Improvised Weaponry

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Tokens

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Improvised Weaponry

Sorcery

Improvised Weaponry deals 2 damage to any target (creature, player or planeswalker). Create a Treasure token. (It's a colourless artifact with ", Sacrifice this artifact: Add one mana of any colour.")

Bread_my_Butter on AFR Treasure Quest

5 months ago

Yo my old account! This deck sucks. Just swap the Plundering Barbarians for two Skullport Merchants and 2 Hoarding Ogres. Then get rid of the dragons and big elementals for an extra orcus and either Froghemoths or Inferno of the Star Mounts if your budget allows. Then get rid of the artifacts in the deck as well as the two Improvised Weaponry for some Check for Traps and Power Word Kills / artifact removal.

plakjekaas on Pattern Recognition # 286 - …

10 months ago

Weird, mana rocks, -dorks and ramp entered the conversation, and even the chapter about Deconstruct and Explosive Welcome, I was sure some mention would be made about treasure tokens too, how they somehow closed the gap between permanent-based acceleration and rituals. Like how Improvised Weaponry gives you mana back as well. That was even another article to refer back to! Missed a chance there :P