|Commander / EDH||Legal|
Printings View all
|Tenth Edition (10E)||Uncommon|
|Starter 1999 (S99)||Uncommon|
|Portal Second Age (P02)||Uncommon|
Combos Browse all
Draw four cards, then discard three cards at random.
Goblin Lore Discussion
3 months ago
Here is my current Mardu Build. I have a 3rd Brutality that I could put into my deck since that allows for me to fill my graveyard. I was not sure how effective Smuggler's Copter would be in a Mardu build since you have to have a creature to crew it. I know it works well with the token generation of the deck, but my opponent could remove my creatures and I then have an artifact sitting there doing nothing. At least with a spell like Ransack the Lab , I can look at 3 cards and pick the most effective one for my situation. I do like the Magmatic Insight suggestion for the card draw, but I would be worried about the need for a land to cast the spell when I only play 20 lands in the deck. I had seen Goblin Lore as well, but was not too keen on the idea of random discard rather than letting me select I want like Looting did. Thanks for all input! Definitely some good ideas to start with. I will just have to play test and see what option works the best.
5 months ago
I would prioritize having Fiery Temper over Alms of the Vein - if your meta is not overrun by burn, as in most cases the ability to point said spell at creatures & planeswalkers far outweighs the downside of not gaining 3 life.
Speaking of creatures & planeswalkers, since this deck stuffs its gravyard like there is no tomorrow, i would advise running a few (1 or 2) Magmatic Sinkhole s - as additional ways to deal with problem creatures and walkers (walkers are likely going to be even more significan't due to stuff like Wrenn and Six , Karn, the Great Creator , and UW "control" stransforming even more into a superfiends list)
In general this deck severely lacks in discard outlets. Depending on your taste and budget i would advise adding a playset of either Goblin Lore , Cathartic Reunion or Seasoned Pyromancer (the latter also acts as a way to operate if the graveyard is shut down by some enchantment - which is not that unlikely thanks to hoogak even in game 1) MAX OUT ON Hollow One & Flamewake Phoenix THEY ARE THE CORE OF THE STRATEGY - they are good in multiples, while delve creatures do diddle, since you pay you grave empty, and the second copy just orts in hand (not to mention their vulnerability to gravyard hate)
9 months ago
I did have 3x Cathartic Reunion in place of Goblin Lore at first but Cathartic Reunion does not enable a free Hollow One . I wonder if there is a place for Maximize Velocity to get me more 4 power creatures.
10 months ago
From what you've said, I'll tailor this suggestion to the offensive rather than defensive, though why not have a little of both? What I'd like to suggest as a first change is replacing Ornithopter with Vault Skirge . The Skirge can be played for 1 mana and is a superior creature to the thopter, mostly thanks to lifelink, which is of-course a slightly defensive ability... Next is a choice of two, I add 4x of either Scrapheap Scrounger or Scrap Trawler , to make the space -2x Apostle's Blessing and -2x Tezzeret's Touch. Why one of the two scrappers? Simply put recursion, against your deck I'd side in artifact hate, not graveyard hate, one of these cards gives you a different angle of play. The last thought I had is two cards which no-one plays, but perhaps your deck could leverage Glaze Fiend and Painsmith , they aren't cards I'd run 4x, maybe as 2x? Or one card that does see play Inkmoth Nexus ...
I fully understand the desire to do something a little different, I started with a very of-the-shelf Hollow One deck, I've been playing on and off for 20 years so I already had Faithless Looting , Burning Inquiry and Goblin Lore , sitting in a box. Fast forward to now, the deck I'm playing is very different to the stock Hollow One, it has Adorned Pouncer and Soulflayer in it for starters. Here's the thing though, it's still essentially a red aggro deck, the core enablers are still all present, just my payoffs are different.
Why the tale above? You have marked this deck as a control deck and literally called it You just got Noped! which is evocative of Counterspell . This led me down the path of providing control based suggestions, but that isn't really what your looking for. Stall, bounce and counter is what control decks generally do, I'm not against thinking outside the box, but by definition when looking at someone else's deck list, without a description detailing their goals, suggestions tend to be made based on known factors. I hope my opening comment has introduced you to at least a couple of cards you weren't aware of or hadn't considered, good luck with your brew.
10 months ago
11 months ago
Thanks for the suggestions triproberts12. The Gustha's Scepter idea is pretty cool and would be a nice way to get around losing cards I don't want to lose. I did have Goblin Lore and Burning Inquiry in the deck, but the random discard was too, get this, unpredictable. Rakdos, the Showstopper is sweet, but I think I would need Krark's Thumb for him. Urza's Incubator would obviously be good, not sure what to cut for it, maybe Jet Medallion .
11 months ago
A quick shout out and thank you for the +1s to: DarkStarStorm, TheSimikBOat, 19861986, Bababad, Sir_Tumbles_the_Cat_Lord, seshiro_of_the_orochi, Sanguinauron, Dete, landofMordor, itachi45 and Garchomp98.
I've eventually fallen back on the efficiency of Goblin Lore and Lingering Souls over cards like Risk Factor. If Hollow One decks appeal to you, then I've started sketching out Gruul One and Izzet One, planning to do a Boros One and Non-Red One too...
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