a few seconds ago
One of the defining details of deckbuilding at the "pro" level is an understanding of these tradeoffs and an optimal balancing of your options. It's certainly safe to run 4x Lightning Strike, but you can also experiment with different combinations to see if you can sneak some extra damage in.
a few seconds ago
1a,1b You can't flicker at all. What happens is you unearth or whip Wingmate Roc it comes back. When you cast Cloudshift on Wingmate Roc it tries to exile it but then Whip or unearth(state based actions are checked) buts in and exiles it. This causes the spell to fizzle(stop at that point) because the target is gone.
2a Disciple of Griselbrand works fine because it is just moving the card from the battlefield to graveyard in which it gets redirected to exile. Driver of the Dead does not work because it is redirected to exile.
Rule 700.4 The term dies means is put into a graveyard from the battlefield.
Rule 711.7 When a double-faced permanent transforms, it doesnt become a new object. Any effects thatapplied to that permanent will continue to apply to it after it transforms.Example: An effect gives Village Ironsmith Flip (the front face of a double-faced card) +2/+2until end of turn and then Village Ironsmith transforms into Ironfang Flip. Ironfang will continueto get +2/+2 until end of turn.
1 minute ago
I also have a naya humans deck (more midrange than yours). Check it out. Maybe it'll give you ideas. +1
1 minute ago
SirFowler, Magicrafter, Daedalus19876, UpsetYoMama, LiveForChaos, VampireArm, ninjaman16782, Devinske, guessling, Raze999, canterlotguardian, Maringam, JA14732, Trockenmatt, The_Dragonmaster, and Casey4321.
Well well well, looks like this is the final: STATUS UPDATE.
I know have, every commander, and every, deck list. You know what that means ;)
I will now be randomly grouping you all into groups of 4. A private deck will be made for each group to communicate and discuss when they are able to play, I will be the one to create these "chat decks."
Well, pull up a seat, relax, and have some fun. Nice job everyone.
3 minutes ago
Well mister, it's already a fun tribal, but if I were to say something about making it more consistent, like, delve is extremely necessary for risen executioner, indeed, but highly increasing the number of delve cards could shrink your graveyard to the point of not having anything to delve, so maybe you could have more Sidisi, Undead Vizier ? That way you can make sure that, if you need to clean your graveyard, you just exploit for a delve spell.
Indeed, I was gonna suggest Liliana, herectical healer, but if at the moment that's not an option, there's nothing we can do haha
Also, due to convoke, I think that Obelisk is way better than hall of tryumph, especially with languish becoming a standard staple
4 minutes ago
Good point, I'll try to work in a little more color pie stuff, and a couple artifacts and auras.
The black deck was designed with some recursion, lifelink, regenerate and kill spells. Putting in Sign in Blood was also a conscious choice to show that black will do things to win at any cost.
For the goblins I put in burn, lots of cheap creatures that want to attack and stuff like that. Something with haste would be very helpful and is currently missing.
4 minutes ago
Final thoughts, here a few more cards to consider:
Falkenrath Exterminator --> opens up more creature removal, but needs those +1/+1 counters first.
Havengul Vampire --> I saw one in my binders, and while I don't recall this having much play, this can be your hero (no, not Hero of Bladehold levels) due to the +1/+1 options, similar to Blade of the Bloodchief
Vampiric Fury --> possible finisher and that first strike is always nice
Feast of Blood --> conditional removal with a tacked on 4 life. might be useful, mostly not.
Nightbird's Clutches | Rogue's Passage --> when you really want that creature to smack your opponents' face and can't remove blockers (indestructible, high toughness, protection). But seeing 4 Geth's Verdict in the sideboard, this is just redundancy.
Hopefully, you will find the build you want (without breaking the piggy bank)
10 minutes ago
If I was going to make a teaching deck I would try to incorporate a few of each card type to familiarize the new players with the different types. As in put some artifacts, enchantments, maybe auras and equipment. Probably a cheapo planeswalker too.
I would also try an work in the color pie. If I made a black deck I would try and add a decent amount of creature kill and maybe a tutor or two, Red would have burn obviously, Blue counterspells, ect ect.
I also agree that having a couple different deck types would help showcase what can be done in deck building and how different decks appeal to different people.
12 minutes ago
TBH this story was kind of meh. It felt more like an in-between chapter than anything else. Nothing really happened other than letting us know the Raven Man is still around (potentially a figment of Liliana's imagination?) and that the Chain Veil is haunting her.
13 minutes ago
I really like this list, but I might actually put you should seriously consider putting in the outpost sieges of the maybeboard. I feel like relic of progenistus shouldn't be a 4 of in main because you can get extra value out of Chromatic Star as graveyard strats aren't really tier 1 in modern right now (Unless that's a meta call for you).
13 minutes ago
I would cut either the Gudul Lurker or the Frost Walker. They don't really synergize with artifacts. It can come down for 2, 4, or 6 in the late game, most of the time for 4; the great thing is that it's flexible and valuable and it can get bigger when you have mana available. Also, you should think about running Artificer's Epiphany. Card draw at instant speed is great and rewards you more for having artifacts.
15 minutes ago
Honestly, I'm just getting back into magic and haven't really explored all of the current builds. I really appreciate your feedback though and collected company would definitely add some much needed speed to this deck. If this was your deck, and you wanted to place green, what would you remove for collected company, and what other green would you splash?
15 minutes ago
Couple of questions:
*Regarding win conditions, I've seen a few 2 card combos that could snipe an opponent such as Condemn and Tunnel Vision, though I'm concerned that relying on 2 card combos in the EDH format, even with tutors, just won't work very well and won't occur as consistently as I want.
I don't think Azor's Elocutors will live in multiplayer games (my biggest concern since 1v1 is the easiest format for this deck).
I can cheat out Omniscience with Academy Rector, though I'm not really sure what wincon combos are possible with it. For example, if I do get off the Omniscience / Enter the Infinite combo, are there any obvious cards that would guarantee a win -- even in a multiplayer format? My concern is that I would just mill myself the next turn.
16 minutes ago
I played magic for about 5-6 years before I ever played in an actual FNM. I normally saw what other people were doing and really liked that deck, then wanted to build a version of it. Or I found a sweet card or combo and built a deck around it. Introduce your friends to the bulk rare section of your LGS, and I'm sure they'll find cards that they like. I still have my janky fun monoblack deck from those days that I like to use whenever certain friends want to play casually- Korlash's Deathtouch!. I like keeping it around to remind me of those casual days when everyone's cards were bad and it lead to ridiculous board states that we'd talk about for days afterwards.
18 minutes ago
Hello there, fellow Titania lover. I witnessed a friend play this at CFB in Santa Clara and after seeing him strip mine for value (since I had never looked into Titania before), I decided to brew another wonky mono green decklist.
I don't really care for infinite combos unless each card can strongly hold their own, so not too curious in implementing yours (which you forgot to mention you need crucible out, as well)
Anywho, I am going on more of the "value & draw" theme for fun and going heavier on lands with roughly about 42 lands. Got down to about 107 then stumbled across yours and jumped back up to 111, haha. Still cutting.
After doing some playtesting, I will definitely love to support your deck on recommendation and such (I am mostly experienced in green, so this will be fun)
If you are curious, this is my current draft, Why did the Titanic sink?
If you have playtested with any cards i have (and you don't) and felt they weren't pulling their weight, do comment.
Good luck, my fellow Titanic captain