1 minute ago
The problem is you've got way too much going on here. Your first problem starts with 65 cards being in your deck. The second problem starts when you don't really have consistency. Are you looking to make a counter burn deck? I can help you build one because I build one in the past, but they can be costly in order to be successful.
11 minutes ago
Yeah Bovine073 I've been considering adding
Gonna wait first to see how this plays irl.
Our LGS has yet to run its first Frontier day.
The worst matchup for this deck is Dark Jeskai Control.
Tbh this would probably need more Control cards to beat that, which already has.
23 minutes ago
Love the pirate theme. They really need to make more pirates though. I was expecting more than two in this set. But I do like your idea of "honorary" pirates. I did stuff like that for my EDH pirate theme deck. Have a lot of rogues in it that are "honorary" pirates too. :) Here's hoping they make more!!
38 minutes ago
You should consider playing Undergrowth Champion possibly in place of Woodland Wanderer, if you replaced a couple cubs with Tireless Tracker and run some Evolving Wilds you could have some nasty combos lined up. Other than that, I like this list. If you're interested, I've also brewed a Jund energy deck with Constrictor you could check out.
43 minutes ago
of course! I enjoy your deck making skills! I will say it's beginning to get a little difficult to keep up with all of them lol. I don't know how you do it. I did want to get your thoughts on my newest build with Shu Yun. Beware The Monk! He's very much a work in progress, but I'm pleased with how he is coming along.
48 minutes ago
After playtesting a couple of times, the deck ran out of steam when I ran out of cards or couldn't protect Brion enough. I think Nim Deathmantle would fit in well in this deck and maybe even Inheritance and/or Enduring Renewal. Alhammarret's Archive would combo nicely with Skullclamp and enhance the lifegaining you have going. Swiftfoot Boots to get another protector for Brion so he doesn't get swept off the field. The Deathmantle can also protect/recur him. Don't know what you'd cut for any of those. I played several games with this and got out to a big lead with Brion, only to get stymied and out distanced in mid/long game. It's fun to play.
58 minutes ago
Sigil of the Nayan Gods could replace Pennon Blade cycling if you dont want or Eidolon of Countless Battles, Wheel of Sun and Moon recycle cards, Predatory Hunger could make him real big, Vow of Wildness or Vow of Duty is a good back up if you dont like the suit, Gift of Immortality Will have it never die, Followed Footsteps will let you copy the Stoneforge Mystic or other creatures, Drafna's Restoration for recover Frantic Salvage for instant speed, Umbra Mystic Will keep the buffed around longer.
1 hour ago
njce I'm trying her out too. Might I suggest eerie interlude. It's works well there are exile board wipes and you get all the ETB triggers too. Kolaghans command is a bit pricey but also good. Being able to save a creature from the graveyard if it getting exile and you get mana dork or artifact removal too.
1 hour ago
So I'm almost finished building this deck. Although it's not complete I managed to win a few games with it. But I don't think it's perfect or viable for a competition against someone with a competitive deck.
At first, I tried to make a red deck wins, but then I had a good look at some Izzets and decide to rethink the deck. So, I came up with a Red magic to damage and blue to defend/control, mainly to protect my creatures from direct damage and removals.
So, 4 Goblin Electromancer will reduce the costs of spells, 4 Guttersnipe will add more damage to my sorceries an instants. The Thermo-Alchemist will defend and use their synergy with sorceries an instants to deal more damage. Thing in the Ice Flip will be a secret weapon if I run into a strong creature. Most of the time, I will be damaging my enemy directly and taking down his weak creatures. If I run out of ammo, the Elixir of Immortality is there to recharge my bullets.
1 hour ago
This comment is based on the differences between my deck:Thulsa's Doom Quiver and this one.
Wow! I really appreciate the thought that must have gone into this. I'm anxious to hear more of your thoughts. Here are mine...
The more I think about it I agree that Shield of the Oversoul is the better card. While it is not transferable to other creatures and vulnerable to destruction itself, it does protect against Shrivel and from back-to-back creature destruction in ways that Broken Fall can't.
Both decks are based off of getting a certain amount of creatures in proportion to a certain amount of effects. In playtesting I often found myself with duplicates of some cards that I couldn't use effectively. For example one creature but two Neurok Stealthsuits. Being able to cycle cards in hand as well as some added card advantage I think offsets the cheaper casting cost and I like Compulsive Research better. For now...
While both one-drops, the first turn Sedge Scorpion followed by a Psionic Gift on turn two, is my deck's most formidable one-two punch. And since I feel the late game is already in this type of deck's favor, speed is more important than late game heft. So I like Sedge Scorpion better, but I'd like to hear your thoughts on why you think the Durkwood Baloth is the better choice here because I'm having difficulty seeing the advantage.
I like the addition of counterspells, but I feel like the deck needs lots of deathtouch creatures to function. There will be significant creature hate. My intent is not just to use the deathtouch creatures for shooting other creatures but also for attacking and for creature removal even if it's 1:1. That said, I'd like to playtest this variant a bit more...
1 hour ago
Sundial doesn't exile permanently with Roon. Just delays the trigger for another turn.
9/22/2011: If Sundial of the Infinites ability is activated before the end step, any at the beginning of the end step-triggered abilities wont get the chance to trigger that turn because the end step is skipped. Those abilities will trigger at the beginning of the end step of the next turn. The same is true of abilities that trigger at the beginning of other phases or steps (except upkeep).
1 hour ago
This deck needs Beastmaster Ascension and permanents to buff your commander, more than instants. You'll be spending mana to buff and threating a creature with Yasova.
The deck needs a basic mountain to search for, and play more lands. You wont get to cast the fatties missing land drops.
1 hour ago
Alright, I was wondering that too. I was going to ask if you 1v1'd and used the sideboard but no worries. How did you find the control to fare? Did it incorporate itself in a big way at any point?
I'm glad you had fun man, thank you for your thoughts! It's awesome that you love grixis for the same reason I do: Eye rolling and irritation inducing fun. Not broken, but hard to deal with!
1 hour ago
As far as Sundial is concerned, it's a pretty good choice for this deck. Roon will create a delayed trigger. You can wait until the end step begins to allow that trigger to fire, putting the "Return" effect on the stack and then use Sundial to clean out the stack which will leave the card permanently in exile.