Goblin Lore

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition Uncommon
Starter 1999 Uncommon
Portal Second Age Uncommon

Combos Browse all

Goblin Lore

Sorcery

Draw four cards, then discard three cards at random.

Price & Acquistion Set Price Alerts

10E

S99

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Goblin Lore Discussion

KeelHaul10 on Ashling the burn deck

2 months ago

I love a good mono-red BEATS deck! How does Urza's Rage sound? Chandra, Pyromaster is a cheap planeswalker than can copy a devastating damage spell. Dual Casting for more copying. If you want to have fun and gamble, Fiery Gambit can attract a crowd to your table to watch (Imagine copying it!). Braid of Fire Ain't cheap, but it'll supply you with mana. Wild Ricochet is almost an auto-include for me (saved me multiple times). run Brand if card stealing is heavy in your meta.

Card Draw: Unfortunately, Red mana doesn't have great access to card draw without discard effects; Avaricious Dragon, Browbeat can net a few cards, Burning Inquiry, Goblin Lore, Control of the Court, Mindmoil does a dope job of letting you dig through your library. ALOT of wheel effects.

BUT Geth's Grimoire Makes amazing use of these wheel effects!!

You might be interested in Otherworld Atlas. Yes it gives everybody cards, but hardly anyone can complain or target the guy giving everyone cards. Arcane Spyglass makes use of unneeded mana. Farsight Mask, Font of Mythos, Illuminated Folio, Staff of Nin, Well of Knowledge,

Sorry for the gross wall of text, hope this helps!!

Postmortal_Pop on Togbou the Wanderer

3 months ago

So I've always loved stories about people who are grossly under prepared for the situation at hand. A while back friends and I came up with the idea of an ordinary goblin who's spark ignited. There's a huge learning curve for him and watching him develop slowly into other colors as he takes the time to learn.

Tugbou the wanderer 2.0

His +1 is Goblin Lore, just for a flavorful and mechanical use.-3 is him playing with his new powers, trying to force other things to planeswalk when they can't, I originally wanted this to be Chaos Warp but it wouldn't fit.finally his ult is basically him running away, and nuking the world behind him.

Any ideas on flavor or balance would be apriciated, the story is speculation really, all I've managed to find is that other things can't survive planeswalking.

EDIT: I'm so sorry guys, I totally didnt notice that I forgot the at random on the first ability...As for the Ultimate, enpc is right, it is a little over the top now that i look at it, I do really like the Fling suggestion from hardhitta71194 though, so I've tweaked that to fit with the exile theme of the original.

Alright, new pic is up, lets tear this one apart lol

sylvannos on Budget R/G Assault Loam Project: ...

3 months ago

Golgari Brownscale will shit all over decks that try to race your life total.

For your draw step, dredge back Golgari Brownscale -> main phase, cast Faithless Looting -> dredge back Golgari Brownscale -> discard Golgari Brownscale -> flashback Faithless Looting -> dredge back Golgari Brownscale -> discard Golgari Brownscale

You just gained 6 life, dredge up 6 cards, and you still have the ability to gain life in turns down the road. God forbid if you have 2+ Golgari Brownscales and proceed to gain 4 to 10 life each turn from Magmatic Insights, Goblin Lore, Cathartic Reunion, or Tormenting Voice.

Not to mention, you can just cast the stupid thing.

Guerrilla Tactics is good against a field of Liliana of the Veil. However, it's really narrow in that regard so playing Obstinate Baloth is going to be better.

Ray of Revelation is also a nice piece of tech because of the value of casting it after you've pitched it to something, similar to plays done with Ancient Grudge.

Really the strongest play against Boggles is Smallpox. But since you're on a budget, adding another color isn't feasible. Pyroclasm is going to be the next best thing, but you also have to worry about their creature getting out of range before you can immediately nuke their guy.

I think in your situation, it's Pyroclasm on turn 2 or be forced to race. That's about all you can do once they have a creature with 3+ toughness.

Lastly, do you have any Conflagrates available? The card is pretty stupid. I found it to be the strongest thing for when you don't have Seismic Assault out. Mostly, it enables all of your graveyard stuff.

lagotripha on Turn 5 Win-No Creatures

4 months ago

I've got a list running helix for cruel ultimatum in grixis with Raven's Crime, so Flame Jab is a good shout, as you just need two in the yard and one in hand. Pyromancer Ascension is another interesting choice, Burning Inquiry exists, as does Goblin Lore and Shattered Perception. Simian Spirit Guide for faster combo.Ignorant Bliss would be interesting as sb against discard, and useful if you had another way to cast worldfire. Reroute has potential, but only in specific matchups, Manamorphose is traditional in the Thragtusk/Worldfire lists. Young Pyromancer could provide board presence in such a spell heavy list. Its really tricky to make suggestions, as what is currently here is a super unreliable 'combo as fast as possible' list, while the best form of it likely has a backup plan and runs a little differently, threatening other combo and providing other spellweaver interactions. You could probably drop a pair of Time Stretch to take infinite turns in pretty simply. Threatening a spellweavered Devil's Play, or Past in Flames.

Most of this type of list run other colours for their specialties to help stall the game, blue for counterspells and digging, black for hand disruption and removal, green for large blockers, abrupt lifegain and ramp, or white for removal and protective spells/enchantments. It tends to make it a little less budget though, so that should be kept in mind. Running pure search spells in blue has potential, treating combo peices as dead cards, and threatening Spellweaver Volute. Once again, a different list.

Izu_Korasu on Ally-color Sword Cycle

6 months ago

ex

Sword of Chaos and Corrosion

Equipped Creature gets +2/+2 and has protection from red and green

When Equipped Creature deals combat damage to a player, draw two then discard one at random and you may destroy an artifact or enchantment that player controls.

Equip

the red based on the early red cards like Goblin Lore, Control of the Court and Burning Inquiry scales to fit the multiple use nature of the swords.

the green is based on the efficient artifact/enchantment destruction that green is known for Naturalize etc.

Ohthenoises on [List - Multiplayer] EDH Generals by Tier

7 months ago

So, I have a feldon list, it could use a bit of touching up and all but I'd be willing to do it.

I know we are all about optimization but I firmly believe things like Control of the Court and Goblin Lore are amazing in Feldon.

Before I bother tuning my list for representation here I guess I need to know if people agree on that front or if I'm gonna get laughed out the door for suggesting it.

Thoughts all?

Azraelius_oO on goblin welder (help!)

8 months ago

Nice deck ! +1 for your good idea !Maybe you could add cards like Cathartic Reunion or Tormenting Voice, instead of Goblin Lore. It could help you to choose what you discard (artifacts) instead ou droping it randomly. Probably you choose the others because you wanted to draw firt, then discard, allowing you to mill your deck until reaching a huge creature. But if you wana be sure of droping big guys, you could try to swap 3 of it :) Did you try Blightsteel Colossus ? I thought it's the best creature you can bring back from graveyard !

sylvannos on Potential of Modern Bans?

8 months ago

Golgari Grave-Troll is fine, it's the "free" creatures coming back each turn, specifically Prized Amalgam.

If they ban any of the other cards in Dredge, it still operates the same as it did before. I.e. dump a bunch of cards, play a land, trigger Bloodghasts, get back multiple Prized Amalgams, then beat face each turn, despite your opponent's blockers and removal.

Cathartic Reunion just gets replaced by Goblin Lore or Wild Guess/Dangerous Wager. Dredge was already becoming a problem before Cathartic Reunion was printed.

While not as good, Golgari Thug, Shambling Shell, or Golgari Brownscale just get jammed in where Golgari Grave-Troll was.

You can also do stupid things with Phantasmagorian and Street Wraith.

Without Prized Amalgam, the deck just puts a few 1 and 2 power creatures into play while durdling around for 6 turns.

Modern is also really light on people packing enough graveyard hate in their sideboards. A lot of people are still only running 1 to 3 sideboard cards to hate out graveyards. The solution is more likely to go to 6 cards a la Legacy and Vintage.

It would also be nice if we had an actual control deck to also police the format. This is one of the issues with banning Birthing Pod and Splinter Twin...there's not much left in the format that can just dumpster combo decks game 1 and alleviate other decks' need to fill up their sideboards to answer everything. You have to use a bunch of slots to deal with Affinity, Infect, Scapeshift, Burn, and Zooicide, ON TOP OF your other sideboard cards for Jund, Grixis, Eldrazi, and Collected Company.

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