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NV_1980 on Chuland Lock

2 minutes ago

Hi,

We like your deck, but you do realise that Gilded Drake will not work with Chulane's 'Return target creature you control to its owner's hand', right?

When Drake's ETB goes off, the player whom you are stealing a creature from gains control of Drake (you still own Drake though). So this means Chulane cannot return Drake to your hand with his ability.

If you still want to include Drake in order to reuse it, an option would be to include Eldrazi Displacer. As you can see, it allows for any creature to be blinked and put back under its owner's control (which would be you). For this reason, Displacer is wonderful to regain control of anything that was stolen from you.

Hope this helped.

Regards,

Mrs. and Mr. NV_1980

rikketikker on Sisay Superfriends cEDH

21 minutes ago

Man i love this deck!! Have you considered playing crop rotation as a way of fixing and as a way of finding Gaea's Cradle?

Cariddis on Fish 'n' Chips

28 minutes ago

This proves that a part of the cEDH community truly rocks. Kudos to you.

mrgrrrumpypants on Big Titty Bitches

36 minutes ago

Came for big titty bitches, was completely disappointed. SAD!

Last_Laugh on How's Modern Doin?

40 minutes ago

Orzhov Disruption is a good way to 50/50 and gives a clear path for upgrades. Think High Priest of Penance, Tidehollow Sculler, Castigate etc. type disruption and clear path to upgrading to better discard (etc.) as your budget dictates for a better win%.

Resource denial is 50/50 against most matchups, its not too expensive (especially for enemy colors), and its' upgrade path is easy (and frequently reprinted). It's not a rat deck by any means but can it still easily be discard themed. Bonus points if you make Pillar of the Paruns a viable inclusion.

vasarto77 on Advertise your COMMANDER deck!

41 minutes ago

VladMarkov - Please upvote and comment on the deck above yours before posting.

ShibaWiz on [Primer] Mogis Slaughter House: Bleeding ...

45 minutes ago

@ king-saproling

Thanks for the suggestions, they got me thinking again and I've made some changes. ^^

THEDARKMASTER000 on Honorless Meren cEDH

48 minutes ago

what direction could this deck go in case of the possible reban of protean hulk?

Donald_E on Uril, the Monster of the ...

48 minutes ago

Hey, is there any chance to see a less budget version (around ~$150) as I struggle to wrap around so many maybe cards?

Frosto on Selesnya Enchantments

49 minutes ago

Nice deck, by the way.

Epicurus on Card creation challenge

54 minutes ago

Barmanou Regent

Snow Creature - Yeti Noble

All apes and yeti you control have forestwalk, mountainwalk and snowcovered landwalk.

: Reveal the top card of your library. If it is a Yeti creature, you may put it onto the battlefield. If not, put it into your hand.

5/8


I like the Frostbite Noble. The second ability is a bit stronger than it really needs to be, though. It could simply lock down a creature for just one turn when you cast a sorcery, or lock down a creature for two turns only if it deals damage to it, or whatever other conditional clause and still be a cool card. Not that I haven't seen overpowered stuff come out of WotC before, so there's that. I mean, Nicol Bolas, Dragon-God exists. I'm just sayin'.

My challenge is to make a card that goes too far; that is too powerful. However, make it just too powerful. Like, just a single step over the line, not blown up out of proportion.

DrukenReaps on Lost Legends Of DrukenReaps

59 minutes ago

seshiro_of_the_orochi thanks those are solid suggestions. I really like the 1 and 2 drops you mention. The deck is having a difficult time getting started and those would really help. Even if they aren't the most splashy things.

mayonice on Klothys, Burning the Destiny

1 hour ago

galonda I personally don't like Electrodominance, but you can switch it up with something else too. Constant Mists is a great fit, but was just a bit too much to fit into my budget. I'll add these into the maybeboard though!

Flooremoji on How's Modern Doin?

1 hour ago

After looking at both your decks, I would say that your esper flyers deck is more likley to be able to 50-50 a FNM.

It plays more creature interaction in the form of Path to Exile and the disruptive creatures in this deck are better than the disruptive rats form your other deck. While it still could be optimized, I believe you will have a decent chance to achive your goal.

Flooremoji on Why is Grave Titan so ...

1 hour ago

Did you mean to post in the modern forum? The only competitive deck in modern that (sometimes) uses Grave Titan is ad naus.

The reason that deck uses GT is because it is focused on casting a five mana spell, but it can make more than five mana by turn 4-ish sometimes. GT provides a finisher out of nowhere for when opponents board out removal in favor of combo hate. It also is okay when they didn't board out all removal because of the extra zombies.

If you are talking about causual modern, it is just another black mythic that has a splashy effect.

Last_Laugh on Why is Grave Titan so ...

1 hour ago

Simply put... it provides bodies on both attack and ETB. This makes the card abuseable in Aggro, Bounce/Flicker, and Recursion/Sacrifice decks which increases its' usage (and value) in EDH by a lot. Modern influences this cards value less than EDH imho.

bantrules12 on Opus Consultation

1 hour ago

Winds of Change? and maybe Molten Psyche as an alternative win con

Benrocha1990 on ZendikariWol

1 hour ago

Thanks for the feedback on 2 of my lists. I’ve learned a lot and am back to brewing lol.

VladMarkov on Advertise your deck!

1 hour ago

Hi all,

I came back to you with my brewed in last year Life Lost deck. I've made some modifications and played some tests and it seems very solid. What is your opinion? Should I maybe think of something else, or exchange any card for something of more value?


Life Lost v2

Commander / EDH* VladMarkov

SCORE: 2 | 6 COMMENTS | 149 VIEWS


Any of your feedback will be appreciated :)

Cheers,

Vlad

VladMarkov on Advertise your COMMANDER deck!

1 hour ago

Hi all,

I came back to you with my brewed in last year Life Lost deck. I've made some modifications and played some tests and it seems very solid. What is your opinion? Should I maybe think of something else, or exchange any card for something of more value?


Life Lost v2

Commander / EDH* VladMarkov

SCORE: 2 | 6 COMMENTS | 149 VIEWS


Any of your feedback will be appreciated :)

Cheers,

Vlad

seshiro_of_the_orochi on Card creation challenge

1 hour ago

Inmikjal, Nature's Spite 2WB

Legendary Planeswalker - Inmikjal

+2: For each colour among permanents you control, put a loyalty counter onto another target planeswalker.

-3: For each colour among permanents you control, put a -1/-1 counter on each creature.

-8: Until the end of your next turn, players can't cast creature spells. Exile up to three creatures. For each creature exiled this way, you lose three life.

Starting at 3.


I didn't want them to literally mention other colours. With this wording, they care about every colour. I imagine them as a digimon-esque slim humanoid creature with one half of his body angelic and the other demonic. Basically are "planeswalker supremacist with radical methods. Pretty dark stuff.


Before putting out my challenge, I want to put out an idea I just had:

Annaliz, Frostbite Noble 1URG

Legendary Snow Creature - Human Noble Warlock

Sorcery spells you cast cost 1 less to cast. They cost an additional 1 less to cast if they have converted mana cost 6 or more.

Whenever you cast a sorcery spell, tap target creature. It doesn't untap during it's controllers next two untap steps.

2/4


Here we have a commander that wants to cast sorceries, and the bigger, the better. The payoff of tapping down a creature for two turns is powerful. I'd really love to hear thoughts on her.


Now to my challenge:

I wish for a Yeti lord.

PeskyPineapple on [cEDH Primer] To Infinity & ...

1 hour ago

Flash_Andretti thanks for the link to both the terms and the discord, that's exactly what I was looking for!

Argy on BLACKED: Pioneer Edition

1 hour ago

In my opinion Agonizing Remorse is better than Collective Brutality

I like Lost Legacy better than Stain the Mind - it comes down earlier if your Opponent keeps killing your Creatures.

You don't have that many spells to disrupt your Opponent. Murderous Rider is fairly important in the current meta.

You might also,consider what I call the counterspell, Supernatural Stamina

Deck is fun to play, and has a good curve.

asalkay801 on Wait, this isn't black

1 hour ago

Jazal Goldmane is kinda similar if you have a big board.

asalkay801 on Wait, this isn't black

1 hour ago

I don't know of a creature to give this effect off top of my head. I run a gaea's cradle and growing rites of itlimoc with argothian elder and garrick wild speaker and am more token focused with doubling season and anointed procession. Isochron scepter and elvish piper will pair nice with eladamri's call. I will be making a couple changes to mine though, gonna keep it token focused.

TWCE on Ghave Ad Nauseam/Earthcraft

2 hours ago

Correction in the primer: you can't Blood Artist through a Yawgmoth's Will, even if you're sacrificing tokens. Because Yawgmoth's Will is a replacement effect, the tokens will never hit the graveyard (immediately get exiled instead), and thus the death trigger will never happen.

zrob on [Primer] Kykar, Divergent Control

2 hours ago

Doesn't Rest in Peace conflict with Underworld Breach?

BreakthroughArtist on k'rrik lichdom

2 hours ago

ah ya I totally forgot we could doomsday into mastery into repay. that's the move then.

I still like this way better with the board wipes, and more ways to hit mastery specifically, even if telegraphed.

I also really want to find a way to avoid playing Lich at all. I get that there are upsides to it over Lich's Mastery, but without access to white and blue I'd much rather just play more tutors and even draw spells.

Ziusdra on Card creation challenge

2 hours ago

ZendikariWol Oh no the card certainly won't be at tournaments, I wouldn't assert that. I'm assuming that it's going to be used in edh decks. My playgroup like to experiment with a lot of intricate combo decks, and trying to get them to go off by turn three or four, which I hate them for. But they're constantly tapping one artifact to untap another, to untap a land and a creature and get around the effects of their own Winter Orb and Tangle Wire and whatever. Almost every game I play has an opponent activating abilities of creatures, lands, and artifacts that target other creatures, lands, and artifacts. But, at the end of the day, there are so many ways to get infinite mana in this game, and Iridium Mox wouldn't be the most efficient by far, but I think it does have a place in that sphere (I didn't set out to make a broken card, after all. Clearly we have enough of those in the game).

TypicalTimmy on Let's talk Dragons, forgetting symbol:R.

2 hours ago

I run a Silumgar, the Drifting Death deck that absolutely wrecks everyone.

It uses Dragons and Shapeshifters with Changeling to have more Dragons, then uses Silumgar's sweeper to keep the path open for assaults.

Counterspells to stop wraths and recursion.

An older version is on here, but I need to update it. Changes about 1/4 of the deck since.

seshiro_of_the_orochi on Lost Legends Of DrukenReaps

2 hours ago

From your list, the following seem worth considering:

Aminatou, the Fateshifter is great with Thalia's Lancers.

Reki, the History of Kamigawa is a great draw engine.

Shanna, Sisay's Legacy is a flavour win, gives two colours for Sisay and is a protected beatstick. Another good multicoloured two drop is Lavinia, Azorius Renegade.

Legion's Landing  Flip and Oviya Pashiri aren't the best legends to imagine, but consider the following: In my Sisay list, I run Massacre Girl and Gerrard, Weatherlight Hero basically as a tutorable In Garruk's Wake. With the two token makers, this is even more consistent. Massacre girl usually only needs like one or two 1/1s on the board to kill everything.

Another legend to consider: Chainer, Nightmare Adept: Another reanimator that gives haste to any creatures tutored up with Sisay.

Khunzo on How to break standard --- ...

2 hours ago

I've been fiddling with it a bit - here's my take.

https://tappedout.net/mtg-decks/bant-saga/?cb=1582177391

The big differences:

Dream Trawler over Archon in the Main. The resilience and the draw/discard seems really powerful for setting up a big Dance.

The sideboard has been overhauled - I think some of the issues your version was solving in the earlier iterations are now better handled by Teferi and the boosted Banishing Lights. I also think that Destiny Spinner deserves a second chance - she and Archon can really pair up to ramp the tempo of this deck when appropriate.

I'll test it some more over the coming days.

One question: why Shatter the Sky over Time Wipe? The former can give our opponents a card, the latter can let us protect one of our choice closers.

GoldenGolgari on 13 Cards Are Not Land

2 hours ago

Out of curiosity, why no Gamble?

CryptRats on Lukes Spider Deck

2 hours ago

No it's bad

owlhydra on Lukes Spider Deck

2 hours ago

I think you should run ishkanah grafwidow.

Tata on Sidisi, brood tyrant (Duel commander)

2 hours ago

I think you can make room for Fatal Push and Buried Alive.

I also think Birthing Pod is really strong in a creature-based deck. I would even consider enabling it with Tezzeret the Seeker.

I think you should play more dorks. Arbor Elf, Boreal Druid, and Joraga Treespeaker are all decent. Krosan Restorer is also a pretty cool card.

YvYxY on Slimefoot, the Pun-gus

2 hours ago

I think you need a planeswalker. Vraska, Golgari Queen is deadly to this deck. It can be a removal when you need it the most, a card draw engine and an alternative win condition too. The price might sway you though.

leviathanwren on Into the Woods

2 hours ago

Thank You For this!

rothalax on Heliod, the lifelink counter

3 hours ago

Win Cons:

  • Heliod + WB
  • Heliod + Triskelion
  • Enough counters on Heliod for CMDR damage
  • Approach of the Second Sun
  • Aetherflux Reservoir for some big damage after lifegain.
  • Felidar Sovereign if it manages to stay out long enough.

Lifegain combos:

  • Storm Herd while Soul Warden or Soul's Attendant out Beacon of Immortality along with Rhox Faithmender for double lifegain.
  • Lots of little +1 lifegain for the +1/+1 counters
  • Sun Titan can help bring things back from graveyard

Tried to bring in some more board wipes and draw mechanics along with some enchantments that help slow down attackers.

Tata on ThoughtNot

3 hours ago

Reanimate and Entomb are not legal in modern.

If you want to play a lot of little creatures, however, you could play Unearth over Reanimate.

Entomb will be harder to replace. There aren't many great ways to get creatures in the bin in mono black. Collective Brutality offers some control utility in addition to being a discard-outlet.

Brassmoose on Black Hole Son [[Primer]]

3 hours ago

yo, could you either re add the doomsday piles to this list or add them in the version were doomsday is still in it? Love the list

Last_Laugh on Will Square Enix Ever Remake ...

3 hours ago

You misread that... I prefer turn based rps's by far.