I used to have Medomai in here ages ago, he just never did anything, and the extra turn effect was usually unnecessary. I'd much rather run Beacon of Tomorrows and/or Time Warp, but I really, really dislike taking extra turns. As for Celestial Covergence, while I like it, it's very, very slow. Seven turns of making myself a target is not good in my opinion. I did look at your deck, and I do really like adding in maybe some planeswalkers, I mean I do have a Jace AOT sitting around (2, actually), but I'm known to just obsessively use his minus. Mini FOF is amazing. In fact, I might actually add him pretty soon here. Thanks!
Love it! Definitely going to play it. I did find one problem though. (Stabilizer) shuts it down pretty hard. Any ideas to get past it?
Ah okay, well that is also a good suggestion, but yeah it probably would mess with the decks synergy...hmm. What about removing some cards to replace them? Amd make it stronger.
im not a deck building professional at all but. be careful with running Sorin Markov in certain circles. he is pretty annoying to some people. with that said. i see some of these lands are from the new commander decks and you may want to find replacements for some of them. since you are running black you can try using Urborg, Tomb of Yawgmoth along with Cabal Coffers for a large mana ramp of black mana. Vivid Marsh and Vivid Meadow for black/white mana possibilities in one land. Command Tower is also a really good staple land for commander. Ghost Quarter can be replaced with a Strip Mine. Vault of the Archangel gives you lifesteal and deathtouch. thats all i can say for lands. but incase you dont know commander staples (or you do know but dont want them) Sensei's Divining Top is really strong in basically all edh decks. Gilded Lotus is also really good along with Caged Sun for mana ramping. also Sanguine Bond and Exquisite Blood have a instant game win if they are both on the field at once and you gain one life. Vizkopa Guildmage can be used for that combo as well. Phyrexian Arena can help you keep up with card draws to have consistent plays. Exsanguinate fits into what you want the deck to do aswell. gaining life opponent losing life :P. Serra Avatar speaks for itself for the theme you want. i would suggest against Sorin, Solemn Visitor for i think he is somewhat weak. instead you can use Sorin, Lord of Innistrad. Liliana Vess is a really strong planeswalker you can use her negative to search for cards or her plus to force your opponents to discard and make her look really scary. Liliana of the Dark Realms is also a strong planeswalker. there are a lot more i can suggest with creatures but ill leave with those suggestions for now. sorry if this post was somewhat long. just figured id try to help out. im new to commander myself within the past couple months. but im in a circle that plays mostly competitive... so i learn pretty quickly from them whats really strong.
Yes, yesterday i've tested against his ramp deck. But it's a little bit to slow.
On the other hand, with a ramp deck his deck has a lot of strong creatures and trample so when he cast a lot of creatures, it's over for me.
Yeah, it's quite good! But I also think that you should (if you have the budget) replace Pull from the Deep by a couple of Snapcaster Mage. In a deck running only a few lands, to tap 4 mana is quite a pain in the butt!
Also, I do remember that there is a cantrip that allows a creature not to be blocked for a turn, but I do not remember its name... But it's far better than Mugging. ;)
I think it would be cool if you had you play against whomever and record the matches, because though the articles are great, reading 1627 words is not. Also, having a clear picture of board state and hand would be nice in some of the longer games where it is difficult to visualize what is going on.
I would recommend Akrasan Squire, Qasali Pridemage and Knotvine Paladin. You also might want some better mana fixing. Blossoming Sands, Tranquil Cove, Thornwood Falls, and Seaside Citadel are good options. Some other options are Azorius Guildgate, Simic Guildgate, and Selesnya Guildgate. If you want truly good mana fixing, I would use fetch lands like Windswept Heath, Misty Rainforest, and Flooded Strand in conjunction with the Bant shocklands: Temple Garden, Hallowed Fountain and Breeding Pool. That mana fixing option is quite expensive, though. Noble Hierarch is also amazing, but expensive.
Always check the Gatherer rulings before asking a question.
9/20/2014: Placed on a creature you control includes that creature entering the battlefield with +1/+1 counters on it. If a creature would enter the battlefield with a number of +1/+1 counters on it while you control Hardened Scales, it enters with that many counters plus one.
Dat delta chapter was adorable. I ship The hell outa Brendan and May :) on the other hand, i am enjoying my rayquayza as i am a lover of dragon types. I picked mudkip though as my starter because i did that ten years ago wanting to change from always picking fire...best decision for this series.
I only just caught deoxys but i assume it's not as good as it used to be.
firestar157: In a meta game where there are a lot of really powerful creatures on the ground, the best way to get the beats in is in the air.
Since it is a casual deck, I would suggest Mindcrank even without its partner Duskmantle Guildmage and maybe Ensoul Artifact since you have a decent number of artifacts. You could make an aggro mill deck which I've never see here on TO. I also appreciate the fact that you made a monoblue mill deck without the infinite mana/mill combo + + . I had a similar deck, very casual, where I exploited Training Grounds with Mindshrieker and Ambassador Laquatus.
I keep my value cards in another binder entirely. I only pull that binder out if I know I'm dealing with a trader who will only work with value cards. My primary binder has enough moderate cards to secure me a deal, but nothing like Force of Wills or Noble Hierarchs.
@Clones16 Funny thing cos I thought the exact same thing when I first saw Eidolon! However, I realized that Modern is one of the fastest formats. RU Delver as an example is the top deck for Modern. Thus, running Eidolon really helps to punish the majority of the decks in Modern. Also, I have won many games with this card and although it did quite a lot of dmg to me, I was still at a higher life total that my opponent and it helped won the game.
Vampire cards to help make Driver of the dead worth it:
Shadow Alley Denizen- Evasion is good!
Vampire Hexmage: Yes she can kill planeswalkers.
Please read the forum descriptions before posting. The format forums are explicitly labeled "NO DECKLISTS." Moved.
"Draw Cards into Cards" with capitals looks like a slogan copied and pasted into a sentence...is it? And if you want better card advice then having an actual description of card choices will help others help you.
Anywho, your deck focuses on Chasm Skulker but really looks like a heroic build. You cannot always count on having Chasm win so I'd focus on heroic elements that can win and boost him at the same time.
I would increase your instants and sorceries to hit your heroics more, so focusing your creature list to cards that stand on their own and supplement Chasm will make room.
The idea of adding Ephara, God of the Polis in here for extra draw is clever and will definitely surprise your opponent. +1 for originality, haven't seen it before.