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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Explosive Welcome
Instant
Explosive Welcome deals 5 damage to target creature, player or planeswalker and 3 damage to another target. Gain .
seshiro_of_the_orochi on Raggadragga, Goreguts Boss 7 or …
1 month ago
Looking through the list of possible creatures with MV7 or greater, there are some real haymakers. As that's not what you asked for, just let me drop Nyxbloom Ancient. This should definitely be in here if you can afford it.
Regarding instant and sorceries, scryfall spit out at least some cool ones:
Decree of Savagery is fine, if not turbo broken.
Explosive Welcome is nice because it basically costs 4 instead of 7.
Scour from Existence is a great removal spell for permanents your colours can't handle.
Alpha Brawl punishes one opponent with one big monster and many small creatures. I fear the day someone casts this against my Ygra, Eater of All.
Apex of Power: Now, we're getting splashy. What's better that one Raggadragga trigger? How bout two?
Crush of Wurms: 36 points of stats should be worth 9 mana. It's quite nice here.
Ezuri's Predation: I'm assuming you already had this? Great boardwipe.
Last March of the Ents: What was that about flashy stuff?
Praetor's Counsel: As I just said...
Rise of the Eldrazi: Well...
Tooth and Nail: classic.
To finish, Vivien's Invocation.
plakjekaas on Pattern Recognition # 286 - …
2 years ago
Weird, mana rocks, -dorks and ramp entered the conversation, and even the chapter about Deconstruct and Explosive Welcome, I was sure some mention would be made about treasure tokens too, how they somehow closed the gap between permanent-based acceleration and rituals. Like how Improvised Weaponry gives you mana back as well. That was even another article to refer back to! Missed a chance there :P
Tic12 on
Turn 5 - Darth Vadrik strikes back
2 years ago
Next update:
Out: Vandalblast, Thermo-Alchemist, Temporal Cascade, Ponder, Overwhelming Intellect, Wizard Class
In: Seize the Spoils, Finale of Revelation, Reiterate, Frantic Search, Explosive Welcome, Unwind
Reason: Finally get Reiterate, so i'm going more into the combo pieces/finisher options.
Madcookie on
Archmage's Arm Day
3 years ago
Good stuff! Also as a fellow Vadrik player I can recommend Reality Spasm. Who needs Reset when this baby is less than a dollar and also fetchable with Firemind's Foresight. Also with enough Vadrik discount Reiterate goes near infinite with Frantic Search letting you cycle thru your deck for a finisher and usually netting some 30 mana left over for stuff.
Lastly I'll suggest 2 cards that go infinite with Reiterate: Explosive Welcome and Seismic Spike. Fair warning, playing the second card will likely accumulate unusual amount of salt, so play at your own risk and if anyone asks you didn't hear it from me wink.
Cheers!
patmurphy1986 on
Lathliss Commander
3 years ago
Ok here is my take on the budget side. TLDR: Land total and Ramp increased. A lot of subpar removal taken out, and better ones put in. Some cheaper dragons/shapeshifters added to smooth out curve and provide cheap dragon drops for commander ability. Most importantly is added some value for getting extra dragons from cards, either by creating tokens or playing them for free from hand/deck. Added in 3 additional wincons similar to Terror of the Peaks to make it easier to win just by populating board and swinging in. Note that the wincons also can serve as creature removal, which is why so many of the outs are instant/sorcery removals
In: Haven of the Spirit Dragon (creature recursion), 3 Mountain (31 lands is not enough - will miss land drops too often and its vital that the commander come down ASAP - nick loses too many times by not getting threats out in time)
In: Cinderclasm (better than blazing volley), Shenanigans (reusable artifact destruction, combos with Liquimetal Torgue), Chaos Warp, Mizzium Mortars (one sided boardwipe)
In: Gadrak, the Crown-Scourge, Taurean Mauler, Dragonkin Berserker, Dragonmaster Outcast, Molten Echoes, Minion of the Mighty, Sunbird's Invocation