutes ago
Dragonstorm could be something but I'm unsure if I'll play that many spells as to get a high storm count. Mana ramping through rituals doesn't sound effective on EDH.
I do agree that there are better ramping colors and better dragons as generals. No doubt about that. But I'm playing 2 of my fav colors, putting to use dragons that wouldn't fit in any of my other decks (I'm looking at both Kolaghan and Bladewing). This doesn't need to be competitive. Just fun.
I might consider a dragon-recursion kind of deck. It sounds like the strongest kind of strategy here.
4 minutes ago
Dosan ain't bad, but Grand Abolisher is better. Cheaper, same body, and doesn't restrict my actions. Only downside is the . But while Dosan's is easier, but the 3cmc still makes casting him worse.
This is why I like Vexing Shusher. He's just so damn easy to cast! And HE can't be countered, which is cool.
4 minutes ago
Dictate of Kruphix is better than Temple Bell since you can cast it at instant speed and keep your mana up AND get the first useful draw off of it. Mesmeric Orb is also an amazing way to empty your opponents library while yours remains full with Elixir of Immortality.
6 minutes ago
Enjoy! It's effective enough for how cheap it is. If your group doesn't all invest in T1/T2 decks right away, this will hang with them for quite some time. Check out the rest of my ultra-budget decks for that level of play if you want to mix it up.
9 minutes ago
It is definitely, but by the time i do that with rattleclaw it would be turn 4 anyways and i should potentially have 4 mana out... i would rather drop savage on turn three and turn four thunderbreak with one mana open for stubborn denial.
9 minutes ago
Thank's for the compliment lethalitycomplex! This deck is my favorite. Cryptic is blue heavy but I at the same time I have enough mana fixing that it isn't usually a problem. Linvala will replace Damping Matrix, as it hurts me less and my opponents more! I appreciate the help
14 minutes ago
Yeah it gives Aggro seven cards.And with the, let's face it, counters in standard aren't exactly efficient.
Wouldn't be surprised to see blue splashes in aggro to play this. It completely neutralizes controls card advantage.
14 minutes ago
Okay that makes more sense but you can only cast how ever many you have in the deck right not unlimited. because i play a game mode called two headed giant and its like a 2v2 but both sides start with 40 life so i was wondering if it would work for that seeing as sorins only does 10 damage???
18 minutes ago
Thanks Xyresic, I've run a few playtests and my mana draw seems okay too. I was thinking about a set of basics, but the vivid lands give me a bit of diversity across my mana base that I'm reluctant to give up. Plus I like fetching shocklands for the same reason: huge diversity to go get any color I need most. I think if any lands were to go it would be 1/2 of the buddy lands. Given that Burning Earth, Blood Moon, etc are a real threat I've even considered 2x of each basic and cut the buddies all together. Not sure, Crucible of Worlds helps with land wraths, but not those screw-your-manabase-without destroying them.
18 minutes ago
It exists but I just haven't built the physical deck yet lol....it's on my profile tho.
19 minutes ago
I would focus on instants and sorcery cards that have as much as a noticeable effect as possible, and will work well enough as stand alone cards in case you can't put out enough creatures to make use of the overrun effect.
All of the doubling effects (you have some already) seem like safe bets, as well as cards that have lasting effects (cards that add +1/+1 counters, for example). You can make the deck more about getting you Commander in than about trying to maximize the overrun effect, and you'll probably end up with a more consistent deck.
22 minutes ago
Guftders, Actually, Oona's Grace won't work because it isn't a sorcery. However, I will trade out some Swamps for some Dakmor Salvages. Temporal Trespass would be nice, and considering that's the cheapest "Take an extra turn" spell in the game, I will take out some Sorin's Vengeances for them.
FourShot, Spellweaver Helix basically says, ETB exile 2 sorceries from a grave from the game. Then, if you cast one, you get to play the other one too without paying its mana cost. For example, Raven's Crime and Army of the Damned. Whenever I cast Raven's Crime, I get to play Army of the Damned and Vice Versa.
24 minutes ago
Another rare... That wizard's gonna be the queen of limited! :D
Translation for the lazy:
type :human wizard
Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.
25 minutes ago
HydraOoze - I can totally see the argument there but I think, especially with Pack Rat I really want to hit my land drops in this so I feel like Azusa, Lost but Seeking is a bit more important than Courser of Kruphix. If I draw an extra one I will then be able to replace the first one after my opponent kills it. She is quite fragile while Courser of Kruphix is a bit harder to kill. I am however still balancing this deck...I have decided I don't like this spin as much as the original. I don't know if you've seen my original deck but it is linked in the description of this one. I like that one much better I think but this is a bit of a different twist and I am still testing both.