Storm Cauldron

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Storm Cauldron

Artifact

Each player may play an additional land during each of his or her turns.

Whenever a land is tapped for mana, return it to its owner's hand.

Femme_Fatale on Commander bracket recommendation

1 week ago

note that the list hasn't been implemented yet. That specific part does hit Magus, Balance and Cataclysm but doesn't hit Razia's Purification, Balancing Act nor Pox. I can add in an additional option for permanents, Pox has unique wording so will have to be manually added.

This is what I have so far.


Mass Land Denial:


"sacrifice ... lands"
"each player sacrifices ... lands"
"return ... lands to their owner's hand"
Exception: If the above ... has "two" or "three" in it for any of them.
Note the requirement for the word land to be plural.

"lands don't untap"
"Players can't play lands"
Exception: If the card is instant or sorcery.

"each player ... chooses ... land(s) ... sacrifices the rest."

"return all lands to their owners' hands"


All instances of the word "land" dictated as a requirement in the strings above can be swapped for "permanent".


"Whenever a player .... that player returns a land they control to its owner's hand."

"lands are (land subtype)."


All instances of the word land dictated as a requirement in all the strings above can be swapped with "nonbasic land", "Plains", "Forest", "Island", "Mountain" or "Swamp".
All instances of the word "sacrifice" can be swapped for "destroy" or "exile".
All instaces of the word "player" can be swapped for "opponent".

A global expection for all Mass Land Denial is made if "nonland" is ever in the textbox.
Individual cards bypass exceptions.

Individual cards: Desolation, Equipoise, Hall of Gemstone, Mana Vortex, Mist of Stagnation, Parallax Tide, Pox, Quicksilver Fountain, Sands of Time, Smokestack, Storm Cauldron, Tangle Wire, Temporal Distortion, Thoughts of Ruin, Words of Wind, World Queller

Femme_Fatale on Commander bracket recommendation

1 week ago

Anything anyone thinks is missing with this?


Tutor:

"Search your library for ... card"
Exception: Tutors that, within the above string, have the words basic, Plains, Forest, Island, Mountain or Swamp.

This should catch instances of multiple cards being tutored.

Individual cards: Demonic Consultation, Divining Witch, Tunnel Vision


Mass Land Denial:

"Destroy/Exile ... lands"
"Each player/opponent sacrifices ... lands"
"Return ... lands to their owner's hand"
Exception: If the above ... is "two" or "three" for any of them.
Note the requirement for the word land to be plural.

"Each player/opponent ... chooses ... land(s) ... sacrifices/destroys/exiles the rest."

"Return all lands/permanents to their owners' hands."

"Whenever a player .... that player returns a land they control to its owner's hand."

"lands don't untap"
"Players can't play lands"
Exception: If the card is instant or sorcery.

All instances of the word land dictated as a requirement in these strings can be swapped with "nonbasic land", "Plains", "Forest", "Island", "Mountain" or "Swamp".
All instances of the word land/lands must not be nonland.

Individual cards: Blood Moon, Desolation, Equipoise, Hall of Gemstone, Mana Vortex, Mist of Stagnation, Parallax Tide, Sands of Time, Storm Cauldron, Tangle Wire, Temporal Distortion, Thoughts of Ruin


edit: quietly adds "Hall of Gemstones" as a synonym to Hall of Gemstone

bjgivesbj on Hazezon, Shaper of Sand - Desert Warfare (v0.4)

2 months ago

Wow! Those are cards you had on hand? What a pile.

I was playing around with a Hazezon brawl deck before all those new utility deserts came out, and rather than graveyard recursion, I kinda had a stax/group slug/ lane destruction theme going where some key pieces included Storm Cauldron, Ankh of Mishra, and Zozu the punisher. Probably not what you were looking for, but I was also working with some cards that may overlap well with yours:

Nahiri's Lithoforming Martyr's Bond Sylvan Safekeeper Elvish Reclaimer Constant Mists Sosuke, Son of Seshiro Currency Converter Goblin Bombardment From the Ashes Molten Vortex

Also, There are a couple artifacts that just say your lands enter untapped. I can’t remember the names, but they may be worthwhile because I recall they were low CMC and so many deserts enter tapped. Anything that tells you to discard and draw is excellent, because of course, you just discard a desert and play it anyway. Pretty wild.

Anyway, looks like a fun deck. I hope your playgroup finds it just as amusing. :)

KongMing on "You've Heard of Chaos Theory?"

4 months ago

Thanks for the comment and reading the description bjgivesbj! Yeah, Forced Fruition is great at flooding people with options while simultaneously functioning as a one-sided doomsday device.

I have considered Mind's Dilation and Well of Ideas before, but I haven't included them for the same reason I haven't included Eye of the Storm, they're just a little high on the CMC. I might consider putting Mind's Dilation in, but the other two are too high cost to be that symmetrical.

I have considered Grip of Chaos, but it introduces just a tiny bit too much chaos for this deck. This deck functions best when its Disruption is reliable, and Grip of Chaos just messes with our plan too much.

Cultural Exchange might work, since often this deck doesn't care about who controls the creature (like Ian), just that they are on the battlefield. But I don't know, it might be too situational to be good. (I do use this card in my Xyris deck, great in that.)

Storm Cauldron is interesting - it means if people take lands out of a Share the Spoils or Thieves' Auction pile, that those lands would end up going back to their owner. Possibly... But this might attract too much aggro our way, without us being able to actually shut down reliable play.

Shared Fate is interesting at first, but that would just turn into everyone putting the gun to my head and exiling my library when I force them to draw a bunch (like with Forced Fruition. They cast two spells and exile fourteen cards from my library? And then cast Pongify from those cards to get seven more? HA!). It has WAY too much potential to backfire once people realize what they can do. Nope.

bjgivesbj on "You've Heard of Chaos Theory?"

4 months ago

Hi! I can tell by the way you speak and by the cards you considered that you really love this deck! Glad to hear your playgroup enjoys it. I had never heard of Thieves' Auction before, and it looks absolutely wild. It’s fairly affordable too. Forced Fruition is another great addition too. As for as other forms of randomization, it’s too bad coin flipping has never been that good in MTG (otherwise I would recommend some coin flippage). Had you considered Mind's Dilation, Well of Ideas Grip of Chaos, Cultural Exchange, Storm Cauldron, or Shared Fate?

KayneMarco on M-O-O-N. That Spells Landstorm

4 months ago

Profet93: glad you like the deck and as for my thoughts on your suggestions, the changeling idea while not bad doesn’t really do much for the main theme of the deck: lands matter/landfall. The moonfolk return lands to hand for me to dump back into play for landfall triggers.

And as far as replacing half my snow covered lands I gotta keep ‘em all snow for the Extraplanar Lens. Its ability works for both players. Not everyone runs snow lands and with the lens out all my snow lands tap for an additional U while my opponents non snow islands will still only tap for one. All good suggestions though not all work for this deck, at least with how I play it.

seshiro_of_the_orochi on The woods is dead people

2 years ago

This looks pretty fun. It seems you are running Yedora more or less as a "generic green stompy". This is fine, and if you want to keep it that way, have fun.

There are still some cards you might like for Yedora specifically:

Burnished Hart and Dawntreader Elk are cards similar to Sakura-Tribe Elder. They cost a little more mana to use, but the synergy with your commander seems super worth-it.

The synergy between such cards and your commander become even when you include ways to bounce your own lands. Here are the ones I found:

Khalni Gem and Kazandu Stomper have it as a cost, so you need to do it if you want to use them. They have a rather high MV. I'm not too sure about them, but still wanted you to see them.

Storm Cauldron is a stax piece, so your playgroup might not enjoy it. It'll still pretty powerful here.

Nissa's Zendikon and Vastwood Zendikon are a lot of fun. See this land that was a creature? Now it's a another creature. You want to kill it? Sure, but now I have my creature back.

Slab Hammer is a nice way to turn a land bounce into damage.

Multani, Yavimaya's Avatar is a gigantic beatstick with a recursion ability that, with Yedora, grants you value to grant you more value.

Guildless Commons is pretty self-explanatory.

As you're also playing Quirion Ranger, Scryb Ranger is basically a second copy of it.

Finally, have you considered some sacrifice outlets? This would allow you to save your creatures from spot removal that exiles them. Birthing Pod is expensive, but Momentous Fall, Greater Good and Evolutionary Leap provide some serious value.

Whatcha think?

Abaques on Stax for salt

2 years ago

Its brutal, but I just played against Storm Cauldron last night and it very much warped the game around it. If you've got loads of mana rocks (which you probably do), then I'd recommend it if that's the type of game you and your playgroup are going for.

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