Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pauper | Legal |
| Pauper Duel Commander | Legal |
| Pauper EDH | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Vex
Instant
Counter target spell. That spell's controller may draw a card.
ClockworkSwordfish on Recycle - A 0-MV counterspell.
4 years ago
It's by no means a good card, but I felt like pointing out that Vex exists. In trying to fix it, there's no way that making it zero mana is the answer.
Woiteck on
Multifunious
6 years ago
Hi, Fellin22! Thanks for the upvote. Vex really means Vex . It's part of the "nice Dimir" approach of this deck. It is a counterspell, but the caster gets a replacement card. :-)
joshuaizac on
Zur the Pillow Fort Master
9 years ago
I like a lot of the interactions in here....
some things I'd change if given access to the cards with this deck....
even with you getting free fetches from your commander and Voltroning it still feels pretty creature light... add Bruna, Light of Alabaster while a target is amazing Daxos of Meletis is total value, Invisible Stalker great for voltron even without Thrassa and maybe Thran Golem just to keep it fun and janky ? 4 more creatures would probably be enough but I have to also mention Kitsune Mystic as its pretty much the allstar of my Bant-Chantress deck.
Mundungu > Ertai, the Corrupted on flavor, fits deck great...
also cut:
Megrim - unless you see 3+ Windfall/Wheel of Fortunes almost every game in your meta....seems like a low value filler card.
Mana Leak - often a dead card as the game progresses
Render Silent and Punish Ignorance both seem over-costed and sub-par even for casual groups that might frown at too much counter magic. Countersquall is probably a better option for added value and Arcane Denial and Dream Fracture or even Vex are good ways to keep from making enemies too much.
Crystal Chimes and Retether are other good cards in addition to open the vaults. So is Replenish thought it not exactly budget.
Armageddon and Mana Vortex ? I know your commander gives you value for free but, you'd also want board dominance before dropping this...seems likely to backfire. If it works for you more power to you, me personally I'd stay away from that outside of elf decks and such.
Other cards worth mentioning/considering;
Sigil of the Empty Throne - Detention Sphere - Vow of Duty - Traveler's Cloak - Spirit Mantle - Spectra Ward - Spirit Loop
anyways....love the flavor of the deck +1
griffstick on
10 years ago
fasmith718 on
Turbo Battery
10 years ago
After first match: reasoning
After the first match it became clear that this deck needed less restrictive, more efficient counters, and more fog effects.
Changes
weter123 on
"X"usar, the Mindblazer
10 years ago
If you going all on exploiting nekusar's ability, look at Dream Fracture and Vex as optional counterspell
Raging_Squiggle on
Azami's Wizard Fetish
10 years ago
Ulamog, the Infinite Gyre is not out of place at all, to start off. When comboing with Mind Over Matter, having an Ulamog to discard, (and then shuffle those cards right back into your library) is great graveyard shuffling technique, especially since it can be done at instant speed.
Your counterspells are rather situational. Hard Counters are much more effective, here are some examples:
Mana Drain (Not budget)
Cryptic Command (not budget)
Pact of Negation (not budget)
Force of Will (not budget)
I don't know how competitive you want the deck to be, but my further suggestions will make this deck rather difficult to play against.
Nykthos, Shrine to Nyx (Should be in any mono-colored deck)
Palinchron (Infinite colored mana with the right combo)
Deadeye Navigator (Combo's with Palinchron, Archaeomancer and Azami, Lady of Scrolls)
Archeomancer (Recurring counterspells or bounce spells is important in EDH)
Beguiler of Wills (Stealing threats is also important. + it's a wizard)
Kira, Great Glass-Spinner (Great protection for your otherwise vulnerable, tiny wizard creatures)
Lighthouse Chronologist (Again, extra turns in EDH is huge, and its level up is rather easy to pull off)
Fallowsage (combos well with Azami, Lady of Scrolls)
Memnarch (A staple wizard. Combos off with infinite mana)
Stonybrook Banneret (The more mana you can leave up for counterspells, the better. Plus, also a wizard)
Supreme Inquisitor (Great card control in general, and an alternate win con with infinite mana + Deadeye)
Surgespanner (Bouncing at instant speed, and its ability even combos off of Azami, Lady of Scrolls)
Voidmage Apprentice (Required!! Stops split-second spells!!)
Willbender (Also required! Also can affect split-second spells like Krosan Grip or Wipe Away)
Wipe Away (split second permanent bouncing is good)
Boomerang (Again, permanent bouncing is better)
Capsize (Again, again, permanent bouncing! Combos off with infinite mana)
Mindbreak Trap (Required!! Stops uncounterable cards Surrak Dragonclaw, Supreme Verdict)
Misdirection (Good surprise card to use to protect you and your permanents)
Echoing Truth (Annihilates tokens EG: Krenko, Mob Boss)
Time Stop (Also stops uncounterable spells. And anything you hate, in general)
Intruder Alarm (Combos Really well with Azami, Lady of Scrolls)
Telepathy (Knowing what's in the hands makes it easy to know when and what to counter)
Beacon of Tomorrow (infinite turns with Mind Over Matter)
Knowledge Pool (One of hardest locks in MTG when paired with Teferi, Mage of Zhalfir)
Lullmage Mentor (You will get many tokens. Combos great with Kira, Great Glass-Spinner)
Guile (Again, stealing things in EDH is important, and this is an easy way to steal stuff)
Azami is my baby girl, and my greatest passion comes into Azami decks. If you put at least half of these in your deck, you will be extremely hard to deal with, and if you add them all, it'll be close to impossible. Anyway, good luck! If you have thoughts on any of my suggestions, let us discuss! :)





