Are you bored of playing the same old game of commander? Does the one control or combo player at your table just dominate the game and no one ever have any fun? Well then this is for you. I present Turmoil.

The deck is built to create chaos and ruins everyone's plans and create some really dumb scenarios that most people (especially combo and control players) just scoop up to. Odds are the deck either kills itself or gets targeted super hard by the other players, it doesn't really have much in the way of defending itself. So play the verbal game of politics to turn everyone on each other while you make fun stuff happen.

The deck uses enchantments such as Hive Mind and Grip of Chaos and Possibility Storm and Confusion in the Ranks to make the game more fun and just add layers upon layers upon layers of chaotic dice rolling, coin flipping, and heartache.

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