FormOverFunction on Self Damage
36 minutes ago
Nice! Bond of Agony might be useful, if you’ve got the life to spend.
Last_Laugh on We Ride at Dawn!
43 minutes ago
A few more ways to reliably trigger Eowyn every turn without casting anything goes a long way here. Consider Reinforced Ronin, The Jolly Balloon Man, Riders of the Mark, Apothecary White, Outlaws' Merriment, and Horn of Gondor.
Goldnight Commander, Jurin, Leading the Charge, Cosmogrand Zenith, Spark Double, Collective Inferno, and City on Fire are all great ways to crank out the damage (and those convoke spells are made easy with tokens).
capwner on Lurid Revival
1 hour ago
Bladewing is so classic, one problem that I have with the Ur-Dragon existing is that now almost every dragon deck is an Ur-Dragon deck (that's what happens when you try to print THE card for an archetype instead of a balanced card...) and you don't see so much of these more narrow but mechanically flavorful older dragons run as commanders now. Anyways lol ranting aside, cool deck looks like you have been polishing it for a while so IDK that I can rec too much... Maybe Ripples of Undeath? I think this is usually a great choice for reanimator strats because u get card selection, advantage, cards in yard, and the life loss is optional. It's unassuming but really good.
Asder on Card creation challenge
1 hour ago
Curse of Debt
Enchantment - Curse Aura
Extort
Spells cast by the enchanted player cost more to cast.
: This enchantments controller sacrifices it, creates 2 tapped Treasure tokens, and draws 2 cards. Only players who don't control this enchantment may activate this ability.
Create a new member of the Orzhov council
rockyk44 on Azorious clown-ffinity
1 hour ago
Thank you! As soon as I saw that Clowning Around had the potential to put up to 3 artifacts into play, I saw so much value in it!
Jungian_Thing on List of Bugs and Feature …
2 hours ago
Hi Femme Fetale,
Transform seems to be broken.
Bobthedragonmtg on Pedh boros artifact creatures
2 hours ago
Interaction suite should prolly get adjusted around hella. all the the two mana counters protection are so midddd. auracite volt charge and voltage surge fs, cut explosive entry. I would move to the 1 mana protection even if they don't give counters they r just better fr
Bobthedragonmtg on Pedh boros artifact creatures
2 hours ago
like why so many bad 4 mana nonartifact creatures man?? where ephemerate?? cloudshift even???? no ornithopter, gingerbrute, court homunculus, sarpadian simulacrum, and mandible justicar? where synthesizer??aaaannnyy draw??? ts a 2 am high brew fs
Tsukimi on Card creation challenge
2 hours ago
Lonely Manifold Manifestation
Creature - Fractal Shapeshifter Avatar
Convoke
If you control four or more copies of this creature and at least three of those copies are tokens, each creature you control that shares a name with this card gains Flying, Lifelink, and Persist.
, tap two other creatures: Populate.
4/5
Wildcard
seshiro_of_the_orochi on Card creation challenge
3 hours ago
Waldo, the Hidden
Legendary Creature - Human
Shroud
Whenever Waldo becomes the target of a spell or ability, shuffle him into your library and draw two cards, then reveal your hand. If you reveal one or more cards with the same name as this card, you may put up to one of them onto battlefield tapped.
: Waldo loses Shroud until end of turn. Any player may activate this ability.
3/4
Wildcard
capwner on Azorious clown-ffinity
3 hours ago
Just saw this in the Kalikaiz vid, very cool list man love the idea of Clowning Around into gearseeker/luxknight.
ToastedBagl on Bello Bello, Trash Panda
4 hours ago
Disregard the artifact lands... I missed the 4 CMC+ clause. Though it does benefit trading post if you decide to run it.
Brorca on Self Damage
4 hours ago
FormOverFunction not at the moment, but feel free to give more recommendations! Vilis, Broker of Blood is a fun self damage commander.
Balaam__ on RB Reanimator
5 hours ago
Always happy to help if I can. Be sure to post the results, and whether there were any specific points of contention in your matchups.
JAPuckett85 on Bello Bello, Trash Panda
5 hours ago
ToastedBagl How would artifact lands help in any way? Bello's ability doesnt care about them, there are no artifact tutors, no Mox Opal, & it would just leave them open to artifact removal. I dont think they apply. As to the other suggestions, Spine of Ish Sah doesn't do enough for 7 mana imo unless you can flicker it & this list is too tight to run the others- this deck runs really really well with the current list, i dont really have anything i would cut rn, besides Wondrous Crucible which i just started running & am testing out because it seems fun
NonetheWeisser on RB Reanimator
5 hours ago
I think Rakdos is a fine color for this archetype. You also have the slight benefit of consistency with the mana base. I really appreciate the compliment!
EvandaGoat on RB Reanimator
6 hours ago
Thanks for the input brotha, you and Balaam__ are my favorite deck builders on here. Not trying as hard to protect the graveyard as I am trying to reanimate before it gets cooked, and running stuff to keep it filled. I’m a pretty naive player so I’ll learn pretty quickly at fnm
Like every other reanimator deck out there, this one is functionally the same as the others. Most builds are either esper or grixis for good reason. Just giving Rakdos a try for the season. Cheers brother
kamarupa on Mono Red Devotion/// Modern
7 hours ago
Harmonic Prodigy is amazing with not only Fanatic of Mogis, but also Boros Reckoner, and also Burning-Tree Emissary.
NonetheWeisser on RB Reanimator
7 hours ago
This is a really good (albeit a standard) reanimator list. I am not the best person to lean on in regards to this archetype. I have no notes based off your build. However, I think you need some protection for your graveyard. Not sure what would work. Thanks for tagging me! :)
theNeroTurtle on Super High CMC ~ Competitive …
8 hours ago
vishnarg, that is a great question. What would you take out?
Crow_Umbra on Missing a bunch of cards …
8 hours ago
findthelorax, you can submit cards for addition in the Cards section. If you click on any of the sets and search for the cards you're interested in you can see if they've been submitted for addition already.
I usually go to Scryfall to get the clearest official arts and correct rules text to copy/paste over. It can take a few days for cards to "go live" after they've been submitted.
yeaGO on Missing a bunch of cards …
8 hours ago
They'll be added soon, sorry we had some technical delays
EvandaGoat on RB Reanimator
8 hours ago
You’re right about the trawler, I kinda of try and wedge him in for some main board graveyard hatred becasue of the modern meta right now. But I usually run sideboard graveyard removal anyways so I guess that’s a redundancy I don’t need. My plan was to discard him and Persist him if I needed the removal effect but they’re are probably better things to do that specific job.
I’ll also try out blood moon Friday and see if it shuts the game out like it used to back in the day.
findthelorax on Missing a bunch of cards …
8 hours ago
Anyone know what's going on? There are a bunch of cards from the TMNT set. I guess I'll just build my decks elsewhere but it doesn't make any sense.
Missing: Dark Leo & Shredder Don & Leo Problem Solvers Don & Raph Hard Science Krang & Shredder Mikey & Don Party Planners Mikey & Leo Chaos & Order Turtle Power!
FormOverFunction on Self Damage
8 hours ago
Brorca are there any updates on this? Was I off the mark in my recommendations? I’m interested in seeing how things are going on this deck, if it’s still something you’re working on…
Balaam__ on RB Reanimator
9 hours ago
I’m not a tournament player, nor have I really kept up with the deluge of recent sets flooding the market, so take everything I say with a pinch of salt.
It definitely appears as though you have a good grasp of the archetype and know what you’re doing when it comes to deckbuilding. Personally, I prefer Reanimator, but since you went you’ll be exchanging countermagic for speed. Your ratios and proportions look good; you’ve got enough to do early on and ways to capitalize on those actions in the mid game.
Most of your choices are strong cards both individually and as links in a chain (lots of classic staples here), but one or two gave me pause for thought. As an example, I hadn’t seen Boggart Trawler Flip before. It isn’t bad, per se, but I question its utility. 3 mana is expensive just to nuke a graveyard, and the 3/1 generic goblin creature left over is irrelevant. Alternatively, paying 3 life for access to a swamp is a bit steep as well, particularly when speed is of the essence as you’ll undoubtedly be absorbing some early game combat damage and/or non-basic land ETB pings from yourself. You could perhaps make an argument that having access to both those things on one rectangle without needing to give up precious card slots is worthwhile, but it still stands out as a weaker choice to me. Idk, maybe I’m wrong and it combos off something I’m missing, but I’d reconsider that pick.
The only other thing I can think of off the top of my head is that a single Blood Moon or BM type effect would really throw a wrench in the works. It doesn’t get played that often anymore, but there are plenty of other nasty Enchantments and Artifacts that do, and these can grind you to a halt if you don’t have a way to deal with them. At the very least, sideboard in some Enchantment hate.
Otherwise, I’d consider this a pretty respectable list.
So_Immersive on Galadriel, Light of Valinor
9 hours ago
cEDH interaction staples I would suggest:
Flusterstorm
, Silence, Force of Will, An Offer You Can't Refuse, Borne Upon a Wind, Veil of Summer, Force of Negation, Swan Song, Fierce Guardianship, Into the Flood Maw, Mindbreak Trap
combos you can utilize:
Valley Floodcaller + Retraction Helix + any mana positive rock like Sol Ring
or Mana Vault resulting in infinite
Devoted Druid + Swift Reconfiguration resulting in infinite
Kinnan, Bonder Prodigy + Basalt Monolith resulting in infinite
popular dorks in cEDH
Noble Hierarch, Birds of Paradise
, Delighted Halfling
(effects like Neoform and Eldritch Evolution are good for turning your dorks into protection with Grand Abolisher or Voice of Victory when trying to combo)
EvandaGoat on RB Reanimator
9 hours ago
Fellas if yall’ve got the time to look this over and give me some input I’d be super thankful. Planning on running this deck in the big modern tournaments this year.
GrixisSupremacy on Nicol Bolas Creulty Control
10 hours ago
TheoryCrafter thanks for the advice! I do like enchanter's bane, it'll definitely go into the maybeboard for future use if I can find the room for it.
The intention behind Dreadhorde Invasion is to use the zombie token each turn, not try and make a big one. I'm hesitant to remove this steady supply of zombies because I'm already a bit light on zombies for Gravecrawler condition.
As for Obliterate, that's actually a big part of my win condition for this deck. I don't like traditional blood artist effects, so the plan for this deck is to resolve either Liliana, Bolas DG, or flip my Commander (Sheoldred saga is also just Rise of the Dark Realms). Either of those by themselves can win the game given time. Obliterate provides that time. It gets rid of creatures, artifacts (rocks) and lands. Notably misses Planeswalkers and Enchantments while removing all the things that threaten them or let you cast spells to remove them. There's really not much to stop a Bolas from winning post-Obliterate.
TheoryCrafter on Nicol Bolas Creulty Control
11 hours ago
After looking over your deck, The two cards I vote for are Dreadhorde Invasion and Obliterate. For Dreadhorde Invasion, unless you use it to sacrifice Zombie Army tokens every turn, you don't have enough Amass cards in your deck or ways to put +1/+1 counters on any of your Zombie tokens to jusify keeping the card. Especially when you have multiple creature cards that produce a creature token upon death. As for Obliterate, normally I'd say that a board wipe is a card every player should have in their deck, but considering you have so many cards that force your opponents to sacrifice creatures I don't think its necessary to have it here.
From what I'm looking at your deck is looking pretty good. While your biggest weakness is Graveyard hate most of those can be addressed by what you already have and possibly finding a spot for Syr Konrad, the Grim. Leyline of the Void is your biggest threat since it can come on the battlefield before the game even starts. My I suggest finding a spot for Enchanter's Bane? The damage would ensure that it hurts your opponent for keeping it on the Battlefield.
I hope this helps. Thank you for reading me out. Happy Hunting!
DashJovis1 on Colorless Eldrazi Tron
12 hours ago
I think if I was going to move a stax card main, it would probably be Trinisphere over Chalice of the Void. Glaring Fleshraker is cool, maybe I'll try it, but I really like Thought-Knot and Reality Smasher, which can be cast t3 in multiple ways and still feel like good value. Fleshraker, in my mind is a little "win-more" since you have to be casting multiple spells for it to pay off, and also seems more like an Eldrazi Aggro card rather than a tron card.
I've tried Mystic Forge, and if you go all in on the artifact subtheme instead of Eldrazi it is awesome, but too often in this build it just "lantern controls" yourself. Probably much better in the version running maindeck Chalices/Trinispheres though, I just like the second wave of Eldrazi a lot, they're sticky and just the right middleground in terms of cost for an Eldrazi Tron deck.
I'd probably trim Reality Smasher for Chalices if I was interested in that approach, and probably cut down on the Trinispheres to make room in the side for other artifacts if the plan wasn't to almost always side in Trinisphere. But I prefer Trinisphere for being more generally applicable, there are very few decks it doesn't hose, even if Chalice on 1 does go hard in this meta.
DiscoPanda1803 on 6 6 6 The Number …
12 hours ago
Rhadamanthus, tanks for the suggestions. I think the condition in Malfegor is a little rough, don't like the idea of discarding my hand. Unburial Rites seens relly interesting, specialy with that flashback, gonna take a look into it. Feel free to give more tips.
Lord_Potato_ on Black Devotion V2/// Modern
15 hours ago
why is the manna base like this, why not just have swamps and a few utility lands? The fetches are useless
CommanderNeyo on Colorless Eldrazi Tron
17 hours ago
Love it, toolbox Karn is great. Have you considered Glaring Fleshraker or Mystic Forge? Also, especially with Ugin's Labyrinth, I find Chalice of the Void just wins games against many decks, so much so I would recommend having a copy or two mainboard.
psionictemplar on Dragons of the Sun
18 hours ago
kamarupa That's probably the idea behind the Bitter Reunion. Not to mention attacking may not even be needed depending on which kill condition is present. Belcher obviously isn't combat, and terror can win outside it as well leaving only the "storm" dragon which almost requires a wrath to deal with. I wouldn't blame you for missing it though, the layout is a bit unusual compared to many I've seen before.
kamarupa on Dragons of the Sun
19 hours ago
Mass Hysteria seems like it could be useful in expediting your kill into from two turns to one.
kamarupa on Black Devotion V2/// Modern
19 hours ago
I believe if you play Reliquary Tower after you cast Necrodominance that you the 'Tower's effect overrides the 'dom.
TheoryCrafter on Card creation challenge
20 hours ago
The Cryptkeeeper
Legendary Creature-Human Monk
Whenever you lose life, search your library or graveyard or a Saga and put it onto the battlefield tapped.
1/1
Just to clear up any confusion, in the Comic, The Cryptkeeper is Human. Its only in the television series is he made into skeleton.
For the next Challenge, Choose one:
-Repeat!
-Create a Saga based on an episode of the TV Series. All of them were adapted from the Comics. Or an episode from the Children's Series Tales from the Cryptkeeper
psionictemplar on Self Damage
22 hours ago
Definitely not sure what format you are looking for but Death's Shadow and life swapping strategies are some of the more common examples for what you are looking for.
psionictemplar on Dragons of the Sun
22 hours ago
Atsushi, the Blazing Sky seems like it would fit here given your treasure and dragon theme more than the vampire, especially since things like belcher will be 1 hit kills almost every time without it. Otherwise, I suggest a couple more desperate rituals and/or pyretic rituals (even Infernal Plunge is worth considering) because getting 3 mana for your blood sun looks very important here. Without it I think you will be way too slow. Blood Moon should also be playable here as a way to allow your lands to come in untapped.
















