3 minutes ago
All you cycling doesn't really get you any where. If I have a spell heavy deck then most of your cycling abilities won't be too useful. Also a four or five drop should be something that significantly shifts the game in your favor, IMO. The ones you have fall in line with cycling but wont win you the game by playing them or change what your opponent does to defend. That being said I like the idea of cycling to somehow defeat your opponent!!
9 minutes ago
Thanks VesuvanDoppelbanger! I particularly liked Muddle the Mixture and Shred Memory, and I'm adding them to the maybeBoard for further consideration as I play this deck. (They allow me to fetch Invisible Stalker, something I very much enjoy!!)
10 minutes ago
sorry for the vague previous answer, I was in a hurry and was not available to make a more detailed comment. To be honest, I haven't really done much to handle infect. I could run a few copies of ghost quarter to stop Inkmoth Nexus, I could run Melira, Sylvok Outcast to ruin their other creatures, such as Glistener Elf.
which do you think will be sufficient?
14 minutes ago
carpecanum Again, thank you very much for the suggestions and I took out two of the three cards and replaced one with Bounty of the Luxa and the other with Tormod's Crypt since it's a much more reliable graveyard removal which is what I need with my play group. Thank you for all your suggestions as they are greatly appreciated.
15 minutes ago
Have you considered cards like Tragic Arrogance, Supreme Verdict, or Cataclysm? I personally feel as if you need at least 4-5 wipes handy, in case the situation gets a little dicey, as in, someone attacks you with mass tokens. Then again, since you say "casual", I suppose you have your reasons for not doing so.
15 minutes ago
It's hard to put my finger on anything, but if you are doing Infect, you gotta have a Livewire Lash! It's amazing for infect because the damage dealt is from the equipped creature and not the artifact, which means in your deck it's a pair of free poison counters to assign to a player. The other thing is the ability goes on the stack before a spell resolves, so someone Murder'ing an equipped infect creature will still get at least two poison counters.
I'd suggest cutting one of your weaker cards like Necropede for it, since it basically turns a lot of your own creature targeting spells into bonus poison counters.
20 minutes ago
I feel like your land count may be a little high on this deck especially with your cmc 2 being the majority of the decks cards. I would drop down to 36 lands and add some more creatures or cards that make creatures like Mardu Ascendancy, Aurelia, the Warleader, and Gisela, Blade of Goldnight for starters. I know you said it was just cards that you had lying around so those cards don't have to be the exact cards you put in of course but I highly recommend using them eventually.
23 minutes ago
Recently, I built my Bruna, Light of Alabaster EDH deck. However, when I went back on to make a revision, I scrolled down and saw that it said "This deck is not Commander/EDH legal", saying that Mana Crypt is not EDH legal. Is this a new ban that I'm missing, or is the website being glitchy (my Sen Triplets deck also has Mana Crypt and the site says that it is EDH legal)?
28 minutes ago
You can try putting in Sphinx's Tutelage and lots of wheel effects: Dark Deal, Jace's Archivist, Windfall, Teferi's Puzzle Box. Notion Thief is a great card, and it'll be magnificent with Sphinx's Tutelage and a wheel.
Since you're filling up your opponents' graveyards, you might want to play Leyline of the Void or Planar Void to hose graveyard strategies. You can also use the Helm of Obedience + Leyline of the Void combo.
30 minutes ago
Good suggestions, instead of a smaller Elspeth I'm going to try Gideon Jura first. Sorin is a good idea though.
I'm a little hesitant on Anguished Unmaking due to the life loss considering my land base as it is, it seems very risky. I am going to test it out though.
31 minutes ago
if you don't want to have the 7DS in one build you can try to focus 6 to 7 different decks each hyper focusing on each 1 of the sins, Envy plays your opponents deck or clones it, Sloth is a lock down prison, gluttony/greed a ramp deck with massive draw power or something like that
they can be the 7 layers of hell
34 minutes ago
Pick 9 things you want your deck to perform like 1.) Draw 2.) Ramp 3.) Voltron 4.) Infect 5.) Protection for you 6.) Pain for your opponents 7.) Removal 8.)... 9.) Profit.
Good so far? Pick seven cards to go in each of those categories that do that one thing. If they end up doing two things, pick one category to stick it in.
7 cards multiplied by 9 categories plus one commander = 64 cards. 36 cards remain for lands. Feel free to do 38 lands and cut two categories by one card (or one category by two cards). This ensures you have access to things your deck does in a singleton format where we can't play a playset (4x) of one card.
I see you have 13 things that ramp you. That's basically two whole categories of your deck eaten up. Start with that. Build a good category-based piles or "packages" like your enchantress package... your draw package... stuff like that.
Isolating what you want your deck TO DO instead of cards you want to include will help you build something that's consistent and effective.
38 minutes ago
Hey lydia. I saw your comment on a thread awhile back and you seem to know your stuff regarding french commander and I was really looking into getting into the format because my local game store is going to start a new tournament.
Problem for me is really just that it really is a totally different format now that aggro has been introduced and control has gotten a big buff. Now i can't really decide which type of deck to play. Usually I make quirky decks that use weird card but that relies on an extensive command of the meta game that I don't have here.
At any rate. I'd really like to make a mono black deck to take advantage of discard being buffed or a blue deck because of counters but I also want to try out aggro and win by creature combat. I playtest the most dominant deck of the format Geist of Saint Traft and thought that it was pretty fun but I derive a little bit of satisfaction from playing wackier commanders as well.
At any rate got any guidance for me? I like the idea of an Erebos, God of the Dead deck that uses Pestilence effects or maybe Drana, Liberator of Malakir aggro? I was even thinking about Kokusho, the Evening Star reanimator! As for blue and black/green and blue I haven't looked into them as much but I though Sygg, River Cutthroat or Prime Speaker Zegana might be a bit of fun.
41 minutes ago
I am wondering if there is a way to delete mass entries from my inventory or delete my entire inventory if possible, rather than deleting cards one by one. I have tried to find a way myself and have also gone through previous questions/threads with no avail. Any help would be appreciated. Thank you.
48 minutes ago
Hi. I came across your deck at the top of the front page and, having my own Olivia deck, had to check it out. I run Scythe of the Wretched myself, and it adds some flavor and some unexpected control to the deck that's a little scary when you run it with Basilisk collar. For more damage on the attack, have you considered Berserkers' Onslaught?
If you'd like to take a look at mine, here's the link. I'd like to see what you think about it.
Commander / EDH
SCORE: 1 | 5 COMMENTS | 161 VIEWS
59 minutes ago
I'm wondering how you've felt running just 20 lands. I have a slightly outdated MBC list that I used to 5-0 a paper pauper tournament and I ran 23 lands (19 swamp, 3 Barren Moor, and 1 Bojuka Bog). As the control deck in the vast majority of matchups, is 20 lands enough?
1 hour ago
I currently have plans to build Atraxa, Praetors' Voice as my next deck. The idea for the deck is enchantment voltron with infect support. The issue I have is I need to cut 34 cards and I'm having trouble figuring out what. I'll taking suggestions if you think any cards should be added but if you do, please also recommend a card to cut so the number doesn't go up.
Thanks in advance
Commander / EDH*
1 hour ago
Sands of Delirium,Curse of the Bloody Tome,Sphinx's Tutelage,Hedron Crab,Doorkeeper (if going defender route), Startled Awake,Compelling Argument all the mill cards I know off the top of my head. Like the way it's going though would be fun to play against.
1 hour ago
Well, you're two cards short whisenhuntn. Now that you're leaning into the zombie theme a bit more, liliana, death's majesty --it's not recognizing this card for some reason-- could come back in. She becomes much more relevant the deeper you get into this theme and you're running enough lands now. That leaves one slot to fill besides her.
1 hour ago
I would suggest less creatures. Creatures are good, but there is a thing as too much. Cards like the new Liliana and old one are good. Anointed Procession, In Oketra's Name, Time to Reflect, Never, Wander in Death, Supernatural Stamina, Stir the Sands, Plague Belcher, Liliana's Mastery, and Gravedigger are all cards from Ahmonkhet that could do nicely in a zombie deck. Innistrad, of course, has a lot of good zombies but those are black and blue. If you want to keep this deck to a minimal price, I would suggest something along the lines of...4xWayward Servant 2xLord of the Accursed 4xFan Bearer 3xBinding Mummy 3xVoracious Null 4xDoomed Dissenter 4xIn Oketra's Name 4xTime to Reflect 4xWander in Death 2xStir the Sands 4xSupernatural Stamina 12xSwamp 10xIsland or something along those lines.This deck using just Ahmonkhet cards. And if I am correct, this (main)deck, minus land, should only be about $12-14 on CardKingdom.