a few seconds ago
Hello multimedia, i have been following your elves brew since last year, me myself am a huge fan of the pointy ears!
I've seen your temur brew and noticed you changed to sultai.Why is that? you think it's better this way?
Hey check out my deck GR Energy Counters
check out the minor tweaks i made to your original temur elves brew and tell me what dou you think about it. Im splashing blue for the flyers, Empyreal Voyager is great gaining energy, and if you pump it with counters from the Verdurous Gearhulk and Nissa, Voice of Zendikar, since he has trample, he will be doing lots of damage.
1 minute ago
@ k1llampt thank you for the insight. I already took out Elves of Deep Shadow I don't really want to lose more early game plays, but Magister of Worth will be going in soon. I havent gotten enough multiplayer testing to see if i want to keep Sepulchral Primordial yet so some of these changes might take some time.
If i wanted to go a different route I could put in cards like Hornet Queen, Avenger of Zendikar, and Craterhoof Behemoth and go bonkers with an all out attack. All these options is what i believe makes Karador one of the better commanders out there. you can make practically an infinite number of builds depending on what floats your boat that particular day. Spore Frog might crack the list if i play against a lot of decks with attack/win strategies. As of now, Bane of Progress is looking like more of a priority.
3 minutes ago
I like where your going with this! +1
One thing I would add would be Aether Hub, it will help fill in the gaps in your mana curve early game and has synergy with Demon of Dark Schemes. I would cut Concealed Courtyard for them, there is always a chance that the new lands will enter tapped, but Aether Hub is always ready to use once it hit the mat. Focus on your / mana since only 9% of your cards require 1 .
Also, since you are running Abzan, I would suggest Sorin, Grim Nemesis.
4 minutes ago
Well, I gave Emrakul, the Aeons Torn some thought. I decided it doesn't fit.
Yes, it's 15 damage and Annihilator 6 with haste on the top of the library. That will end just about any game. But if my opponent is above 15, I then have to wait until my next turn to finish the job (draw Emrakul, continue combo). The fact that Emrakul can't remove herself from the top of my library is too much weight for the deck to handle.
As terrifying as 15/15, Annihilitor 6 and Haste sound (especially all together), the real treat Emrakul, the Aeons Torn offers is her ability to shuffle the graveyard in. o.O! A card that ends the game but gets everything back if, for some insane reason, it doesn't manage to end the game? Sounds too good to be true! Here's the catch: you need a sacrifice outlet. Bloodshot Cyclops is it. I have no intention to cast Bloodshot Cyclops during the course of any game. I would also have to draw it before seeing Emrakul. It would have to be untapped, not under summoning sickness, and alive when I do encounter Emrakul. I could also draw Emrakul with Sensei's Divining Top, but she would be so much worse in my hand. I'd have to wait until I have 8 cards at the end of my turn. :(
Emrakul, the Aeons Torn is flashy and insanely powerful! I wouldn't fault anybody for including one or more in their own build. However, she has no way to push herself off the top (of my library) or get to the graveyard by any reasonable (let alone easy) means. For those reasons I have decided to exclude her from my build.
10 minutes ago
Simon_Williamson - Fumigate is going in as soon as I get a copy. I had Endless Horizons in for a while (because you know - flavor) But ended up cutting it for other things. It's not bad, but I blew it up too often.
10 minutes ago
15 minutes ago
Aren't Signets better than Talismans most of the time ?
15 minutes ago
Is there any reason why you're running Evolving Wilds over Aether Hub? Especially with Glimmer of Genius giving you extra energy? The Hub makes 3-color decks so much faster and consistent and actually allows us to play threats on curve which is usually the biggest downside to 3 colors
19 minutes ago
Even though Grisly Spectacle does mill your opponent, it is way too slow in my opinion. I feel like you'd be better off with something like Go for the Throat. Also, a good slow down spell to play is Nether Void. I know it's a loooot of money, but cmon, it's commander lol
20 minutes ago
rob_shifflett: Thanks for the comment (and your +1)! The cards you identified are definitely potential cuts. My responses, in order:
Elspeth, Knight-Errant has proven helpful for 1) giving Avacyn a large boost, 2) getting creatures back after Avacyn wipes the field, and 3) giving a non-Avacyn creature flying to hit an opponent with a Sword. I'd prefer to keep her around, but I'll cut her if need be.
Hero of Bladehold is one of the less good creatures in the deck, I agree. The deck has slowly shifted towards being more Voltron than aggro, so she's a hanger-on from an earlier conception of the list. She's probably the easiest cut.
Relic Seeker is never getting the axe. I am playing literally every (playable) equipment tutor, and he pretty frequently hits in the early game to give me access to any equipment in the deck. He's Stoneforge's little brother - and "almost as good as Stoneforge" is good enough for me, haha.
Reforge the Soul is obviously not as good as, say, Wheel of Fortune, but it gives me things to cast in the late-game. I'm playing every card-positive wheel I can get my hands on (and even considering Fateful Showdown, which shows how desperate I am for card draw). The reason for this is that I often run out of cards in hand by perhaps turn 5 (and even faster if I have a Sword of Feast and Famine, ie my janky mana-doubler).
At the moment, the best cuts seem to be Hero of Bladehold and probably Vandalblast (or a land) for the Scroll Tax combo. But then I should add Idyllic Tutor, and your suggestions are very good too. Darn. More cuts will be necessary.
Thank you again!
22 minutes ago
I see you have it in the maybe board, I would seriously consider the Revolutionary Rebuff for the main board. I know a lot of folks are arguing that artifacts are the biggest part of Kaladesh, but to be frank, I enjoy countering a turn 3 Liliana/Nissa, a turn 4 Chandra/Gideon, a turn 5 Nissa/Ob Nixilis and any other non-artifact goodies that should pop up. I would seriously consider at least 3 copies main board, maybe swap out 1 Anticipate, 1 -2 Grasp of Darkness, or 1 Transgress the Mind. Also, one more card worth considering, especial with all of those creature heavy aggro decks Authority of the Consuls. Hurts decks creating servo/thopter tokens, or other popular aggro strategies, especially since Authority can come down turn one and negate some damage. I like what you got going on here, and I wish you luck.
25 minutes ago
You cannot play Jund without its signature cards at a decent to competitive level. Seriously. Much of the deck's power comes from the fact that it plays good cards. When you start cutting down on quality, you'll get much worse draws and your ability to pressure drops notably. You're still playing a fair deck. Much of what you want to do is stringing disruption into a threat into some more control. T2 creatures that aren't bob or goyf just aren't good enough. Still, if you absolutely insist on playing Jund on budget, Grim Flayer's your best bet.
27 minutes ago
Blackerlotus13 I would take out one of the green elves that taps for green mana and put spore frog or kami of false hope in because you will have a recurring fog that will stop damage from flying and unblockable. I would say both solemn and mindslicer are good. Solemn gets you pure card advantage where as mindslicer makes everyone discard. I could see playing sad robot and having mindslicer in the sideboard to swap if other people aren't playing graveyard decks as well. Finally Magister of worth is too good not to play.. either option helps this deck whether we wipe the board, or get all of our dudes back its good.
30 minutes ago
I'm under the impression they're super-useful for Feldon, but I almost wonder if I have TOO may rummaging and looting effects. Mad Prophet, Rummaging Goblin, Burning Inquiry, Cathartic Reunion, Faithless Looting, Shattered Perception, Tormenting Voice, Wild Guess. I think it's good though.
32 minutes ago
I enjoy this deck, though it's difficult to goldfish accurately. One interaction I enjoy is the Opalchase Daredevil+Scrapyard Scrounger, but it feels like we need at least one more set of artifacts to make the Daredevil effective in this list.
34 minutes ago
This deck looks pretty sweet, but a few quick thoughts/suggestions:
Guul Draz Assassin seems underwhelming here. It's sweet removal once it's at the highest level, but that's a huge mana investment and you have to repay if it you reanimate him. I mean, in a reanimator deck, I'd rather just play Avatar of Woe, and you have a good chance of casting her for BB.
I also have a Meren deck (though it's been under modification for a while; I'm not super happy with how it plays) and I've found Helm of Possession to be fantastic. Since you're playing a lot of sacrifice outlets and you have a lot of creatures, it fulfills many roles (steal a creature, sac a creature for experience, sac the stolen creature) while also giving you permanent access to your opponents' best creatures.
40 minutes ago
is this deck budget?
I think a good move would be to play around with Collected Company for some explosive plays with your vent sentinel. I'd also consider playing fetch and shock lands. Id also suggest some damage based wipes seeing that most your walls can chump but not kill on blocking interactions, something like Pyroclasm, and Anger of the Gods can do some serious work to clear the board for when you do go beats with your Assault formation.
40 minutes ago
Albeit a slow deck itself, I do feel it has some good potential. The inclusion of Galvanic bombardment is nice but it would only be used very situationally in this deck and as such it could be better in a side board with another draw spell or counterspell in it's place. All in all a fun and promising deck for $25!
40 minutes ago
Thank you for the input! The reason I've kept Shamble Back in my deck is just so I am able to exile a card from my opponents graveyard to prevent revival, especially if it's particularly strong. I was under the impression that it allows me to choose which graveyard to exile from, but I would still receive the zombie under my own control. Regardless, I do believe this card might lose out to other options in the long run.
Graf Harvest was initially my choice for situations where I had solid control of the board. I wanted it so I can attempt to take shots at my opponent's life with fewer zombies by giving them some evasion. However, I was made aware earlier of Prized Amalgam and given the choice I would substitute Shamble Back and three Graf Harvest for them, retaining maybe one Graf Harvest or the Shamble Back, depending on which one feels like a better fit. After adding more counters, Menace doesn't seem quite as necessary.
I was actually curious as to using some Removal and Counter Spells to help pave the way for Liliana if I got her in early. I would still be interested in picking up or finding another Liliana, the Last Hope to increase my odds of drawing her earlier.
At this point in time I'm not sure how many Gisa and Geralf I should aim to have in the deck. With Cemetery Recruitment and company I should only need to drop one for the game, so maybe two will be enough.
I will definitely check out your deck! Thank you for the perspective!
42 minutes ago
A venture into playing as a Planeswalker is interesting like the oversized Garruk card, but they weren't designed to go against each other, and unlike commander this has no mana to cast them and makes the most overpowered Planeswalker dominant while also cutting life by an extraordinary degree with the power creep, interesting idea but please think an idea out more. The energy system too seems like... a shoe horned attempt at balancing but does nothing towards it, just a needless layer of complication. Please think about this but this is fundamentally... Bad so I can't give any more constructive criticism, sorry.