Okaun, Eye of Chaos

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Okaun, Eye of Chaos

Legendary Creature — Cyclops Bererker

Partner with Zndrsplt, Eye of Wisdom (When this enters the battlefield, target player may put Zndrsplt into their hand from their library, then shuffle their library.)

At the beginning of combat on your turn, flip a coin until you lose a flip.

Whenever a player wins a coin flip, double this creature's power and toughness until end of turn.

wallisface on coinflip funy modern aggro

9 months ago

Some thoughts:

  • the deck is not currently Modern legal. Krark, the Thumbless, Okaun, Eye of Chaos, Squee's Revenge, and Goblin Bomb are all not legal cards in Modern.

  • you should always aim to get your deck down to 60 cards. 73 is a big margin over this and will make your deck faar more inconsistent/weaker.

  • most decks typically can’t justify running more than 3-4 cards costing 4 mana, and run nothing above this cost. You’ve got a whopping 11 cards costing 4-or-more, which is going to make your deck run really slowly/clumsily.

  • 22 lands is faaar too low - especially as this is the same as running only 18 lands in a 60 card deck. Even with a lower mana curve, your deck likely needs 24 lands for a 60 card build minimum (that equates to 29 in 73 cards).

Crow_Umbra on If Zurgo Wasn't Boring - Kelsien EDH

1 year ago

I'd definitely like to second KBK7101's recommendation for Chandra's Ignition. It helped win me a game with the Okaun, Eye of Chaos and Zndrsplt, Eye of Wisdom coin flip deck last weekend. I basically was able to get Okaun up to 48 P/T off flips, then used Chandra's Ignition in second main to wrap things up. I've also lost to Chandra's Ignition a few times, including one Voltron deck where the creature had Infect, and had +10 P/T.

lucksterluke16 on Flipping the Odds - A Coin Flip Story

2 years ago

I'm sure you probably looked up every coin flip card already but here are a few I don't see in your list in case you missed them:

  • Karplusan Minotaur - Cumulative upkeep means on each of your upkeeps its one extra flip (so 1 flip on the 1st upkeep, 2 flips on the 2nd, etc) so this can get you a ton of coin flips pretty easily.

  • Scoria Wurm - Not that exciting, but its a cheap threat that you could hopefully keep alive longer with Krark's Thumb

  • Mirror March - This can get out of hand really quickly, and there's basically no downside to losing flips

  • Yusri, Fortune's Flame - Designed to be a commander, but it's a solid card to include in the 99 as well

  • Goblin Traprunner - Tons of easy flips with no downsides

  • Squee's Revenge - Can be a huge card draw

  • Planar Chaos - This one can be a bit annoying and might only be good if you also have Krark's Thumb, but it lets you play more controlling

  • Krark, the Thumbless - Similar to Planar Chaos, use at your own risk

  • Frenetic Efreet and Frenetic Sliver - A single card that lets you flip as many coins as you want (you can activate the ability as many times as you want before you let any of the activations resolve, and then even if he dies you still flip all the coins)

  • Puppet's Verdict - A sweeper that let's you control what to kill if you can manipulate the flip

As for other cards that I think could fit the strategy of the deck, I would focus on ways to multiply your other effects (extra upkeep steps, copying your permanents, doubling your abilities, etc). Here's some ideas:

Other random things:

Mana_Mythic_Legendary on Pursuing Perfection, Part 4: Mono-Red …

2 years ago

At the outset of this article I wasn’t overly fond of pure red as a concept. In my eyes it’s been too aggressive and too narrow in scope to form a deck that would keep me, specifically me, happy. I say this with a double helping of skepticism, because Omnath, Locus of Rage , Okaun, Eye of Chaos , and Rakdos, Lord of Riots all keep me very happy. Today, we’re talking Burn, Chaos, and Sneak Attack as key concepts in mono-red. As always, please bear in mind that our focus here is not necessarily competitive but rather thematic, archetypical commanders.

Burn

Red patented fast damage output, but the standard RDW strategy has limited viability in EDH. Lightning Bolt and the like often don’t cut it in a format where everyone starts with 40 life. Dig for recurring damage like Irencrag Pyromancer or BIG stuff such as Molten Disaster , though, and you can reach frightening levels of well done and extra crispy.

Heartless Hidetsugu

I am a huge fan, and not just because of the card. Gloriously savage as this card might be, it still pales in comparison to the character in the books. Anyone who single-handedly roflstomps the blue representation on an entire plane and then EATS HIS OWN DEITY should inspire terror even when rendered on cardstock. Make sure that only you have an odd life total, play any Furnace of Rath effect, turn right, leave only blood and ashes in your wake. Seriously. He might pop off the card and eat you if you don’t.

Ashling the Pilgrim

I knew a guy who played Ashling and 99 mountains. I’m fairly sure he never won with it, but nobody laughed either. Hard to laugh at someone whose general is a water balloon slowly filling with napalm.

Purphoros, God of the Forge

I don’t like Purphoros. I freely admit to sulking like a teenager with a bad haircut whenever I see him in a game, let alone in the command zone. Indestructible on generals, I can take and even enjoy. Massive damage output tied to creating horde of tokens, I can appreciate (see my favorite in mono-black, hehe). Both of them together, though, is too much for me to take with grace. But who needs to care about grace when you have so. Much. POWA.

Chaos

Some folks aren't looking for anything logical, like winning. Some folks just want to watch the world burn. Such folks come to Red, the color of all true agents of chaos, where they can ensure no plan, no board state, no hand is safe. Planar Chaos , Possibility Storm , and the iconic Wheel of Fortune are all examples of this wild approach to magic. Go nuts, and drive everyone else crazy in the process. Maybe you'll win, maybe you won't, but you'll certainly make a difference and have fun!

Etlai, Primal Storm Does anything really need to be said, other than a profound sense of pity for opponents who are praying to top deck? Play things like Seize the Day and seize all their goodstuffs as well.

Krark, the thumbless Come the time to discuss Izzet we’ll talk a coin deck, but I don’t honestly think ol’ double-or-nothing here is just for flipping coins all game. No, you come to this guy to truly take your chances. Who should his partner be? Don’t have one. That, and the prospect of a twincast Warp World will drive opponents bonkers. However, point of order (bleh): Krark is also an unholy terror if you want to break storm spells. Just be sure to bring his thumb.

Diaochan, Artful Beauty I'd never heard of Diochan before writing this, and... wow. Just wow. Assuming you aren't stocking a suite of boots or maybe Darksteel Plate , how delightfully risky. How marvelously political. Bring Thornbite Staff for EXTRA wow... Wow!

Sneak Attack

This is an odd, but potent one. Next to the whole glorious theme of chaos, Red's most irritating archetype may well be creating/playing/stealing creatures for a turn, examples being Tilonalli's Summoner , Insurrection , or even the ludicrously rare keyword Dash. There isn’t a relevant mono-red general that temporarily steals creatures as yet, but there are still some real doozies in the neighborhood. Just ask Kiki-Jiki, Mirror Breaker and his blue ETB untap friends (disqualified for extra-chromatic fraternization, but still).

Rionya, fire dancer The raw potential here utterly terrifies me: spam useful cantrips and have a Combustible Gearhulk in play. Or maybe Utvara Hellkite . EeeeEeeeEEEK.

Feldon of the Third Path Red has the least graveyard-related cards of any color and arguably the least thematic business to be fiddling about in there, phoenixes notwithstanding, so Feldon’s a bit unusual. Consider the weight of discard/draw in Red’s wheelhouse (see what I did there?). Consider what can be in your graveyard. Consider that it will cost three mana to wink it out. No more, no less. Solemn Simulacrum . Cavalier of Flame . Bearer of the Heavens . Have yourself a time.

enter image description here We’ve talked graveyard and copies, but red also makes with the actual Sneak Attack . I suppose Lord Okkoto makes for a world class distraction. A favorite red archetype of mine is the extra combat phase, and the high mighty porkiness is a marvelous opportunity to fetch opponents an epically Savage Beating by dropping all sorts of heinous nastiness without actually paying for it.

And, for my personal favorite... enter image description here

Rakdos, Lord of Riots and Omnath, Locus of Mana are two of my oldest commanders. Evidently those genes shouldn’t be mixed, because that’s how I surmise we got here. What an absolute beast. I started this article down on red, and ended it with a passionate need to build this monstrosity. As you may have guessed and will confirm in the next article, I am a green player at heart. Neheb sings the song of my people. Loudly. Boisterously. Encouraging atypical silliness like Soulfire Eruption and Apex of Power .

That's it for this round. Thoughts and questions are welcome. I hope you enjoyed it, and will come back next week for Green!

Prior Articles:

Mono-White

Mono-Blue

Mono-Black

legendofa on New hubs to be added

2 years ago

Femme_Fatale So far it's pretty much what I expected: A lot of Zndrsplt, Eye of Wisdom + Okaun, Eye of Chaos , a few Rakdos, the Showstopper , and some miscellaneous other EDH decks that contain a significant number of coin flip cards.

My current concern here is the conflation of Flip, the Kamigawa mechanic, with Coin Flip.

Coward_Token on Modern Horizons 2 Spoilers

2 years ago

Weekly MTG Show

Gelectrode95 on Insert Coin To Play [Primer]

3 years ago

unwucht

I also thought about this card but there are several problems with Jeska, Thrice Reborn...

1) First of all, triple damage is not more useful than a simple +3/+3 with Okaun, Eye of Chaos.

  • If you win 0 coin flips, Okaun deals 3x3 = 9 (not enough to kill with commander damage)

  • If you win 1 coin flip, Okaun deals 6x3 = 18 (still not enough to kill with commander damage)

  • If you win 2 coin flips, Okaun deals 12x3 = 36 (more than enough)

If you give Okaun +3/+3 (or +3/+0) with a sorcery or an equipment, paying probably less than , the result is not so different:

  • If you win 0 coin flips, Okaun deals 6

  • If you win 1 coin flip, Okaun deals 12

  • If you win 2 coin flips, Okaun deals 24

2) You can't use Jeska at instant speed and it's easy to destroy a planeswalker that doesn't have so many counters on it.

3) Jeska's ability doesn't give trample/unblockability, you can still be blocked by a 1/1.

4) Jeska only cares about combat damage, so you can't use it with Soul's Fire or Chandra's Ignition.

ChickenBoy13 on Card creation challenge

3 years ago

Mirari, Reborn 7

Legendary Artifact

Whenever you tap a land for mana, add one mana of any color to your mana pool.

At the beginning of your upkeep, draw a card.

Creatures you control get +1/+1.

Whenever you cast a spell, you gain 1 life.

~ can be your commander.

At last, Mirari has returned.

--

Make a card that's a cross between Ink-Eyes, Servant of Oni and Okaun, Eye of Chaos.

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