Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Pain Seer
Creature — Human Wizard
Inspired — Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into your hand. You lose life equal to that card's converted mana cost/mana value.
hyalopterouslemur on Overrated cards?
8 months ago
So I've been thinking a lot about overrated cards. Not bad cards, just...overrated.
An example I can think of is Underworld Connections. People recommend it as an alternative to Phyrexian Arena, but it costs a mana every turn you use it (tapping a land = paying a mana for all intents and purposes). While there are ways to use it more than once, I've never seen it played with Earthcraft or Seedborn Muse or some other land untap card. It's not the worst Arena variant. (That would be Pain Seer.) It's not even bad. But it just doesn't seem that good in a format that also has Arena. (And yes, I acknowledge Arena's flaws, and think it should mostly be limited to Stax and other slow, controlling decks. Thing is, Underworld Connections has all the same flaws and costs you mana to use.) Is it just for people who are worried about paying life?
Any other cards that always seemed overrated to you guys?
Fluggleshmuggits on
Cube Eternal
1 year ago
IN
Phelia, Exuberant Shepherd
Loran of the Third Path
Recruiter of the Guard
White Orchid Phantom
Leyline Binding
Recruitment Officer
Bloodthirsty Adversary
Bomat Courier
Bitter Reunion
Barrowgoyf
Insatiable Avarice
Sheoldred's Edict
Emperor of Bones
Caustic Bronco
OUT
Solemn Recruit
Cathar Commando
Oketra the True
Imposing Sovereign
Faith's Fetters
Isamaru, Hound of Konda
Pyromancer's Goggles
Otherworldly Outburst
Thrill of Possibility
Night's Whisper
Painful Truths
Liliana's Triumph
Cabal Interrogator
Pain Seer
Balaam__ on
Are you Mad!?!
5 years ago
Great call including Pain Seer for the draw power, I wouldn’t have thought of that.
Scytec on Tasigur cEDH Advice
5 years ago
@Caerwyn - I apologize, I didnt realize there were deck help forums for individual formats.
@Lanzo493 - Do you think Doomsday and Necropotence slot in here? Additional cards I pulled out of my collection with potential include: Pain Seer, Disciple of Deceit, Sphere of the Suns, Reason / Believe, Street Wraith, Raise Dead, Plunge into Darkness, Phantasmal Image, Siren Stormtamer, Commune with Nature, and Reclaim.
sboy4 on
Pain Train
5 years ago
The lands weren't done properly. I believe this is the best iteration so far because of the
Throne of the God-Pharaoh
that is tutorable with
Disciple of Deceit
. The lands definitely need a rework but I think this is the best so far.
The main issue right now is this deck relies too much on
Pain Seer
, Any ideas on additional engines in the deck?
sboy4 on
Pain Train
5 years ago
Thank you for the input. I will probably look into a good payoff for the ramp, potentially a dragon so its fetchable with Magda, Brazen Outlaw . Pain Seer technically isn't card draw for Chasm Skulker . Night Market Lookout is better than Servant of Tymaret but I did end up trimming and eventually cutting it. Oreskos Sun Guide could probably do in the sideboard against aggro but it dies to every removal spell in the format. Emmara, Soul of the Accord is better from a lifegain perspective. I don't think Lurrus of the Dream-Den really does anything in the deck I originally overlooked Disciple of Deceit because it would be too hard on the mana but considering the scuffed, 2-drop heavy curve and reliance on Pain Seer , it could work.
multimedia on
Zaggers
5 years ago
Hey, good budget version of Zagras.
Dagger Caster is another Goblin Chainwhirler effect who's much easier to cast. Chainer, Nightmare Adept
and Viscera Seer combine to repeatedly cast Caster or Chainwhirler or other creatures. Seer sacs the creature and then you can cast it again from your graveyard with Chainer. This interaction is also good with Taborax, Hope's Demise and Malakir Blood-Priest for repeatable draw/grow Taborax/each opponent loses life/you gain life each time Priest ETB. Hooded Blightfang is repeatable life loss for each opponent and life gain for you since it triggers for each creature with deathtouch who attacks.
Pain Seer, Oona's Blackguard and Goblin Cratermaker are good budget two drops for party. Seer and Cratermaker can really benefit when having deathtouch. Chaos Warp and Feed the Swarm are ways to remove an opponent's enchantment in Rakdos and Warp can remove any permanent which is very versatile instant removal.
Dark Ritual can help to ramp into a quick Zagras. Command Tower is a staple Rainbow land in Commander for multicolored decks and Path of Ancestry is another Rainbow land that can be repeatable scry when you cast a Rogue or Vampire with it.
These 13 cards can could be added for around $8 at TCGPlayer, see list
Some budget upgrades to consider:
- Dagger Caster --> Viashino Fangtail
- Chainer, Nightmare Adept --> Graveshifter
- Viscera Seer --> Bloodlord of Vaasgoth
- Malakir Blood-Priest --> Mogg War Marshal
- Hooded Blightfang --> Judith, the Scourge Diva
- Pain Seer --> Rushblade Commander
- Oona's Blackguard --> Blackbloom Rogue
- Goblin Cratermaker --> Banewhip Punisher
- Chaos Warp --> Walk the Plank
- Feed the Swarm --> Price of Fame
- Dark Ritual --> Forked Bolt
- Command Tower --> 1x Mountain
- Path of Ancestry --> 1x Swamp
Good luck with your deck.
amicdeep on
Budget Black Midrange (60$)
5 years ago
I like the concept. There are a couple of cards I'd add
Bad Moon. Solid anthem and viable with lurrus. I'd try this proberbly as a 2-3 of.
Kicker also allows you to semi cheat on the mana restrictions from lurrus Gatekeeper of Malakir and Nullpriest of Oblivion both work with lurrus (if now with unearth) (maybe a 2-3 of in total)
Another packages I would consider is Pain Seer + Smuggler's Copter Either apart or together they are a pretty serious draw package.
I think the land base could also be honed a little. The best 2 lands by a long ways are Ifnir Deadlands and castle lockwain I'd run 2 of each I would also include a couple field of ruin for land removal Barren Moor, Hagra Mauling Flip and if your budget works with snow basics Frostwalk Bastion could all also be in the conversation.
Finally no matter the direction I would also include some of the cheaper and effective choice spells 1 cling to dust 1-2 Inscription of Ruin 1-2 never//return
Bloodchief's Thirst also makes a solid fatal push replacement.
If you where looking for something to cut foulmair Knight and 1-2 vampire of the dire moon would be my first choices.
| Have (2) | metalmagic , gildan_bladeborn |
| Want (0) |



